The Retro-PES Corner

Also @Madmac79 if you notice. Players in 2015 have a second page of stats with combined abilities, like in 2014, which gives another depth to player stats and attributes. I guess after 2016 it was either removed or became hidden.

Ah yes there's also, as i know some "hidden" stuffs, 2 stats related to pass, only for IG player : created player got a calculation to gives those hidden stats a bit like it was for PES 2015 "combined attributes" if you remember if. I'm curious how the modders didn't founded it already : but i think even in PES 3 to 6 they never founded it it seems. I saw a tool to change those stats, but i think it's just for Japanese players, i should try with others players to see their hidden stats, if they're available

Since the combined attributes were calculated / based on the normal attributes, I think they were hidden in PS2/PS3 era editions and since PES 2016.

Still I don't understand if Reaction and Teamwork and Tenacity attributes are now hidden
 
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Yes i wasn't aware of it. You're way is more logic, you pay for the "name" in fact not the stats (Zahovic for example was a great player for his country, but not a superstar, a micro "name").

Got some questions, as i always edited PES for tournament with friends, not for Master League so....
1st question : I think i'll be running out of free players who left the teams, to new ones if i want to make the teams complete.

Found one way, but it won't work for every teams : on Auxerre there's a player named Suriano. He's listed on the team, but didn't played at all since 2002, neither after, no more games on Ligue 1. But that makes a lot of research.
You got to check practically every player appearances/benches from the club.
I ain't sure to like it that much, but teams needs from start 2005-06, complete.
For players supposedly transferred, i do +- the same : some where brought by the club but didn't make a single bench during the season lol. Don't even appears in WE10.

2nd question : i remember players from "created" section were causing problems when, for example, a club release it, only you can transfer him. For the others teams, he's erased from the transfers list and they can't buy him... But it was the case for PES 2015-2021 if i remember.
I got no idea if it's the same.
Or if there's a way, with a simple O.F. editor to add players not in game. You can't create IDs with a PES Editor so, at least the 5.

Also, the duplicates from Fake NT don't appears neither when you start an ML : i created Walcott over i don't know which player from Netherlands and Bendtner : they didn't showed up on Arsenal, ML.

If created players don't cause issues then no problem.
If that's the case, i will have to do the method.
I trough it would be easier and the transfers were less up to date lol, but there's more buy than sells for every teams.
Thanks for the answers if someone wants to answer lol
I have the complete list of players who don't appear in ML.
If you need it, let me know :))
 
Since the combined attributes were calculated / based on the normal attributes, I think they were hidden in PS2/PS3 era editions and since PES 2016.

Still I don't understand if Reaction and Teamwork and Tenacity attributes are now hidden
For the modern PES after 2016, and since MyClub PvP was the focus, i believe that all mental stats were removed on the old way, or catered to new era. Others connected with players unique ID, for those have it, rest players with common IDs act like raguedolles. Also players with some specific teamrole have now a "Mentality" effect,those with flashing arrows in derby matches,etc..

Then other stats are now more flat ,or simple,but leaving the most part to human controller. Like consistency, mentality, tenacity.

As for teamwork,it is obviously now TS, just now it is more flat as it used to. Now it is simply 11 players creating a link or string with your tactics, with 4~5 RPG traits like teamrole.

The old teamwork was basically every player in relation to every other player. I forgot my maths no, but it is a number produced by 110 links, 11players X 10 links each player, minus the repeated links ,IE: GK~RB, GK~CB...GK~CF. Then to the next player, RB~GK, RB~CB, RB~CB, RB~LB, but RB~GK =GK~RB, so i assume it is not counted for second time...I forgot the name of this sequence though.. Fibonacci?Fermat?Bolzano? :P

Also the old TW had dual function,worked both in ML and other modes.Now TS works only in ML and MC..

Finally now, tight possession and aggression, resemble the old Agility and Tenacity, but in a more simplistic and flaT way..

Most new games that include PvP competitive modes, tend to exclude RnG factors and prefer more human-focused situations.
For example Steven Gerrard scoring a late minute screamer against the match flow, due to high mentality, is not a good scenario for todays gaming,nit is considered too AI-centered.
 
For the modern PES after 2016, and since MyClub PvP was the focus, i believe that all mental stats were removed on the old way, or catered to new era. Others connected with players unique ID, for those have it, rest players with common IDs act like raguedolles. Also players with some specific teamrole have now a "Mentality" effect,those with flashing arrows in derby matches,etc..

Then other stats are now more flat ,or simple,but leaving the most part to human controller. Like consistency, mentality, tenacity.

As for teamwork,it is obviously now TS, just now it is more flat as it used to. Now it is simply 11 players creating a link or string with your tactics, with 4~5 RPG traits like teamrole.

The old teamwork was basically every player in relation to every other player. I forgot my maths no, but it is a number produced by 110 links, 11players X 10 links each player, minus the repeated links ,IE: GK~RB, GK~CB...GK~CF. Then to the next player, RB~GK, RB~CB, RB~CB, RB~LB, but RB~GK =GK~RB, so i assume it is not counted for second time...I forgot the name of this sequence though.. Fibonacci?Fermat?Bolzano? :P

Also the old TW had dual function,worked both in ML and other modes.Now TS works only in ML and MC..

Finally now, tight possession and aggression, resemble the old Agility and Tenacity, but in a more simplistic and flaT way..

Most new games that include PvP competitive modes, tend to exclude RnG factors and prefer more human-focused situations.
For example Steven Gerrard scoring a late minute screamer against the match flow, due to high mentality, is not a good scenario for todays gaming,nit is considered too AI-centered.
Those abilities were removed (or hidden) with PES 2014, so before myClub (except for Tenacity)

Tenacity I believe were a hidden attribute like Consistency (an attribute that appreared for GKs in PES 2014-2015).

maybe those hidden attributes created what is called " script"
 
I'm not sure of this, but I think that the " auto sort " option that was on PES 5 - 2009 tactic menu was replaced by " Auto lineup select : no preference ".

Cuz both of them take into consideration: Overall ability for the position + player condition

favpng_fostering-connections-annual-youth-seminar-take-my-hand-together-we-can-organization-wr...png
 
Got a question guys.
There's an only PS2 mode called "World Tour" with tons of hidden teams. That mode appeared on WE9 as "Japan Challenge".
But on PES 2008 it's by far bigger, you got practically all the European + some America-Asian you can't found in any WE/PES (Guatemala etc.)
In total : 39 Hidden Nations (!)

I really, really wanted as a next project to found and rename those players for PES 2008 and 2014 (PS2), but the only editor who's allows it is Nomad Editor PES 2013... You can open the others version, but ONLY on PES 2013 PS2 appears "Others Nations", which you can edit.

So the only solution, is with DKZ, as you can do it with PES 6 (there's +- 8-10 hidden nations and WE9 (tons of Asian but not interested and too hard to found)
For that you need to add the game on the Database Editor with a file called "DBEditor", or adding the game manually (SLES_XXX). I got no idea how to do it.

I see tons of patchs for PES 2008 to 2014 and i wonder how they did it. Trough i found one to open every PS2 PES but dead link : http://kwilledicoes.blogspot.com/2012/01/db-editor-para-dkz-we10-pes6-pes-2008.html

Now, here's a file i found somewhere pretty interresting i attached. It shows all stats from all WE J-League version and PES too, with all hidden teams : that's why i trough to put real names for World tour would be great : that mode is super fun with missions and all.
There's a similar version on J-League games were you can travel around the world even vs African teams (fakes) like from Papa New Guinea (no joke : i translated), Algeria etc. even if they're fake, American and Asia teams of course, but those ones are real from older Asian Championship teams with less players.

Here's the file, i send you the original, mine have been corrected as i'm working on PES 5 O.F. right now, for some reasons i'll explain later.



>Every games full stats database extracted since WE9, including J-League (i found it on a old PSD post i believe, credits to the author)
NOTE: Characters are in Japanese for Japan version > i use Google translator and Transfermarkt for teams i'm interested ;)

https://www.mediafire.com/file/46r7wx7kyh4sah1/PES+&+WE+Stats+Spreadsheets.zip/file
 
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Ah yes another thing @geeeeee : it's weird but i searched and even transferred (players for Boca/River) on PES 5, but the players are hidden by default in fact, like when you start a Master League checking "no classic players". I've made a research, they just don't appears. They're probably there for creating some Classic teams i suppose.
So before PES 6 : hidden PESSHOP players, no option for "classic player" to appears on the DB, even if you transfers a player from the Shop, no one reaches 5000. Their points are relative to their stats.

I also found a good option file from the very good website "winningeleven-games" where i found every old stuffs

https://winningeleven-games.com/thread-8897.html

@geeeeee from what i saw you should have spend tons of hours, didn't know you were editing too: even if you said it's unfinished (i know how much time it takes to make it complete... Hellish) BIG and very great work mate :SAL:
 
I'm not sure of this, but I think that the " auto sort " option that was on PES 5 - 2009 tactic menu was replaced by " Auto lineup select : no preference ".

Cuz both of them take into consideration: Overall ability for the position + player condition

View attachment 143527

One thing i cannot understand with autosort is the way some players are picked above others. For example Gollini is always picked in goal ahead of Lloris even though Lloris has better stats.


Ah yes another thing @geeeeee : it's weird but i searched and even transferred (players for Boca/River) on PES 5, but the players are hidden by default in fact, like when you start a Master League checking "no classic players". I've made a research, they just don't appears. They're probably there for creating some Classic teams i suppose.
So before PES 6 : hidden PESSHOP players, no option for "classic player" to appears on the DB, even if you transfers a player from the Shop, no one reaches 5000. Their points are relative to their stats.

I also found a good option file from the very good website "winningeleven-games" where i found every old stuffs

https://winningeleven-games.com/thread-8897.html

@geeeeee from what i saw you should have spend tons of hours, didn't know you were editing too: even if you said it's unfinished (i know how much time it takes to make it complete... Hellish) BIG and very great work mate :SAL:

Thanks @vialli82 :)

Yep it is costing many hours. I do like editing which helps but at the moment i am not even getting a chance to play because i just want to get it finished now.

Hopefully in the next few weeks (i said that a few weeks ago :D )

I will let you know when it’s done, you may find some things that you want to use from it. ;)
 
One thing i cannot understand with autosort is the way some players are picked above others. For example Gollini is always picked in goal ahead of Lloris even though Lloris has better stats.




Thanks @vialli82 :)

Yep it is costing many hours. I do like editing which helps but at the moment i am not even getting a chance to play because i just want to get it finished now.

Hopefully in the next few weeks (i said that a few weeks ago :D )

I will let you know when it’s done, you may find some things that you want to use from it. ;)
I believe it gives priority to form arrows. I always remember playing against Bayern, and always using Rensing instead of Kahn, and in the most recent, IIRC pes2018, that Bayern was created team, not even unique ID, they were always using Ulreich instead of Neurer, but by always i mean always.

The more strange was, i was checking TEaM stats, and it seemed in the rest games, simmed in the background they were using KAHN/Neuer. Only against me they had wierd auto-sort!
 
I believe it gives priority to form arrows. I always remember playing against Bayern, and always using Rensing instead of Kahn, and in the most recent, IIRC pes2018, that Bayern was created team, not even unique ID, they were always using Ulreich instead of Neurer, but by always i mean always.

The more strange was, i was checking TEaM stats, and it seemed in the rest games, simmed in the background they were using KAHN/Neuer. Only against me they had wierd auto-sort!

I can understand with the form arrows but, i should have said, i am referring to the team edit screen where there are no form arrows.

When doing transfers i normally edit the team with auto sort to see if the new players will get into the first team. With Spurs Gollini always gets put in goal and then Kane made captain. So i have to keep swapping Lloris and Gollini over and then giving Lloris back the armband. Hugo must have the right ‘ump :LOL:

The thing is i think when i am playing against CPU controlled Spurs, Lloris will probably be dropped again :((
 
Thanks to you,

Flipper the Priest.​

I rediscover the game WE7I Jap. this game is great. Thanks to you I play xbox series s retroarch in ps2 version. The game looks good and is smooth. Could use an editor to edit the OF.

P. S. ps2 widescreen patch on iso you can play in the 16:9 without stretching

You're welcome! I think. Did I do anything? I've shared so many files with so many people through here and Twitter that I lose track! 😄

I have an OF with names in English and kits and badges. And you can edit it with EditPES3OptionFile, although it jumbles some things up that you then have to edit in game.
 
One thing i cannot understand with autosort is the way some players are picked above others. For example Gollini is always picked in goal ahead of Lloris even though Lloris has better stats.




Thanks @vialli82 :)

Yep it is costing many hours. I do like editing which helps but at the moment i am not even getting a chance to play because i just want to get it finished now.

Hopefully in the next few weeks (i said that a few weeks ago :D )

I will let you know when it’s done, you may find some things that you want to use from it. ;)
What I understood is that it's calculated : how is the overall rating for the position is, with the effect of the player form on the attributes. So it depends on OR (which is under the effect of the arrows).

I tried a game with Real Madrid, where forms are radom. So the game picked Dudek istead of Casillas, cuz his OR (with the effect of form) is better than Casillas (both of them had different forms, so different % +/- on their attributes, so different OR) .

And another game where form is the same for all the players (green arrow), he picked Casillas (Cuz his OR is better than Dudek). So in this case, it's like he picked players by ability only (cuz arrows had no effect on their attributes)

Another example, with random arrows, the game picked Sergio Ramos as a left back instead of Heinze. And Pepe as a right back.

Or when the arrows are the same, he picked Ramos as a right back and Heinze as a left, Pepe as a CB.

I believe that OR existed before PES 2010, the game used it to pick players for the auto sort or when using the simple settings menu.
 
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What I understood is that it's calculated : how is the overall rating for the position is, with the effect of the player form on the attributes. So it depends on OR (which is under the effect of the arrows).

I tried a game with Real Madrid, where forms are radom. So the game picked Dudek istead of Casillas, cuz his OR (with the effect of form) is better than Casillas (both of them had different forms, so different % +/- on their attributes, so different OR) .

And another game where form is the same for all the players (green arrow), he picked Casillas (Cuz his OR is better than Dudek). So in this case, it's like he picked players by ability only (cuz arrows had no effect on their attributes)

Another example, with random arrows, the game picked Sergio Ramos as a left back instead of Heinze. And Pepe as a right back.

Or when the arrows are the same, he picked Ramos as a right back and Heinze as a left, Pepe as a CB.

I believe that OR existed before PES 2010, the game used it to pick players for the auto sort or when using the simple settings menu.
Another example

With random arrows. He selected Cannavaro cuz his OR (even with that arrow) is better that the other CBs (with better arrows). He found the OR of Drenthe better than the rest for those who can play in that position, so he choose him (here he took into consideration the weak foot usage and accuracy too ).



Screenshot (105).png

(notice when I select simple setting by ability how he pick players)

Screenshot (106).png

And now auto sort with same arrows. In this case, he only pick players by ability, it's the same lineup when I selected (simple setting - by ability)

Screenshot (108).png
 
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Thanks @H_G , but like I was saying, i am referring to Edit Mode. When i am editing the team there are no form arrows so all players will be according to their stats.

I havent worked out the Overall score, like you said it could be that. ;)


Here is the comparison.

Both also have 1on1 Stopper skill.


1C545F7A-76A3-4CFD-B100-6989ABE93F0C.jpeg


I just averaged out both totals (not including condition, weak foot acc, weak foot freq) and Lloris has 67.6 and Gollini 67.5. Maybe it’s the Condition / Fitness.
 
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Thanks @H_G , but like I was saying, i am referring to Edit Mode. When i am editing the team there are no form arrows so all players will be according to their stats.

I havent worked out the Overall score, like you said it could be that. ;)


Here is the comparison.

Both also have 1on1 Stopper skill.


View attachment 143805


I just averaged out both totals (not including condition, weak foot acc, weak foot freq) and Lloris has 67.6 and Gollini 67.5. Maybe it’s the Condition / Fitness.
I believe it is the condition/fitness difference. 4 to 6.
 
I believe it is the condition/fitness difference. 4 to 6.

Actually in my OF all players that have a Condition rating of 4 or less, I increase it by 1. So Lloris in my OF has 5 Condition.

But I tried what you said and changed Lloris to 6 and Gollini to 4 and Gollini was still picked ahead. :BORED:
 
You included the height of each of them is the average ?

No just Attack through to Teamwork


@vialli82 I have been doing more editing today and just checked a ML and this is what I hate.


267F28EA-60BA-4982-8C0A-021980263D15.png


So I changed him to the default player which I worked out to be a French player called Sebastien Grax. So he is in the file now at 37 years of age, but at least he is a normal value.


So after making a few changes, normal service has resumed. :D


DBD947F3-D22A-4E41-9AF1-42C48F6175B8.png

Actually if you notice the top player in that image is Keith Gillespie, he is another player that was 5000 when I edited over him so I had to change him to default too.


It is a pain that these 5000 players turn up even when the shop is not unlocked but it is fewer than it would be otherwise. ;)
 
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You're welcome! I think. Did I do anything? I've shared so many files with so many people through here and Twitter that I lose track! 😄

I have an OF with names in English and kits and badges. And you can edit it with EditPES3OptionFile, although it jumbles some things up that you then have to edit in game.
I have patches for this game like Redux 2.0 etc. The best OF to PES3 is Neoseeker and it can be converted to WE7Ij but the faces are messed up. I have this EditPesOptionFile editor and there is a great option to import player stats from CM4 (CM03 / 04 also fits). I have a patch to CM03 / 04 for the 20/21 season but some players' stats are poor. I dream of Opiton File for the current 21/22 season with realistic player statistics and tactics. Outfits can be from an editor or even faces. I don't care about This or the menu at all. I like the original ones and the stadiums are cool too and Fevernova ball is beautiful. All I need is an original game with new OF, something in the style of Laziale For PES2008.
I would like someone who can do such things to make a real editor so that you can quickly import data, e.g. from a .CSV file.
 
I have patches for this game like Redux 2.0 etc. The best OF to PES3 is Neoseeker and it can be converted to WE7Ij but the faces are messed up. I have this EditPesOptionFile editor and there is a great option to import player stats from CM4 (CM03 / 04 also fits). I have a patch to CM03 / 04 for the 20/21 season but some players' stats are poor. I dream of Opiton File for the current 21/22 season with realistic player statistics and tactics. Outfits can be from an editor or even faces. I don't care about This or the menu at all. I like the original ones and the stadiums are cool too and Fevernova ball is beautiful. All I need is an original game with new OF, something in the style of Laziale For PES2008.
I would like someone who can do such things to make a real editor so that you can quickly import data, e.g. from a .CSV file.

Yeah I used the Neoseeker one for kits and badges. The editor is annoying how it messes faces up. Skin colour 3 is the biggest issue - you end up with loads of Michael Reizigers!

One of the plus points for me in WE7I is the Tricolore ball. Don't particularly like the Fevernova or that stupid Champions League star ball.

Such an option file would be good. Quite surprised it doesn't exist, given how beloved the PES3/WE7 generation is.
 
Yeah I used the Neoseeker one for kits and badges. The editor is annoying how it messes faces up. Skin colour 3 is the biggest issue - you end up with loads of Michael Reizigers!

One of the plus points for me in WE7I is the Tricolore ball. Don't particularly like the Fevernova or that stupid Champions League star ball.

Such an option file would be good. Quite surprised it doesn't exist, given how beloved the PES3/WE7 generation is.
It is so strange that there is nothing new in it just for PES3/WE7 that could be used for WE7Ij. I was looking for and completely found nothing. I would do the updates myself, but it will take forever due to no good OF editor and no time.
 
Wanting to lean how to use perfectly the Super Cancel.

I tried it on PES 2012, and I don't know if it's my fault or it's a bug

Actually, I can use it to change the rail, but it doesn't work for a shot or a cross. The player shoot the ball as a R1 + shoot button.

On PES 2016, I don't have this problem.

Anyone had the same issue on PES 2012 ?
 
I got a question, there are some classic patches available for PES 2020/21 on Youtube, mainly for PS 4, with kits and the team data is in .ted files, I wonder if there is a way to open those ted files on computer to see stats of the players, in a way like you can open Option Files of PES 5/6 with Fan Editor?
 
I got a question, there are some classic patches available for PES 2020/21 on Youtube, mainly for PS 4, with kits and the team data is in .ted files, I wonder if there is a way to open those ted files on computer to see stats of the players, in a way like you can open Option Files of PES 5/6 with Fan Editor?
There's @SiuMing special tool.

https://wepes.github.io/
 
Thank you!!

Is there also a convertor for stats? Because as far as I know PES 2020 and 21 have other stats than 5 and 6
This ,i don't know, but it interests me too. if you find some formula, drop it here.

I usually use pesstatsdatabase, you can use the 2020 and 6 pages and have an idea, but not the best solution in the world.

Honestly I can't understand the philosophy of their stats making. Nothing more here, regarding pesstatsdatabase.

Another unreliable solution was a thread in pesgaming that had a person's formula, IE 0~10=40 in modern pes etc, but still not solid rock solution.

If anyone knows a solution or has a pes 6->modern converter, drop it here people. :)
 
This ,i don't know, but it interests me too. if you find some formula, drop it here.

I usually use pesstatsdatabase, you can use the 2020 and 6 pages and have an idea, but not the best solution in the world.

Honestly I can't understand the philosophy of their stats making. Nothing more here, regarding pesstatsdatabase.

Another unreliable solution was a thread in pesgaming that had a person's formula, IE 0~10=40 in modern pes etc, but still not solid rock solution.

If anyone knows a solution or has a pes 6->modern converter, drop it here people. :)
Had a quick look into the tool to open ted files, I could just see player names but did not manage to see any player stats, is there a short manual for this tool available?
 
Had a quick look into the tool to open ted files, I could just see player names but did not manage to see any player stats, is there a short manual for this tool available?
I am from mobile now, can't check. Or you can combine it, by save as decrypted, with smutcheon TEDITOR, just need to have a new version of Mas Excell to work, in ky case i have MS office 365.
 
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