I guess it's down to years upon years of playing ISS & PES, after 4 shit PES games in a row PES fans should be commended for sticking around and wanting PES to get better not ridiculed.
Without pointing out the many flaws of the game how are things supposed to get better?
Think you will find many in the evo-web community (and beyond) who actually rated PES2011 as well as PES2012, while also being sure to note the games' shortcomings (which can vary from one user observation to another) but such is your penchant for massive sweeping statements and generalisations regards games (and various other topics) I shouldn't be surprised at this post of yours. If anything, some of the better feedback and ideas that can come from the various communities are that which is sculpted and carefully considered by players who can see the good
and bad; not those who simply pronounce the game and those immediately previous as ''shit'' while taking a pop at those who don't see it
exactly like like you do. I am certain many share your general view on the merits of this PES or those previous but the difference is (thankfully) that many of these folks respect that it isn't the one truth which should apply to all and those whose opinions differ are not entirely without merit.
Look at how you have looked to engage with the likes of Rom. There you have essentially resorted to inverted snobbery in a bid to ridicule his input to the thread, then, when he schools you with his own experiences of the development process at EA, you try to challenge that insight as being tainted or mis-informed. I actually remember an exchange you had with him over on the FSB forums regards the defensive game and you said something along the lines of ''maybe that is what football is like where you are from but here in Britain...'' blissfully unaware that rom is indeed from and lives in Britain. That pretty much sums you up - closed minded and somewhat assumptive.
You seem to think those who get any form of enjoyment from this latest instalment - or PES' from the recent past - are completely blind to any flaws and thus you pro-actively look to trash their take on things. That, or you obsess over an individual opinion (particularly the number they assign at the end of a review) and take exception to it developing further over time as though it is a sign of weakness. I do find it odd that for one so obsessed with scores in reviews you call PES2012 ''shit'' yet score it 6.5. Look anywhere in the mainstream gaming press and scoring policy will tell you a game that rates a 6.5/10 (you haven't actually stated what your scale is with your score I should add; could be out of 100 for all I know) isn't a ''shit'' game. Gamesradar recently discussed the obsession and mindset gamers have when considering reviews - scores in particular - and how they operate in extremes or challenge the score as opposed to the content of a review. I only mention this because it was yourself who got all worked about my score for this game and that previous, as well as dreaming up little reasons as to why I never scored the Wii version when in fact I think you were just lost without a number rubber stamping the review.
So far as what I can take from your input, it seems that PES would be better if those pesky Japanese weren't behind the development of the game and that the last four games ''were shit'' which begs the question(s) : why do you even engage in any PES discussion in the first place? Do you really think a simple relocation of the development would equate to it getting better? Are you honestly trying to suggest that every single facet of western design principals are infinitely superior to that found in the far east and that if Konami were to go all out ''western'' in their design and production theory that the game would retain what made ISS/PES so great in the first place?
Make no mistake, there is much Konami could learn from western game design but likewise there is much the west could learn from the east. Take a game such as Dead Rising 2. That game was outsourced to a western development team and at preview code stage much of the opinion was that everything was in place but the games combat was missing that tactile feel regards hit detection, not just at a base design level, but how each weapons attacks would feedback in relation to sensation of weight, impact and response. It actually required Capcom to intervene based on the feedback from preview testers and for them to articulate exactly what was required to achieve what the first game did so well. Elsewhere, you have the majority western developed (and tremendous) Castlevania : Lords of Shadow, in which little small but important design choices were relayed to the western development team to get things such as combat, cut-scenes and characterisation spot on.
PES has it's fair share of unique eastern design ''cues'' in place as well, which are vital not only in creating a superb videogame experience - if we were to talk about a PS2 PES - but one which ends up mimicking reality. Little things like that sense of inertia in player movement, the superb response times found in a PES5, or even that little noise of foot hitting ball when passing and it's timing in relation to user input all help craft the gameplay experience. For all that EA - a western developer - excel technically, there are still these little details they don't get right along with a few big ones such as player individuality for example. I would happily opine that a much needed focus on some kind of technical advancement by Konami and the hurdles encountered in doing so resulted in some of these little details not being quite what they should be, thus resulting in an overall inconsistent experience in recent years.
The more I play NBA2K12, the more I am of the opinion that they have that balance of western and eastern game design ideals spot-on in a variety of departments and that is why these games succeed in offering up a realistic but most importantly a ''rootsy'' videogame experience along with it. It mixes vast depth in features, admirable tech, sound design, core videogame fundamentals, social integration and charm to near perfection. that game isn't perfect, but it is doing more, and more better at that, than found in either of EA or Konami's footy titles.