PES 2019 Discussion Thread (PS4, XB1)

If they could look at really aligning play to player ID / player stats and team tactics, it would be pretty much perfect for me. The patch is a massive leap forwards, and I'm definitely not complaining. Just get these last pieces of the puzzle looked at and we'd have an amazing footy game
 
Maybe one for the ML thread, but the willingness of teams there to loan their star players out is beyond absurd. I now have Suarez, Coutinho, Griezman and Mbappe on loan because apparently their clubs give no shits. They were all about 20-30% likely to want to come but then just came over with no fuss. I think I will just not try for any loan deals on my next ML run.
That's on challenge mode as well.
 
This game need very fast:

1.Full customize cameras(make the best angle camera)
2.Realistic banners( copy jpg files in edit mode)
3.MP3 chants(copy in edit mode)
4. More licensed stadia
5.Licensed scoreboards for each leagues

+ New menus

All these stuff make better presentation&atmosphere. I hope offcialPes hear me :D
 
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Maybe one for the ML thread, but the willingness of teams there to loan their star players out is beyond absurd. I now have Suarez, Coutinho, Griezman and Mbappe on loan because apparently their clubs give no shits. They were all about 20-30% likely to want to come but then just came over with no fuss. I think I will just not try for any loan deals on my next ML run.
That's on challenge mode as well.

I can't remember which version it was (Ps3 era i think), but i could get Cristiano Ronaldo (on permanent contract i think...but may have been loan) by offering nothing. I didn't exploit the bug again, but did find it by chance
 
To be fair, that sounds pretty realistic :D
The thing is - and I desperately don't want to mention this because the amount of references to the other game is really annoying as a thread-reader, but - in the other game, playing as the worst teams (i.e. Tranmere), where a player has a couple of higher attributes than anyone else (e.g. a defender who's stronger, a midfielder who's more agile), you can see it clearly, and you can use it as part of your strategy.

I was looking for the same with Newcastle (I don't like playing as the big teams, other than the odd game with friends), but absolutely nothing stands out to me. All the passing, positioning, intelligence is identical, to my eye.

Do teams with players who have low pass stats actually misplace passes when the AI is in control of them or is it still as if they are all Iniesta?
The only "misplaced" passes I see are when defenders make interceptions. All contact with the ball is perfect too - but I've said previously, that's PES's philosophy, not a bug - it's all about maintaining the flow of the game. That will never change.

If they could look at really aligning play to player ID / player stats and team tactics, it would be pretty much perfect for me. The patch is a massive leap forwards, and I'm definitely not complaining. Just get these last pieces of the puzzle looked at and we'd have an amazing footy game
Couldn't agree more. Without this stuff, I just feel like I'm playing the same game over and over - although admittedly the lack of stadiums doesn't help there (even though that's not gameplay-related), and I have to admit that I'm at least finding it a challenge.
 
Ladies and Gentlemen,

I beg your attention please.

Let's do 1 minute of silence for our friends, the Thai players, that bought the game last month thinking that their league would be playable in Master League and that, to this date, didn't receive any official explanation from Konami.

Amen
 
Hello Friends

I have a question. . Pre Patch The AI won't shoot from distance, or any wide position.

After the patch (DP2) This problem has been fixed ?

Cpu shoot from distance ( Long Shoot ) ?
 
Bought a Steam key for 26 euros. Played a bunch of games yesterday night and some this morning before work.

Not impressed by the least so far.. every game feels samey and I truly wonder in which awful state the cpu was before this if you find "way more variety" after the patch. I'm seeing my experience reflected in most of what Chris wrote above- except I don't feel a great drive to keep playing.

If they could look at really aligning play to player ID / player stats and team tactics, it would be pretty much perfect for me.

Eh.. that's exactly all this game is missing. And I doubt it's stuff you fix with a patch.

I knew what I was getting myself into anyway, so.. whatever. Just needed to judge first hand.
 
Hello Friends

I have a question. . Pre Patch The AI won't shoot from distance, or any wide position.

After the patch (DP2) This problem has been fixed ?

Cpu shoot from distance ( Long Shoot ) ?

I saw one long range shot (about 20 yards out) in one match out of about 10.

Pre-patch i saw about one shot outside the box in about 120 matches.
 
Played a few games last night and a few this morning. The last one epitomised my experience - a Master League ICC game against Boca Juniors (on Professional).

They made 114 passes and missed 8 - their winning goal came from a passing move where every pass was first-time, perfect and there was nothing I could do but watch them score a tap-in goal (which was their second - the first being a high, powerful smash into the net, like 50% of the goals I've conceded).

In terms of what the patch set out to do - it's a big tick from me. Goalkeepers move, the AI's low crosses I've seen have made sense (and not felt forced), they shoot from range more often (again, without feeling forced).

But I'm feeling no difference between players - in possession (there's no beating a man with pace unless the attribute difference is an absolute chasm) - or out of possession (every player wants to pass, and every pass is perfect).

Playing as Newcastle, there are no stand-out attributes I can use to my advantage, and every team I've played just passes the ball around with ease (a couple have been more direct, and their passes are just as accurate, which begs the question - why bother with short passes).

My players also don't seem to understand the runs I want them to make a lot of the time, which spoils the flow and results in me coming up against a wall of retreated players - a few times I've been on the ball in midfield and had a CM to my left with tons of space in-front of him, and when I've tapped the through-ball button (aiming at the space), it's gone sideways (not forwards) - almost directly to him, but into the space on his left (not ahead of him).

I think the patch is genuinely great, but match-to-match I'm not feeling a big difference between games, and zero satisfaction when I score (I feel like shooting is nothing more than pressing the shoot button and the game deciding it for you - it's more like the game has "let you have one" as opposed to you nailing the aim, shot-type and amount of power).

That being said, something tells me to stick with it (because I'm struggling to win consistently - and a major factor in my love of the old PES games was how much you had to concentrate to keep a winning run going).

Are you playing on PC or console?
 
The biggest difference I have seen so far in AI behaviour is that a player will now go forward when through on goal instead of pulling out to the wing for no reason. The AI still has the burning desire for some low cross shenanigans, though, and throwing your defender to the floor in the box to block an eventual low pass is still a viable strategy, dumb as it looks.
 
This freaking patch stops my from playing RDR. Crazy I tell you.
So glad I don’t have to work for a few days. It’s crazy.
Feels like a new game. I always come back. :)
Even if millwall beats me! :D

Edit: it’s so nice to see the ball bounce and then roll clean and bounce again when hitting long ground passes. So random. Love it.
 
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Hello Friends

I have a question. . Pre Patch The AI won't shoot from distance, or any wide position.

After the patch (DP2) This problem has been fixed ?

Cpu shoot from distance ( Long Shoot ) ?
They dont have it as "priority" , but yes , they shoot.In general terms , i believe that they try to open the defence with other ways at first.Passing the ball and find their man in a good position at the area in order to finish from there, or now they perform many more high crosses from the wing and score with head.Even when they are about to low cross they dont do it like pre patch(1st,2nd post so much).They now prefer to bring the ball to penalty area in order to have better shooting otions from this spot.

One thing i saw and i dont remeber happened to me before it was an in-game injury & i had to replace the player in order to continue the game.Maybe they had this before but i hadnt seen this so i dont know if it was due to the patch
 
I am pleasantly surprised by the patch and the gameplay post patch.

I have started a new ML as Milan on Top Player, manual except for through balls as I can't seem to get on with advanced through balls.

1st game I drew 0-0 in international cup thing as I had to get used to PES again as I had been playing...another football title...for the past few weeks.
Then I drew 1-1 so I scored at least. There was even a sending off for the CPU but I couldn't break them down and find a winner.
In both of those games there was better AI attacking, way more fouls, headers seem to be fixed on manual shooting.

3rd game I went 2-0 up against Lyon but got a straight red just before half time which was bad enough, but I then got a 2nd red for 2 yellows early in the 2nd half.
Then I was really impressed as Lyon just switched up looking to get back in the game, at 2-1 they were relentless - it didn't feel like they were cheating either, just how it should feel 11 against 9. The inevitable happened and they equalised with a few minutes to go. It was an awesome game and something that I never experienced pre patch.

The 4th game was against Juve and I thought I would get smashed tbh. They went 1-0 up early and then scored a 2nd just before half time as Ronaldo ghosted in between 2 of my defenders and curled one into the top corner from outside the box.
2nd half I started to come back into it and scored 1 early on before equalising with 15 minutes to go. On 93 minutes new signing Jesus made up for his earlier howler and composed himself and lobbed it over the outrushing Szczesny. The keeper got a touch and time seemed to slow down as the ball dropped, but it finally landed in the back of the net and we won the SuperCoppa 2-3.
I was over the moon, it was the best game I have had on 2019 by far and one of the best games I can ever remember having on PES in a long time.

All of that is to say that the game has improved massively for me post patch and I am certainly very happy with it after my first few games. I hope that some new game breaking bug doesn't mainifest in the coming days or else this post will age badly, but so far, so good.
 
I have not had a lot of time with the patch update, but just enough to test keepers and CPU long shots. All pass the test, on all difficulties too, so I'm quite happy there.

Overall, great update. There is a strong sense of resistance in the midfield, a highly aware CPU, and plenty of variety. It really seems like we've received a fantastic update.

In the short matches, well short for me (8, 20 min matches), I'd say it's time to start the ML properly. Yes, there is still something about PES 19 that seems to have player stats and identity of lower league not really stand out. There is that not super rewarding feeling of scoring goals as well. I really cannot put my finger on it. However, that could be misleading judgement because these have been test matches (league, cup, test ML) , with no sense of anything behind it. Once I get invested into a club/ML, I'm sure that feeling will return.
 
This game need very fast:

1.Full customize cameras(make the best angle camera)
2.Realistic banners( copy jpg files in edit mode)
3.MP3 chants(copy in edit mode)
4. More licensed stadia
5.Licensed scoreboards for each leagues

+ New menus

All these stuff make better presentation&atmosphere. I hope offcialPes hear me :D

1. Would be nice, not really important though
2. Who cares? At most a nice to have
3. MP3 chants? Same, nice to have, nothing more
4. Nice to have
5. Nice to have

New menus: true. Current ones are awful. These are all cosmetic though. It's like complaining about Messi having a wrong mustache, or someone's face not being updated fully. I couldn't care less about that. There are still some things in ML and MC that would improve the game as a whole a lot more. Having MP3 chants, scoreboards and all that would only be beneficial for PS4 users. PC users have it already with all the patches and XB users will never get it due to MS restrictions.
I don't think ML nor MC will be patched or changed at this point anymore, so bring on the content (stadiums & teams that were promised) and please keep tweaking the gameplay itself.

Noticed last night that autosubbing doesn't work well after the patch. If you set it to flexible, I saw multiple instances that my players were completely exhaused (no energybar left) and the AI changed some other player which was way fitter...weird.

On the plus side, I played against Olympique Marseille in the International blabla cup in the first stage of the Master League and Memphis Depay was a real beast. He kept on dribbling, passing my defenders and being all over the place. Just like he does IRL. Pretty cool.
 
The thing is - and I desperately don't want to mention this because the amount of references to the other game is really annoying as a thread-reader, but - in the other game, playing as the worst teams (i.e. Tranmere), where a player has a couple of higher attributes than anyone else (e.g. a defender who's stronger, a midfielder who's more agile), you can see it clearly, and you can use it as part of your strategy.

I was looking for the same with Newcastle (I don't like playing as the big teams, other than the odd game with friends), but absolutely nothing stands out to me. All the passing, positioning, intelligence is identical, to my eye.


The only "misplaced" passes I see are when defenders make interceptions. All contact with the ball is perfect too - but I've said previously, that's PES's philosophy, not a bug - it's all about maintaining the flow of the game. That will never change.


Couldn't agree more. Without this stuff, I just feel like I'm playing the same game over and over - although admittedly the lack of stadiums doesn't help there (even though that's not gameplay-related), and I have to admit that I'm at least finding it a challenge.

As soon as you put FIFA to higher difficulty levels (going by the demo), you won´t see anything of low league character anymore and the misuse of supernatural playstyle is much more dominant as in PES on legenday. It seems to be an inevitable fact that no football game to this date is able to display the respective difficulty of playing against a low teams while maintaining playstyles and stats.
 
There is that not super rewarding feeling of scoring goals as well. I really cannot put my finger on it.

You know what?
I've really given that a lot of thought even pre-patch.
I think commentary really help getting that "meh" feeling when you score sometimes.
In FIFA, commentary is really good (bar the new UCL's) so generally, when you score there's a whole feeling around it. Crowd exploding, commentator shouting, sometimes there are flares, etc. It helps the building up of the emotion.
 
You know what?
I've really given that a lot of thought even pre-patch.
I think commentary really help getting that "meh" feeling when you score sometimes.
In FIFA, commentary is really good (bar the new UCL's) so generally, when you score there's a whole feeling around it. Crowd exploding, commentator shouting, sometimes there are flares, etc. It helps the building up of the emotion.

Commentary should definitely be up there on Konami's list. It's one of the most lackluster features of PES.
 
1. Would be nice, not really important though
2. Who cares? At most a nice to have
3. MP3 chants? Same, nice to have, nothing more
4. Nice to have
5. Nice to have

New menus: true. Current ones are awful. These are all cosmetic though. It's like complaining about Messi having a wrong mustache, or someone's face not being updated fully. I couldn't care less about that. There are still some things in ML and MC that would improve the game as a whole a lot more. Having MP3 chants, scoreboards and all that would only be beneficial for PS4 users. PC users have it already with all the patches and XB users will never get it due to MS restrictions.
I don't think ML nor MC will be patched or changed at this point anymore, so bring on the content (stadiums & teams that were promised) and please keep tweaking the gameplay itself.

Noticed last night that autosubbing doesn't work well after the patch. If you set it to flexible, I saw multiple instances that my players were completely exhaused (no energybar left) and the AI changed some other player which was way fitter...weird.

On the plus side, I played against Olympique Marseille in the International blabla cup in the first stage of the Master League and Memphis Depay was a real beast. He kept on dribbling, passing my defenders and being all over the place. Just like he does IRL. Pretty cool.

And this a reason why Pes has shit presentation. What i wrote this stuff should be 100% in Pes.
 
Played a few matches last night and in my opinion, the patch has improved gameplay, but there are still some glaring things in there that they really should've sorted. Few initial thoughts:

+
Unpredictability seems better, especially with crosses - this is pretty much key to me playing PES for a prolonged period of time. Scored some decent goals that I wouldn't have had a chance of scoring pre-patch.
New animations are nice.
AI goalkeepers are a lot more solid.
Headers are a lot better.
AI seems a bit more aggressive with the tackling/fouling.

-
Still no long shots from the AI (see below).
Unless you're playing with a top team, the majority of shots from outside the box are way too floaty and non-threatening.
Possession/pass retention from the AI is still far too dominant, regardless of their skill level.
Linked in with the above - the AI still doesn't dribble and attempt to take you on, which effectively means that they're never too far out of position.
Scripting is still a big issue, HOWEVER I have been able to break through and score a couple of late goals when leading by a single goal, whereas before, you hit the 65-minute mark and the AI suddenly turns superhuman, giving you very little chance whatsoever.
AI attacking still feels horrendously robotic at times (less than before, but that's not saying much) and massively unrealistic. I'm still seeing lots of chipped through ball down the channel to the winger, low cross into the box, back heel at the near post by the first attacker and struck perfectly into the top corner by the second attacker.

Aside from the above, I think probably my biggest gripe with this game is that there is very little disparity between teams and how they play. I have absolutely no interest in online/MyClub, so generally play exhibition/league matches, so this year it's been quite good to have the option to use Russian/Belgian/Danish/Swiss etc teams, however the differences in how they set up and how they perform on the pitch are minimal frankly. Playing as a 3/4 star team generally follows the same sequence and feels like a slog more than anything.

Hello Friends

I have a question. . Pre Patch The AI won't shoot from distance, or any wide position.

After the patch (DP2) This problem has been fixed ?

Cpu shoot from distance ( Long Shoot ) ?

Seems to differ for people I think. I played maybe eight matches last night and didn't see a single shot from outside the box, which was disappointing.
 
The only "misplaced" passes I see are when defenders make interceptions. All contact with the ball is perfect too - but I've said previously, that's PES's philosophy, not a bug - it's all about maintaining the flow of the game. That will never change.

Yet, they constantly interrupt the flow of the game with silly replays of unimportant events or millimeter offside decisions (which is in so far pointless, as there is not once a situation in which the replay shows that the ref was wrong).

That other game, if you allow me to mention it briefly, has – at least in exhibition mode – some moments (it could be more) of beauty in which even a world class player might hit a long distance ball or a risky pass in a way that it ends up in nowhere's land. It doesn't break the flow of the game at all but gives it a much welcome jolt of realism. I hardly ever (if at all) see such a 'human' behavior on the side of the COM in PES.

I agree, however, that the frustrating perfectionism with which the COM is passing the ball around – regardless of which team you are up against – is due to Konami's philosophy, or perhaps a Japanese thing where realism is less important than symbology. I also agree that it won't likely ever change, which is a pity.
 
Yet, they constantly interrupt the flow of the game with silly replays of unimportant events or millimeter offside decisions (which is in so far pointless, as there is not once a situation in which the replay shows that the ref was wrong).

That other game, if you allow me to mention it briefly, has – at least in exhibition mode – some moments (it could be more) of beauty in which even a world class player might hit a long distance ball or a risky pass in a way that it ends up in nowhere's land. It doesn't break the flow of the game at all but gives it a much welcome jolt of realism. I hardly ever (if at all) see such a 'human' behavior on the side of the COM in PES.

I agree, however, that the frustrating perfectionism with which the COM is passing the ball around – regardless of which team you are up against – is due to Konami's philosophy, or perhaps a Japanese thing where realism is less important than symbology. I also agree that it won't likely ever change, which is a pity.

I really think it is to maintain a certain difficulty level, as no football game ever managed to find a way to bring challenge and realism together.
 
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