The issue with the cutscenes: Deep down, I always knew they'd be naff. It's Konami, that's what they do, and to some extent it's part of a Japanese development tradition (think Yakuza, rather than Kojima though). That's part of its charm.
But I'm just a bit miffed at the advertising claims, which I was incredulous about before really, and it seems for good reason. Things that have been claimed:
"daily challenges"
"create your own unique story"
"new cutscenes will unlock according to your decisions and performance"
These are from the latest ML trailer released on 30th August. It just seems like that's a massive exaggeration, especially the bolded bits. I haven't (yet) heard anything about daily challenges; the uniqueness of a story seems to be very much in question (keep seeing the same cutscenes in people's streams, e.g.), and the cutscenes that are "unlocked" don't seem to be much more significant than what would happen in the old ML without the cutscenes: you don't finish where the board wanted you to, and so now they say something different as opposed to what they'd say if you met the target.
It all just seems incredibly naff, sorry to say.