PES2010 discussion thread

Re: PES2010 News & Rumours thread

PS - Did anyone notice the spelling mistake in FIFA10's "Reputation"?
Yes, notice that it's spelt correctly in the other FIFA 10 screenshots.

Meaning that they are most likely not screenshots but rather "artist's impressions" - which I've said before.

See where it says "Finish 3th" on the PES screenshot instead of "Finish 3rd"? Another artist's impression methinks.
 
Re: PES2010 News & Rumours thread

I just watched a video of the other game's penalties...quite impressive honestly..

I can't say the same thing about our old friend pes, pretty faces and a bit of net paint here and there don't mean much to me since those are the things we can edit ourself.

Structurally the game is stuck in the past:
1) 16 directions are fine but if not supported by fine transition animations they can actually make the game lose realism. Animations are still worse than the ps2 era after 3 solid years of next gen gaming
2) Passing isn't right at all: it is either to a static player or trough pass is somehow too scriped and it feels more like a defender mistake than a nice move when it is succesfull
3) Speaking of which, there seems to be scritping written all over the place, player deflections, goly saves, shooting, corner kicks etc.
4) sliding tackles need some serious rethinking, in real football nobody goes for a sliding tackle to intercept the ball in the midfield when the ball is 10 metres far away, from the video we have pes6 sliding tackles, 2v2 is gonna be almost unplayble

I don't see any sign of structural evolution in terms of opening up the game from it usual patter. Still plays a familiar and decent football, but it gets more and more tedious and duller.

I agree. I'm scared the animations are going to be a lot like 09, the running and dribbling is awful to look at I hate to see it again. The passing is awful as well.

The movement of the player looks much nicer and more realistic in 6 and even 5 imo.

I'm hoping for the best but I fear that PES10 is not going to be much better than 09. I really want it to be though.
 
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Re: PES2010 News & Rumours thread

... not that it's important or anything...but...

FIFA10
fifa-10-xbox-360-017.jpg

PES 2010
PES-2010-Master-League-4.jpg


PS - Did anyone notice the spelling mistake in FIFA10's "Reputation"?

OMG, a spelling mistake in FIFA!? OMG this really does mean PES will beat FIFA this year!!
 
Re: PES2010 News & Rumours thread

That was my bad.. turns out it was fan art.
No, I didn't mean fan art...............................................

I mean, the front-end designer for FIFA takes everything he's going to have to implement into the menu system and then makes a mock-up. For all the screens bar one to have the correct spelling, and then one to have a typo, that says to me they're mock-ups and not actual screenshots.

That doesn't mean the menus will look any different in the game because they're going to implement it exactly like that (that's the point of the mock-ups). It's just that during the creation of one of the mock-ups he's made a typo. The images have been rushed out obviously but it won't be like that in the game.

Same with the PES one I'm sure, I'd be surprised if it says "3th" instead of "3rd" in the final game, that would be ridiculous. It would just say "POSITION 3" if they couldn't be arsed programming the difference between 1st/2nd/3rd/4th.
 
Re: PES2010 News & Rumours thread

Whats up fellas, you know I mostly played pes on the ps2, so I didn't follow the game's progression on the next-gen console. However last year I finally picked up a copy pes09 for the 360 and I genuinely had a good time playing it Especially the become a legend mode where I spent almost all of my playing time. Yes the running animations looked awkward in the eyes but I am a quick pass cut through defense kinda player so it didn't bother me much.
With year new features like 360 dribbling card system,and the much improved graphics plus the return of my favorite mode BAL, it's hard for not to be optimistic about this year's version. yes the game has alot room for improvement, but I also think its disingenuous to dismiss the whole process as if nothing had been done.
 
Re: PES2010 News & Rumours thread

tried pes2009 again today and it's fucking awful, i'm hoping pes2010 is a massive improvement

checking various pes2010 vids and it still looks similar, very similar
 
Re: PES2010 News & Rumours thread

Chris would you care to elaborate on the mock-ups.
I honestly don't understand you (my mistake of course).
I don't understand what use there would be for these mock-ups. Could you explain please ?

Thanks in advance.

PS: off-topic, but i just hd to tell this. My PS3 went bust (blu-ray lense)and i returned it to the shop. The warranty period has passed and Sony wanted me to pay 298 euro before they open it to look what's wrong. Tahat is to euro less than a new PS3 (from september on) or one euro less than an Xbox 360. I bough one of the fist PS3's...good service to early adpaters. I was furious and bought a new xbox 360...Sony can fuck-*ff...
 
Re: PES2010 News & Rumours thread

Chris would you care to elaborate on the mock-ups.
I honestly don't understand you (my mistake of course).
I don't understand what use there would be for these mock-ups. Could you explain please ?

Thanks in advance.

PS: off-topic, but i just hd to tell this. My PS3 went bust (blu-ray lense)and i returned it to the shop. The warranty period has passed and Sony wanted me to pay 298 euro before they open it to look what's wrong. Tahat is to euro less than a new PS3 (from september on) or one euro less than an Xbox 360. I bough one of the fist PS3's...good service to early adpaters. I was furious and bought a new xbox 360...Sony can fuck-*ff...


mate that happened to me too. my reward for being first in line for their PS3 was for it to break and for them to ask £150 from me. that's ontop of the £420 i paid for it in the first place! i'm sticking with my xbox360. it breaks but i get free repair. :WORSHIP:
 
Re: PES2010 News & Rumours thread

Guys... I can't believe you'd throw out money that way instead of first doing some research... from peschronicles:

I’ve weighed all my options. I’ve spent a lot of time Googling other people’s experiences. Sony was the logical first port of call. Their offer was to collect my console and give me a refurbished one, guaranteed for 3 months, for £145.

But I’ve decided to send my PS3 away for repair to a third-party firm called Console Doctor. I hear very good things about them. The terms of their repair—my own console repaired and returned to me, with a 6-month guarantee, for £70—are considerably better than Sony’s.

http://peschronicles.co.uk/2009/08/03/nobody-expects-the-yellow-light-of-death/
 
Re: PES2010 News & Rumours thread

Chris would you care to elaborate on the mock-ups.
I honestly don't understand you (my mistake of course).
I don't understand what use there would be for these mock-ups. Could you explain please ?
They make them A) to show the guys who program the front end where they want everything to go - i.e. "print" the league table here, "print" transfer news there ("print" being programming language terms for displaying something), and B) to show the public so that they can see what it's going to look like in the game.

They are treated as screenshots because for all intents and purposes, they are - that's exactly how it will look in-game. It's just that in one of them they've made a typo...

I bough one of the fist PS3's...good service to early adpaters. I was furious and bought a new xbox 360...Sony can fuck-*ff...
Make sure you add me to your friends list, would be great to play a few games with you sometime. :)
 
Re: PES2010 News & Rumours thread


Just to clear up ,i made the comment about banners more for the console gamers, as for them to change banners would be more difficult. I like yourself edit my pes Games but it is about time konami changed them. :))
 
Re: PES2010 News & Rumours thread

My thoughts regrading manual passing replacing the "trick stick":

I hope with the feedback they have received someone has pointed this irritation out to Konami.

You can't control player movement and do a trick at the right time it's not possible your timing has to be out of this world to be able to pull it off when necessary.

Now apparently from what I have read they implemented a new system which now you have to hold R2 which eliminates random moves but still this is flawed you would have too stop your dribble and then perform a trick by then any decent player would be able to steal possession from you.

All this new control method does is eliminate the randomness of tricks, it is still FLAWED.

Konami just keep it simple and revert back to the old system or give us the option to configure it back to the right analogue.
Everyone will be happy that way......... It really is such minor issue but a hindrance to say the least which can be resolved so easily.

And another C/P:

Absolutely I don't like how certain players can only do the roulette (Marseille turn) I think any professional footballer should be able to pull it off, during a match is another question though......

I loved how in the old PES the less skillful players when trying to do the roulette would not execute it correctly.

I personally have no interest in manual passing on the right analogue but it's only fair for the people who use it Konami has it intact.
I think it fairly simple to have both co exist by simply configuring the manual passing to be activated only when pressing R2.

Here is a video which I found on youtube which demonstrates the importance of tricks I hear you on the flick when executed properly it really is fulfilling.

YouTube - {Memory Lane} PES Skill Moves (Watch in HQ)

Discuss....... I have a big issue with Konami reworking the controls why fix something that is not broken? I just can't understand the people working at Konami.
Honestly concentrate on the game play so that it can finally be as enjoyable as the PS2 versions.
 
Re: PES2010 News & Rumours thread


Friend,i fully understand you. That was big mistake .
But as far I know the tricks like roulette still are on Left Stick/D-pad. People who play the game like PAT it confirmed
Tricks are on the left analogue(or d-pad), I swear!


but in some interview Seabass say :

We had two wills: the first was designed to make the gestures available on the left stick but do not abuse it. That’s why most of feints can be made using the directions, with combinations as needed. But at the request of fans and in the light of various surveys that have been made, we’ve added new dribbles that can be launched with the right trigger and right stick. It’sa return to what was already known in the past, but enriched with feints and many more subtle. This version will require therefore even more anticipation and a thorough reading of the game of the opponent, to know whether to engage or not.
http://winningelevenblog.com/blog/another-seabass-interview/

I am quite confused .
 
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Re: PES2010 News & Rumours thread

I know a lot of the fans here are still obsessed with that old PES feeling. That's not something which most people share. I honestly feel that Konami could make PES2010 a carbon copy of PES5 barring graphical improvements, and a lot of you would lap it up because, that game was exactly what you wanted from a football game.

Most people do share the obsession with the old pes feelings, people just expected it to be even better with the next gen consoles, no one thought it would turn to be a huge pile of shit like now, that didn't happen when they switched from ps1 to ps2, even looking at pes2010, the animations is basically the same like the last version, the ball physics is simply horrible and not realistic, those things can ruin the whole gameplay experience, when that is gone, the game is basically dead and useless...
 
Re: PES2010 News & Rumours thread

I played PES5 on my PS2 last night all patched up but I didn't like it. Many say PES5 was the best PES ever made etc but for me I found it very fast paced like a ping pong game. Then thought I'd fire up my personal favorite WE8LE. And what a difference. Slower and perfect pace, animations not available on next-gen still, ball physics, good gks, player individuality at its best, ugly graphics compared to next-gen obviously :LOL: but couldn't care less because I genuinely enjoyed it.

That game is about 5-6 years old..
 
Re: PES2010 News & Rumours thread

Jimmy-G said:
I really dont know what else to say. I've played the real game for 25 years. I get paid to play football. I know what I'm talking about. I dont know about pretty much else, but I do know my football. Thats it.

Hmmmm, ex-pro managers.......Just cause someone plays pro doesn't mean they know football. :P
 
Re: PES2010 News & Rumours thread

Nick Cave said:
Power = height :RANT:...

I don't see any other way of doing it, Nick. You tap the button for a low hard shot and hold it longer to add height. Simple.

I think the way the shooting is done is great, hit the ball as hard as possible with the given position, angle etc and use the bar to adjust height, if you wan't less power and more accuracy hold r2.

If you don't like it, how would you like it done? Maybe i'm just so use to how it's done this way and maybe there is a better way.

I'm a bit late to the party on the shooting issue, but I 100% agree with the above. The shooting system in PES is absolutely fine as it is and is still one of the game's strong points.

Any player wants to hit a shot as hard as he can in a normal situation, therefore it's not a power bar but a height bar. If you have a power bar how do you control the height of the shot? The way the system works with the modifier buttons is perfectly simple and effective.
 
Re: PES2010 News & Rumours thread

I played PES5 on my PS2 last night all patched up but I didn't like it. Many say PES5 was the best PES ever made etc but for me I found it very fast paced like a ping pong game. Then thought I'd fire up my personal favorite WE8LE. And what a difference. Slower and perfect pace, animations not available on next-gen still, ball physics, good gks, player individuality at its best, ugly graphics compared to next-gen obviously :LOL: but couldn't care less because I genuinely enjoyed it.

That game is about 5-6 years old..

If you enjoyed WE8LE, then try WE9LE (Korean) for PC, you cannot believe how perfect it is.
 
Re: PES2010 News & Rumours thread

If you enjoyed WE8LE, then try WE9LE (Korean) for PC, you cannot believe how perfect it is.

I have it on my old pc and the graphics card can't handle it :LOL:

I'll have to use it on my office pc as it has a nvidia card but I'd get shot :PIRATE:
 
Re: PES2010 News & Rumours thread

Any player wants to hit a shot as hard as he can in a normal situation, therefore it's not a power bar but a height bar
So if I just tap the :square: button I'll get the most powerful low shot my player can do?
I'm doing something wrong then: if I tap the :square: button my player just comes up with a slow, bouncing shot to which any keeper would laugh to..

I'm not arguing the shoot system, it feels quite (I said QUITE) good.. But it just doesn't allow you to play the way you want.. For me, whether a shot is high or low should be defined by a L or R key pressed along with the :square: :

:l1: + :square: = lob (like it has always been, and it will always be)
:l2: + :square: = hard shot (so, no curling or other things. not the best of accuracy but as fast as possible)
:r1: + :square: = ground shot (of course, less power will result in a weak ground shot, more power will result in a bullet travelling on the ground)
:r2: + :square: = finesse shot (à la Del Piero for example, less power but more accuracy)

I admit there's already something like this, but I really miss a combo for ground shots if I have to be honest
 
Re: PES2010 News & Rumours thread

So if I just tap the :square: button I'll get the most powerful low shot my player can do?
I'm doing something wrong then: if I tap the :square: button my player just comes up with a slow, bouncing shot to which any keeper would laugh to..

I'm not arguing the shoot system, it feels quite (I said QUITE) good.. But it just doesn't allow you to play the way you want.. For me, whether a shot is high or low should be defined by a L or R key pressed along with the :square: :

:l1: + :square: = lob (like it has always been, and it will always be)
:l2: + :square: = hard shot (so, no curling or other things. not the best of accuracy but as fast as possible)
:r1: + :square: = ground shot (of course, less power will result in a weak ground shot, more power will result in a bullet travelling on the ground)
:r2: + :square: = finesse shot (à la Del Piero for example, less power but more accuracy)

I admit there's already something like this, but I really miss a combo for ground shots if I have to be honest

Ground shots could be better, yes, but you get my point.

Giving a ground shot it's own modifier button could have the side effect of making them too easy and over used. Everyone wants to hit a bullet shot hard and low but they should be hard to pull off, not simply by holding a modifier button.

The current PES shooting system just needs to be tweaked to allow more effective ground shots.
 
Re: PES2010 News & Rumours thread

I don't see any other way of doing it, Nick. You tap the button for a low hard shot and hold it longer to add height. Simple.



If you have a power bar how do you control the height of the shot? The way the system works with the modifier buttons is perfectly simple and effective.


The height of the ball struck should always for the most part depend on the variables with regards the situation. For example, the easiest way to keep the ball low and hard is when the ball is passed back, along the deck, onto the stride of the incoming player. The pace of the pass is relevant as well, as you use the momentum to replace the power placed on the strike with technique. This is the naturally easiest way to ensure the ball stays low and hard. You need to keep your head down, this stops you automatically leaning back and causing the ball to rise.

You will here coaches shout, "Get your head over it " basically meaning, keep your head low and over the ball.

The other variables require a higher degree of technique to pull off. The hardest shot to hit is the one that comes over your shoulder. It requires perfect timing and balance, eye and foot co-ordination. Striking the ball on the drop, i.e connecting your strike just as the ball falls and hits the deck at the precise moment will ensure, if done correctly the ball stays hard and low. It requires split second timing. The most difficult is to hit the ball on the drop volley. If you delay, and the ball hits the deck and starts to rise, thats when technique plays another big part. It is at this point your body angle and balance need to be adjusted in order for you to get over the ball. You do this by addressing the ball from the side and getting your leg/foot over the ball. By this I mean strike the ball between the centre sweet spot and above. This is the only way to stop the ball from rising.

Paul Scholes is a master of both these techniques.

If the ball is played from the side into the path of the oncoming strike then you have a few more options. The first being very difficult to keep low. You need to strike the ball dead centre to high, and with the 'laces', or the centre of you boot. It's another hard technique to master as timing is paramount. The ball is coming across your body so keeping the strike straight is very difficult. If done incorrectly your more likely to hit the ball left or right of centre which ends up your shot flying wide left or right of the target. Most players would probably opt to open their body in the this situation and use top end of the instep. This wouldnt keep the ball low but would give you more control of the shot. Which could either be bent with power and control, or placed using the center part of the boot instep.

You should never be able to keep the shot low with power without the ball being at least 3-4 yards out of your feet. Unless it's the drop volley mentioned earlier. Power versus height shouldnt be compromised in this situation.

If you want to stay true to the game, they really should never be a button that dicates how you keep the ball low and hard, it all should rely on actual physics.

It's simply all about timing if you looking for power and accuracy. You have still have another alternative then to hit the ball dead centre with your boots sweetspot, or 'laces' as you may hear it referred to. This is to attack the strike with the outside of the boot, and slice through it at the balls top left hand corner, ( if your right footed). This will ensure the ball dips low with drive and bend.

This is all relevant to how the ball lies, it's height, whether it's dropping or rising again.

I must admit, up until PES 2009 I had never tried to the R2 modifier. When I played the other game the finesse shot looked awesome but so was unrealistic I thought that I really dont even want to attempt this on PES as it could partly shatter my illusion of everything I believe to be to physically correct within the game. I tried this R2 modifier just to see how Konami had handled it and it was very clever.

When you modify the shot with R2, it is kind of like a fake shot at first. It removes the power generated by the shot, there is a slight pause which in turn gives the striker the time to open up his body, to then give a more controlled side foot style finish. It doesnt guarantee a goal, which is paramount, but it does exchange power for precision, and it does it quite realistically. We see this many times in the real game where you think a player will blast it, drops his shoulder, then opens up for the more controlled finish.

The bottom line is, you can never have a button that dicates a low shot, use natural physics to be your judge. That is the only way. On PES the rest like I said before is down to the players attributes.

This scripting talk makes me laugh. Please appreciate that with so much individualism in PES, it ensures a vast amount of variables which become almost infinite. No player is the same in any of the combined attributes which opens up endless scenarios. If anything, looking outside the box, manual is more scripted. Press the power at X, ball goes to Y. Hence the complaints in the other game of easy lobs. Once mastered its scripted. Using individual stats, you never know what the outcome will be as the individual players stats combined with your body postition, balance, angle etc determine the outcome. Which again could be anything. Nothing is certain in football.

Every player having differing skill sets means you will always have the 'Magic' people refer to, and unpredictability this games brings.

You can slag off the animations, samey ML, limited licences, boring menu screens etc etc etc etc etc. But the bottom line is, should you wish to, or want to believe it, PES try's to emulate real football. You simulate what you covet. Simulating real players and weighty ball physics is the only way to really achieve a comparison to the beautiful game.

Looking beautifully realistic is one thing, FEELING beautifully realistic is another.

There are TWO seperate concepts here. Ea does one, Konami does the other. Which ever game you choose it doesnt really matter. There is a market for both concepts. Hence the reason we will always need a Fifa and a PES.

Its just a matter of which concept you personally prefer.
 
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