kind of debating the EA early access as its a good way to answer my questions hands on BUT..
if you have early access and can go online, i assume everything like FUT purchases will get reset on release day?
No reset, as far as I know. You're playing a full release - it will be patched, but nothing will be reset, as far as I know (I'm sure it wasn't last year).
For £4, for a month's access (plus 10% off the full game if you buy it on the Xbox), I mean. It's a pretty good deal. Worst case scenario is that you spend £4 finding out you don't like the game, and you end up saving yourself £50... Because if you don't like this, you won't like the full game.
also any comment on online matchmaking filters?
In Ultimate Team there aren't any filters, as far as I'm aware. It's nowhere near as bad as myClub but still bad (you'll sometimes come up against 11 superstars in FUT - you'll ALWAYS come up against 11 superstars in myClub). Everyone plays on the default settings, which means fully-assisted everything.
However, in Online Seasons (where you pick a real team and play with them, going up and down the divisions - no transfers or anything like that), you
can filter matches, based on control method (so you only play manual players), and/or team rating.
But. I couldn't find an online game using a manual filter in FIFA 18 to save my life. I tried for 30 minutes at a time, over the course of a couple of weeks, and I literally didn't find one game (on PS4). But then others have said they managed it.
Chris' post is encouraging. I don't know much about how FIFA's sliders work, but as long as I can make the game slower and tone down some things like shot Power I will be a happy man
You can select the game speed of "slow", without touching the sliders. Suddenly, the game is TOO slow (guys like Salah can't get past a defender). Which means upping the speed/acceleration slider(s), which results in more fatigue to your players, which is a huge bonus IMO (I don't think players tire enough by default).
My only worry is that a patch ups the speed of the game, which will affect all speed modes. Sliders will still help, but the current scenario is great. I'd hate to lose that fatigue benefit.
There are tons of sliders - top speed, acceleration, pass error, pass speed, shot error, shot speed, line positioning, run frequency and more - which exist for you and the AI separately.
They don't fix everything - like the weird ball physics on occasion (you can't stop the ball slowing down too quickly on long passes, or the way deflections can speed up the ball - not without making general passes and shots too slow, anyway). Also, some sliders affect more than one thing - increasing pass error introduces crossing error, for example, so the AI suddenly starts hitting too many crosses out of play (which they do quite a bit by default, now).
But. You get the best out of the game with them - and they make a great game even better. They're the best thing about FIFA, IMO.