PRO_TOO
Team Heffernan
Yes. I had some accidental rocket shots when I wanted to curl it in slowly while using finesse.Regular shooting is a bit weak, but R2 is really flying like a rocket. Other than that, excellent work.
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Yes. I had some accidental rocket shots when I wanted to curl it in slowly while using finesse.Regular shooting is a bit weak, but R2 is really flying like a rocket. Other than that, excellent work.
well this is literally telling you hate everything about it haha. as all the problems are due to my objective changes. Either go back to V3 or another mod until I come up with something else for now.Yeah… i think the ref situation is a better now, but still not as good as we had it before. I know you do what’s in your hands Paul!
The weight of the ball and the passes really are the best! Love that aspect.
AI holding on to the ball is not a good thing but overall AI pace is good. A bit slower as before. They tend to run in circles then when not letting go of the ball and you chase them.
I had 1:0 wins with brentford for Bayern and City, wich usually never happens. It seems like harder teams are easier to beat. Will try legendary today. Never did.
Keeper holding the ball for ages when kicking from ground is really a drag… but hey, minor for now. …gives me time to zip on the beer. 😊
I need more time with the mod.
Have a good weekend y’all and play and test and play and enjoy and feed back and have cake and pizza… 😂 🐣
AI objectives cause it. It gets confused due to EAs god awful way of handling the AI.Honestly, I've never even watched the CPU celebrate a goal. But that's really interesting, why do you think that's happening?
I think you got me wrong… I’m never hating. 😊well this is literally telling you hate everything about it haha. as all the problems are due to my objective changes. Either go back to V3 or another mod until I come up with something else for now.
AI objectives cause it. It gets confused due to EAs god awful way of handling the AI.
To those complaining about referees. I might as well create you a "vanilla referee mod" and see how you like it with that? (EDIT, see bottom of post)
Yep. As you can tell. Once again FIFA is annoying me. Bored to death with vanilla AI, no fouls, no tackling (and as always EA fucked this up) and soon as i try something different which i enjoy, others don't haha. Weird.
thanks all for your feedback
EDIT:
I've uploaded a vanilla referees mod and project.
Mod Link:
https://www.mediafire.com/file/6d87hwytlcukjg5/V_Gameplay_-_Vanilla_Referees.fbmod/file
Project Link:
https://www.mediafire.com/file/v0cng71rg2334g3/V_Gameplay_-_Vanilla_Referees.fmtproj/file
put the vanilla mod below the main gameplay mod for it to overwrite the main mod.I think you got me wrong… I’m never hating. 😊
it’s just what I observed. wanted to give feedback so it might be helpful for further mod optimization.
anyway… the vanilla mod is to be used on top of your mod, right?!
That’s what I did. Thx.put the vanilla mod below the main gameplay mod for it to overwrite the main mod.
Its on the first post. Yes, all default.Sliders and speed game default?
You are killing me with this support! 🥳😂Gameplay V4 Alpha 9 has been released
Fixes:
- Shot speed of Finesse shots was too fast, this has been balanced
- AI will no longer keep hold of ball for too long
- AI goalkeeper was taking too long to take a goal kick
- Stupid tackles by the AI are gone
Features:
- AI Fouling and tackling has been retained without the downsides or "stupid" fouls
- AI much better at creating chances
- Ball control attribute is used much more when taking a first touch
Link FMT:
https://www.mediafire.com/file/q8hffggpgxurot9/V_Gameplay_Mod_-_v4a9.fbmod/file
Link FMM:
https://www.mediafire.com/file/vidl0gnauedp6f1/V_Gameplay_Mod_-_v4a9.fifamod/file
Gameplay V4 Alpha 9 has been released
Fixes:
- Shot speed of Finesse shots was too fast, this has been balanced
- AI will no longer keep hold of ball for too long
- AI goalkeeper was taking too long to take a goal kick
- Stupid tackles by the AI are gone
Features:
- AI Fouling and tackling has been retained without the downsides or "stupid" fouls
- AI much better at creating chances
- Ball control attribute is used much more when taking a first touch
Link FMT:
https://www.mediafire.com/file/q8hffggpgxurot9/V_Gameplay_Mod_-_v4a9.fbmod/file
Link FMM:
https://www.mediafire.com/file/vidl0gnauedp6f1/V_Gameplay_Mod_-_v4a9.fifamod/file
Yes, 4.9 is top! 💪Just like @PRO_TOO mentioned please mention your paypal just so that people can support the amazing work you have been doing. And that goes to all mod creators. As for the mod, I believe this is the best version of the gameplay patch. It fixed all the issues you mentioned and it's an addendum to the already wonderful Gameplay v4 Alpha 6(which I believe to be the best version of FIFA 23). I love how the first touch depends on the type of player that takes that touch. It's wonderful.
In terms of feedback, this is what I was wondering if it's even possible. There is an issue with FIFA 23 that even CPU controlled players with low dribbling stat and agility stat can dribble very incesively whilst players with high dribbling stat and agility can't and this is only true when they are CPU controlled. Is there a way to make players like Saka, Salah, Foden, etc dribble more and do more skill moves? If that can be possible, I think this might end up being better than FIFA 17 for me.
Something to look at for the last alpha of Version 4 maybe? Thanks, I'll look into it!In terms of feedback, this is what I was wondering if it's even possible. There is an issue with FIFA 23 that even CPU controlled players with low dribbling stat and agility stat can dribble very incesively whilst players with high dribbling stat and agility can't and this is only true when they are CPU controlled. Is there a way to make players like Saka, Salah, Foden, etc dribble more and do more skill moves? If that can be possible, I think this might end up being better than FIFA 17 for me.
Just like @PRO_TOO mentioned please mention your paypal just so that people can support the amazing work you have been doing.
I use "Ko-Fi" for donations now. It's actually linked on the GitHub.You are killing me with this support! 🥳😂
Thanks Paul!
please send me your freaking PayPal address! Come one! 💪 have a drink on me! 🍻
😊 🤗Something to look at for the last alpha of Version 4 maybe? Thanks, I'll look into it!
I use "Ko-Fi" for donations now. It's actually linked on the GitHub.
https://ko-fi.com/paulovt
Thanks for the offer! As I always say. No need to give me money. I don't need it unlike other modders. All for fun
Is there another individual locale of late? Or is it still the same one?Gameplay V4 Alpha 9 has been released
Any chance for a .fifamod version of it? for some reason FMT takes many minutes to build and launch the game for me every time even in a nvme ssdEDIT:
I've uploaded a vanilla referees mod and project.
Mod Link:
https://www.mediafire.com/file/6d87hwytlcukjg5/V_Gameplay_-_Vanilla_Referees.fbmod/file
Project Link:
https://www.mediafire.com/file/v0cng71rg2334g3/V_Gameplay_-_Vanilla_Referees.fmtproj/file
Any chance for a .fifamod version of it? for some reason FMT takes many minutes to build and launch the game for me every time even in a nvme ssd
The gameplay right now is perfect for me, just tweaked the sprint/acceleration sliders and the flow is superb, the referees are the only downside, they call fouls in almost any contact even using the very lenient option, so I would like to try it with the vanilla referees and see if it's fixed
Alpha 9 feels and looks just smooth on my controller and on my TV. I am ready now for a Career Mode Start. With smooth I mean: Animations and Player movement are incredible improved. Didn´t thought that is possible in FIFA 23. Looks just closer to real Player movement than ever before in a FIFA. And the related gameplay matches also what I would call real ball friction, pass speed, and Player Reaction. Gone that overpowered Gameplay speed and AI Players
with 2x time movement speed. It matters how long to hit the xbutton on my PS5 Controller for ball passing while I am playing semi controlled related to ball passing and goal shot. But I am close to change to FUMA. Just out of curiousity how it behaves. Last time I tried FUMA on an FIFA game was 21. I quit it because I didn´t get it after some hours training. :-)
But I will give it a go with Alpha 9. The ball control of my Players and the AI are also feels more alive, just fresher I remember in every earlier FIFA like 17. The general game speed feels so well I would say it´s the perfect mix between FIFA and PES I always dreamed about. I mean the faster Player response and more dynamic gameplay of FIFA and the tactical awareness of PES. But now with a perfect mix. Impressive @Paul-v !
Yeah I discovered that after changing it, now the referee gives a hundred fouls per game and 1 yellow card hahahahKeep in mind, the leniency level for the refs only dictates whether they are more or less likely to show a card, not a foul itself.
I do notice regular passes are really slow and easily underhit as well but I am using Semi assisted I haven't tested any other setting.I finally tested your mod after seeing that there is .fifamod version available. At first I want to congratulate you because it's great gameplay compared to the vanilla version. There are two things that are difficult for me at the moment and it would be interesting to understand if anyone else have these issues:
- I constantly underhit passes. Mostly they are too slow and sometimes they are too fast. Do I need more practice with this version or is it a problem? Through passes and lobs for example are much faster in comparison. So if you want to create a combination it's easier to work with these instead of normal ground passes.
- I make a lot of "clean" tackles but it's almost every time a foul. This is really challenging because I have the feeling that when I do a standing or a slide tackle it's always a foul no matter if I play the ball or not.
Maybe it's only my playstyle and I must adapt it but I wanted to ask btw give some feedback. Keep up the good work!
Me too. That could make my own game structure a little bit too sloppy. Like you Guys recommend to change completly to FUMA I will do that from today on. I wonder about myself feeling the ground passes a little bit too slow compared against my manual through passes which are easier to handle by pushing the related manual controlled button. I mixed some controls with semi assisted and full manual. Not a good choice I recognized now. :-)I use manual through pass if I want to do short accurate passes as that isn't affected by the pass speed slider.
That make sense, Mate. I also tried to play FUMA previously when I am playing PES 2021. Was a mess too. :-) But with alpha 9 you can feel that the manual control are a huge chance to learn FUMA playstyle. I looked yesterday via Editor how many related settings are available for the gameplay. There are massive amount. So the changes in the right way are massivly increased when I look up in the editor for FIFA 17 or 18 a.e. To manage to get a good balance of the Values so that the gameplay feels like in Alpha 9 now gives me a good overview what Paul greatly handles. That testing of the editing of the different Values in game again and again would kill my own patience.I would absolutely recommend you to go FUMA, once you have it down you can't go back. It feels amazing, even scoring an easy chance feels good on FUMA.
I agree, the shooting feels a bit weak and finesse (R1) + power shots aren't powerful. Also noticed fouls been given for clean tackles. I tackled the AI in the box clean and got a yellow card and pen against me.@paul, excellent gameplay as always, with many fouls as I like, but above all the variety of situations that arise. I'm not convinced by the speed and power of shots including spin shots (r1)