I've made some test about players cost in ML, based on PES 2008. Well it's pretty complicated, and i don't know why they added that much things for a simple price system.
I noticed that players got a reputation level which is not linked to their stats. I through before but no.
So i create 5 time the same players. The cost varies depending 3 parameters :
-The team were he's in reputation
-The players reputation (weird no one has found it since there's tons of editors)
-Of course, the stats.
I created players with different ways or should i say base copied one player with PES 2008 Editor.
-The same player with the highest price which was around 1200 was the player "base copied" over a Legends. It was the only one with a reputation (the others got a "-" regarding reputation
-Second cames the created player around 980 pts
-Then cames the one i created over an IG basic players 583 points and i created over another basic one... 582 points lol, there's perhaps a "randomization system"
-The lowest cost was the one took from WE United around 520 pts
Now, if i register those 4 or 5 players on Wigan instead of Newcastle, they lost many points, almost 1/5 or their price.
Finally : i noticed that players from PES and WE united are never selected when you choose "random" and don't appears in ML, like the Others league C players on PES 6 an 2008.
That's for PES 6 and 2008 and probably the next PES.
But ALL of those issues because for me that cause problems and irregularities, doesn't concern a lot PES 5 : the system is more regular (except for created players i think, price is still pretty high)
Hi Vialli, I thought that you already knew most of these things.
Most of the prices depend on the player's reputation, and that depends on his ID.
You may find this PDF useful. It is what I have compiled from my findings of PES2008.