You mean when I was talking about the people who ignore the objectives and run around like headless chickens? How hard is it for them to look at the instruction manual and see what each game mode's objectives are - or pay attention to the icons and audio on the game that's telling them where to go and what to do?
If someone is clued up enough to pick up the speaker, run across a full map and get a few feet away from capturing but then decide to ignore that objective and try to get some kills then in my book they are idiots.
There's a gigantic difference between someone who has never played FPS games and can't get used to the controls and style of play right away and someone who is feet away from completing an objective that they have chosen to pick up themselves and then ignore that and run the opposite way. Or being told on the screen with text and through audio that 'YOU ARE THE TARGET - STAY ALIVE' and then seeing them run off into the middle of a huge battle

.
The radar constantly informs you of the objectives, the text informs you of what you're supposed to be doing and the audio screams what to do along with constant reminders about the time left on the clock.
If those people don't want objective style modes where they have to follow instructions then that's what bodycount only games are for, Mindless shoot-em-up fun.