Note: Edited after the 2 last post following from
@Mathgamer and
@Chris Davies (if you didn't see it an want to gives an opinion, just a notification mates)
Well "over Fifa 21", even FIFA 18 or 19 have a lot of things better. And they were just average game, not even good. I checked and it seems i seeled all version / Only keept the 16 i retried last day way better sensations, but still too fast in ball circulation. Maybe i should try with sliders on career, even if don't feel the intertia, and some fundamentals impossible to change (ball physics on pass different form shots, players real weight/not motions slower i want to feel : but at least a way better footplanting)
Thanks god i really like PES 2021, even if there's issues, but not the one i see here mentionned, i make a spoil because i talk about both games and tactics, not really "comparing" directly but point out the differences.
: it's more database related, ML system, and sometimes the feeling that players runs everywhere without destination. Also, the way i play, i try to change : sometimes i try to manager counter attack, or tiki-taka, long balls etc. the way i defined the tactics. So it gives me much more variety in terms of gameplay, or should i say way to play. I didn't do it before, but if you don't take profit about the tactical things and plays the same when your team is designed to play to another playing style, of course you will feels that every games looks the same. AND even if the way you can settle your tactics and gives consign to each players, it's the same in Fifa. I don't see that there's more variety in Fifa on tactical terms : only a pretty different system.
Still like it more than than 2017 (less physics algorithm, less weight sensation when you turn, and even for the ball while you shoot and pass)
But i noticed here you're way more focused in AI positionning than 1vs1 or pressing with multiple players situtations : i carry about it, but a bit less than you. Only for Fifa as the way the game is designed with liberty of attack : you NEED to get players on the right place at the right time even more than any game.
I know it's normal to compare to the last version, but if the version was one of the worst... They're talking to a wall (i'm the wall) when they said "better in that area than FIFA 21/or 20"
Also, as i talked about tactics and were on Sofifa as i created player for our OF, for some tactics i noticed that practically all CMF/DMF got as instructions "cover the wings" and "overlap" for Side-backs. That's perhaps one reason, probably but imagine if you got to change EVERY team to "stay in the center"/knowing that in reality some teams cover the wings.
In fact, it should be a secondary tactical consign : every CMF / DMF may cover the wing if it's necessary, but they don't open the midfield game. But if you gives, or more, leave that consign, then... OPEN THE GATE!
Seriously, there's should be a different consign than those 2 (or 3 i didn't checked). I know players already got ATT/DEF contribution. But you may force them also to press or not, they will be more or less effective depending their attributes. Or stay at their place, don't press but help defense, or press directly... There's tons of tactical systems you may introduce. Simple system, and obvious.
and youth players who got "0" on the pre-game FM editor (of course i got a system to "intepret" Fifa stats, i don't take directly them copy paste, also the average is different. I use for example Reaction for speed stats as an exemple in my calculations. And i don't calculate the same for a LMF than for a CF about dribbling, speed, defense etc.)
Sorry for the OT 2 lol