Hi
Friend Marquisspes6 
and forum evo-web.
The
program its very easy to used, its not intuitive like the GGS of Obocaman.
The Program
Decript the data of (
WE5.DAT) Its de Only program i know to
EXTRACT and
IMPORT data to (
WE5.DAT).
The file
WE5.DAT haved all Data its like
0_TEXT in
PES6.
The PRogram Only can EXPORT and IMPORT the Encript data, to do that steps, the Program called
Quickbms need a SCRIPT.
The SCRIPT have code to EXPORT and IMPORT Data from we5.dat.
If you can see the video, to EXPORT (In a Folder put the files)
- WE5.DAT (Encript Data to Export)
- Quickbms.exe (Program)
- Winning_Eleven_5.bms (Script to run via program and Expor DATA)
If you can see, all files are in the same folder, when Run the
QUICHBMS.EXE The Program
QUICHBMS.EXE search a
.BMS SCRIPT to start the program, (
winning_eleven_5-bms).
Next the program select the
input archives/files to read and extraxt (
WE5.DAT) and the last steps, enter a Folder to export data decript.
To Import its the Same way but need another script to IMPORT, like video export example.
Note Important:
That Script and program only workd with game:
SLPM_620.53
Script export:
[/B]
# Winning Eleven 5 (script 0.2)
open FDSE "WE5.DAT" 1
open FDSE "SLPM_620.53" 0 EXISTS
if EXISTS == 0
open FDSE "SLPM-62113" 0 EXISTS
endif
if EXISTS == 0
print "Insert the name of the game executable, like SLPM_620.53:"
open FDSE "?"
endif
findloc OFFSET binary "end_anime"
goto OFFSET
get DUMMY string
padding 0x10
get DAT_SIZE asize 1
findloc MORE_OFF binary "\x89PNG" 1 # some ISO are bugged?!?
math BASE_OFF = 10000
for i = 0
get FOLDER long # ???
if FOLDER u> 0x1000
break
endif
get DUMMY1 long
get DUMMY long
get ZERO long
get OFFSET long
get ZERO long
get END_OFFSET long
get ZERO long
get XSIZE long
get ZERO long
get SIZE long
get ZERO long
if i == 0
math BASE_OFF = OFFSET
endif
math OFFSET - BASE_OFF
math OFFSET * 0x800
math OFFSET + MORE_OFF
string NAME p "%s/" FOLDER
xmath TMP "OFFSET + SIZE"
if TMP u> DAT_SIZE
xmath SIZE "DAT_SIZE - OFFSET"
endif
log NAME OFFSET SIZE 1
math XSIZE * 0x800
math OFFSET + XSIZE
next i
[B]
Friend
@marqisspes6 maybe yo can doit a
update for extraxt and import?
would be a good tool because this game does not have...
well friend, back to work.
Best Regards Marquisspes6