I can use the example of De Bruyne, because the pre beta didn't have Real Madrid.
Kevin de Bruyne was good in FIFA 23 – but not the game-changer of real life. That feels different now. Playing as Manchester City against both AI teams and fellow journalists, I wanted him on the ball at every opportunity. His orange 'plus' Pass Into Space Playstyle (each player can only have one of these), makes the Belgian devastating with slide-rule deliveries to Jack Grealish out wide, or Erling Haaland through the middle. De Bruyne's blue Playstyles, meanwhile, encompass Bullet Pass, Lob Pass Expert, Outside Foot, Whipped Crosser, and Set Piece Specialist. Every time de Bruyne got the ball, there was a deadly option. Much like in reality.
When I played against PSG, Neymar drove the ball with more agility, Marquinhos made more aggressive interceptions and looked for the body of my players, I noticed that the CPU shot more from afar.
And I lost a 4-1 game, Lyon women used Le Sommer's agility to attack my defense from the sides. And the Lyon team was very compact and aggressive, I couldn't get out of the pressure and that made it easy for Lyon to regain possession.
The passing is more efficient, and the new ball physics are really good. Either for the good or for the bad. Because, depending on the moment, you will lose the ball when you think you have a good pass, but you really don't. It's a good thing. Especially because the tackles are stronger;
Body dribbling, without the need for skill moves, seems to be at a nice level again, good for those who have that agility in the analog sticks to give that trick to the opponents;
The pace of EA Sports FC 24 is great! Please, please, EA, don't speed everything up when the final game comes out!