I'm one of the captains of one of the teams, Innocent Manual, and I also help out with some of the admin work behind the scenes.Fantastic solution, looks 100x more fun (and more realistic).
Realism has been the main aim of using the GK builds. It sounds crazy at first, but it means that everyone starts with very low outfield attribute ratings, then we allow you to add a certain number of skill points to approved attributes and then add approved PlayStyles to provide some individuality to your pro and to suit your own personal play style.
We have a pro builder app on our website which gives you more info 👉 https://fuma-clubs.vercel.app/build-your-pro-gk-v4, to give you an example, here is my CM build using the system.
![1725137007905.png 1725137007905.png](https://evowebcdn.ams3.cdn.digitaloceanspaces.com/data/attachments/299/299550-dde617323d985ac1af3d7b75a28e2aaa.jpg)
All this results in a much slower paced and balanced game IMO.
I have 50+ full match recordings in a collection on my Twitch page using the GK system (most recent at the end of the list).
EDIT: Twitch collection links don't embed correctly in posts, added link to collection text instead.
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