Posted above, I know its a fact.. prove me wrong, show me every goal you concede and tell me where you 'lost' control of your team and players to stop it happening.
Until then, you are speaking shit.
At the same time, post games you win as well, with a clean sheet... with the AI so blatant in its ;scripting' to get a goal, we need to see how you stop it....
While not with the strong language I humbly agree with you. What some people call "scripting" (aka CPU cheating) is what i simply see as a attempt to replicate the eb and flow, the story, of a real game.
Yes, perhaps it could be more subtle but at least it succeeds in keeping you on your toes every single match. There will always be those moments when you feel pressured and you have to keep your head cool and dont be too eager otherwise you might get punished, especially againster better teams.
However, at the same time you cant deny defensive control in PES is sometimes anoying and the wrong players get selected or defenders suddenly halt to a stop, etc. But this is a given and ofcourse more likely to happen when you are bashing buttons a bit too nervously which in turn is more like to happen when you are under pressure. Due to this we all feel cheated sometimes.
But indeed; whenever i watch the replay i have to agree that i always, ALWAYS, have a chance to prevent the CPU from scoring. Against less gifted teams most of the time you have multiple chances to break an attack, against star teams you sometimes only have one shot.
So yea, if your opponent has momentum you better be prepared to up your game. And yea, it can be frustrating. I am no expert but being a Japanese game i think storytelling and challenge are in the heart of the series code and without it PES would not be PES. At times its almost as if the game speaks to you: i demand your full attention for the full 90 minutes and only then i will reward you. This does not always feel fair but then again football isnt; only one mistake can be fatal.
The idea that PES is merely an attempt to simulate the rules and physics of a football match is imho false. Next to that, or even more so, it is an attempt to communicate what football
feels like and how a
videogame should represent the challenge or story of a match, league or cup. I have little doubt that the pure randomness of the physics engine is wrapped inside a more abstract challenge system which influences the TS of both teams based on a set of more or less linear storytelling set of rules.
A simple example of these rulesets, or scenarios, would be: home team gets a boost first ten minutes, if home team does not score after ten minutes away team gets an even bigger boost.
As a player you have to reckognize these scenario's and try to bend them. If you manage to do so, the game will reward you and you will eventually be able to dominate the match with your players rising above themselves, the most fantastic feeling; the ultimate PES high.
But most of the times we, or at least I, will fail to do so and instead the opponent earns the boost and i am fighting a losing battle, still longing for that precious high which every match i get at least a glimpse of, enough to make me long for one more game.. and thats exactly what the "script" is programmed for. Or maybe the script is only in my/our head(s), we might never know
