Titch
Premier League
- 4 October 2004
Found something out which is pretty interesting.
I forgot years ago I converted every player in the game to a blank player so everyone was exactly the same ie height, weight, position, stats, nationality. The original blank player was based on the default player when creating a new player in edit mode.
I loaded up the ML and every player has a different salary. I came out of it and tried it again, and every salary was still set the same as before.
Either the ML salary is already set for each player ID at a minimum amount, OR there are hidden attributes that determine these values. It could even be hidden moves that only certain players can perform. The lowest was 1 and the highest was 5000.
Maybe it's worth thinking about which player you overwrite when making a new player in game.
Also, years left on the contract seems to be random as each time I loaded it back up, a different number was shown.
I forgot years ago I converted every player in the game to a blank player so everyone was exactly the same ie height, weight, position, stats, nationality. The original blank player was based on the default player when creating a new player in edit mode.
I loaded up the ML and every player has a different salary. I came out of it and tried it again, and every salary was still set the same as before.
Either the ML salary is already set for each player ID at a minimum amount, OR there are hidden attributes that determine these values. It could even be hidden moves that only certain players can perform. The lowest was 1 and the highest was 5000.
Maybe it's worth thinking about which player you overwrite when making a new player in game.
Also, years left on the contract seems to be random as each time I loaded it back up, a different number was shown.