I have made 2 games today and for me, it's a very good game.
I have changed sliders, on legend/champion, 8 minutes and FUMA.
* England vs Netherlands : 0-2
The game was very physics and Arnold on a bad tackle was sent off with a red card on the first fifth minute!
Rashford and Sancho didn't find the solution, on the wings. Too much pression on the midfields, I have to return on my camp !
And Depay with a big shoot at 20m hit the post and Pickford was too short!
I'll try to score with Sancho zfter a nice midfield battlebut I hit a screamer on the post. Netherlands is stronger than me and Depay killed me at the 85th.
*United vs Villarreal : 0-1
The revanche of the European Cup finale!
Pogba is on fire, his masterpiece passes find his teamates. The spanich defence didn't fail under the red waves! A lot of contacts happen but the referee is Ray Charles' brother! Moreno on a big mistake of Miguire, shoots on De Gea who is beaten! What a pity after a strong match!
Ok everything is not okay but with good sliders, this game is really different.
Controls, shoots, running, passing are differents when you're on FUMA. There is still some sliding mouvements but largely less.
I have seen a lot of beta streamings and what I have with my pads in my hand is so different it's very strange feeling.
I know you can think that I lied but I can't show you. I have to wait EA play.
I understand the reactions when you see that. If I haven't the beta, i will say that FIFA 22 is bad with default seetings and i don't know why.
I have an idea : speed!!
When you play the game why a realistic speed, Hypermotion is really there : stricker movements, passes, controls, inertia, bad foot, GK reaction, all is ok. You're focuse on your game and not of the animations, and it's for me a gamechanger. FIFA this year look real.
When this speed is growing, the responsness made that strange things happen : ping pong passes, no battle in midfield because the passes are too precise, always the same run of the AI, etc...
I have changed sliders, on legend/champion, 8 minutes and FUMA.
* England vs Netherlands : 0-2
The game was very physics and Arnold on a bad tackle was sent off with a red card on the first fifth minute!
Rashford and Sancho didn't find the solution, on the wings. Too much pression on the midfields, I have to return on my camp !
And Depay with a big shoot at 20m hit the post and Pickford was too short!
I'll try to score with Sancho zfter a nice midfield battlebut I hit a screamer on the post. Netherlands is stronger than me and Depay killed me at the 85th.
*United vs Villarreal : 0-1
The revanche of the European Cup finale!
Pogba is on fire, his masterpiece passes find his teamates. The spanich defence didn't fail under the red waves! A lot of contacts happen but the referee is Ray Charles' brother! Moreno on a big mistake of Miguire, shoots on De Gea who is beaten! What a pity after a strong match!
Ok everything is not okay but with good sliders, this game is really different.
Controls, shoots, running, passing are differents when you're on FUMA. There is still some sliding mouvements but largely less.
I have seen a lot of beta streamings and what I have with my pads in my hand is so different it's very strange feeling.
I know you can think that I lied but I can't show you. I have to wait EA play.
I understand the reactions when you see that. If I haven't the beta, i will say that FIFA 22 is bad with default seetings and i don't know why.
I have an idea : speed!!
When you play the game why a realistic speed, Hypermotion is really there : stricker movements, passes, controls, inertia, bad foot, GK reaction, all is ok. You're focuse on your game and not of the animations, and it's for me a gamechanger. FIFA this year look real.
When this speed is growing, the responsness made that strange things happen : ping pong passes, no battle in midfield because the passes are too precise, always the same run of the AI, etc...
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