Thanks for long explanations about headers. Yesterday I experimented also some things about headers. I came to conclusion that you have to use power of the ball to make successfull header, what I mean, if ball come from left wing and you attack on the right side of the field, you should choose to push up (to meet the ball) and then right with little modification to where ball goes but not bellow straight right direction of analog stick. This was from corners only, like in your case. From regular attacking crosses it`s difficult almost impossible to score. This need fixing!!!
I'm not complaining about open play yet, coz I've yet to deliver anything worthwhile for a strong header. You're right, corner is easier to score, for me it's also easier to place/whip the incoming ball than open play. So many of my open play crosses drift away from my receiving player, rather than meet their stride.
So, I mean, refer to this:
- Have a habit of not even pressing [], if the cross don't look like it's close enough to cross. I think this helps in having clarity of what exactly is a good opportunity or not. There are crosses I don't even jump for, coz it's just 1-2 head space away from where I can humanly possibly jump to. That's what I mean by clarity, know your spacing. Having a habit of not jumping unless it's right, kinda makes you very aware of how far you are actually from the incoming ball.
Kinda aware of my own crosses aren't good for headers. So are we complaining about the crossing? Or the headers? I don't know. I quite like all the errors in crosses to be honest. Haven't really worked on open play crosses much either.
And I remember 18, the crosses weren't really organic. It very easily finds a player. I don't remember it having this level of looseness, and I like the looseness (more organic). So I don't know.
edit: actually I did score from open play, but I felt unclear how I did it. It was among a bunch of players in a crowd and I couldn't see myself