Yes, I did watch your videos. I watched them before you posted here as I'm subscribed to your YouTube. It's not about being right or wrong, at this point, it's about honing in on a specific item - and working on that for the next couple of weeks till it is fixed.
I am not sure you are familiar, but I have been pushing for the DMF positioning since the PES 2017 Demo. It didn't make it to be fixed that year, and neither did PES 18. So, I've had to wait for a while now to get what I wanted out of the game. I had to hone in on that concept of positioning, and hound whoever I could, through making videos and posting them to PES channels. Now that it's much better than it was, although not perfect in some instances, I am content with that aspect.
Another area I had a big focus on was the FB not trying to tuck in too early and play CB role. That has been somewhat fixed in 19. Another one was the defenders, center backs primarily, following the attacker past the halfway line. That has made it in, but it also is not 100% perfect, but it's better than it was.
That is the resounding theme here. "Better than it was". I think we have to realize that we are in a position in which we are not going to get to eat our cake, and eat it too, until true gameplay customization is delivered.
So, while I may be detail oriented, it is not of every single detail that gets pointed out when I'm developing a feedback pitch. That is because my focus is on the Big 3, this year, because that is what I believe, for lack of a better phrasing, is all KONAMI can actually handle to change. See above at what I pushed for, it took 1 1/2 years - and it's still not 100% perfect. So, if we start to send them 10+ requests of gameplay concerns, it will nullify the priority of the most important ones. We'll get grouped into this mindset of "Oh, it's only YOUR opinion, and in YOUR community of hardcore PES gameplay fans." - like it's been for multiple years. I do not want there to be a chance in which our opinions are led to being spiteful and our credibility lessened. Anyone who has ever worked in any kind of support role would understand this. You have a product, send it to a client, and they come back with 10+ different requests. If we go to KONAMI and say I want 10+ different items to be addressed, the chances of the main ones fall by the wayside.
I'm a big fan of your insight, and we follow the same thread to untangle most of the time. I think it's even more important as a result to hone in on a specific priority so they can address it. I think it's also important to understand that these requests won't be addressed in public, possibly EVER, but they will most likely make their way down the road to next versions by power of suggestion.
My area where I'm holding out hope though is that the issues are specifically related to on-the-ball gameplay, which makes them stick out that much more and have incredible visibility already. As a result, I feel those areas will have a greater chance at being addressed sooner rather than later. In the meantime, yes, I'm going to enjoy the game for what it is - but that definitely does not mean I'm content with it. I'm still here and reading everything. I'm definitely spending hours in kick off matches testing gameplan adjustments, stats, etc. I just don't stream it because noone wants to watch me replay the same match as AB vs AGF in the Superliga