Ameobinho
League 2
- 10 August 2018
So after the “great” patch
Still no injuries that affect ML significantly
Very few penalties won
No need to rotate the squad in ML due to accumulated fatigue or suspensions (for me or CPU)
Fouls are still too few and most of them are identical (late lunge,Brushed shoulders or an aerial clash)
Def lines are back to being too deep, Retreating and acres of space to run with the ball. Usually this issue is fixed after a couple of updates but it seems that it came back
AI is very robotic and the individuality is non existent
Champions league games occur in the daytime
BUT...
So many BLATANT issues have been addressed by Konami and the game is in an ok shape as we speak judging by their track record. It seems that they’re a very limited team in quantity and quality and this is the most they can deliver with this engine.
The community will help out and we will try to enjoy what we have.
Still no injuries that affect ML significantly
Very few penalties won
No need to rotate the squad in ML due to accumulated fatigue or suspensions (for me or CPU)
Fouls are still too few and most of them are identical (late lunge,Brushed shoulders or an aerial clash)
Def lines are back to being too deep, Retreating and acres of space to run with the ball. Usually this issue is fixed after a couple of updates but it seems that it came back
AI is very robotic and the individuality is non existent
Champions league games occur in the daytime
BUT...
So many BLATANT issues have been addressed by Konami and the game is in an ok shape as we speak judging by their track record. It seems that they’re a very limited team in quantity and quality and this is the most they can deliver with this engine.
The community will help out and we will try to enjoy what we have.