Because the perfect football game will never exist. Ever.
But there are things that can be fixed that would undoubtedly improve the game and potentially the realism without impacting on the fun - perhaps not easily, and maybe at the cost of breaking something else, as Zee rightly said. But if these things are well-documented, tested and proven, then Konami could end up finding a way to fix them. So discussing this stuff is vital. Otherwise, this thread would just be an echo chamber, with no mention of flaws allowed, and no point other than to add another "I like this game" to the pile (incidentally, I love the demo).
Point being - lots of people enjoy the analysis and if you don't, it's easy enough to ignore it without insulting someone's effort, isn't it.
Nobody is stopping you from enjoying the game.
I really don't understand those of you that are analysing the game frame by frame to see if a DM has taken up the pixel-perfect position (for example).
A) I don't understand the people who say the nets matter or the boots matter, but I don't tell those guys they need to stop talking about it.
B) It's not about being
pixel-perfect, is it, or even
perfect. It's about players in a certain role not functioning like they would in the real formation, therefore making that role a bit useless. And about games against top teams being easier to play against because they act "scared" with no consideration of your team's quality.
Put it like this - every team in FIFA plays the same way, and they play to the difficulty level rather than anything else. Everyone's happy to repeat that. But nobody is allowed to point out a flaw (or flaws) that could make Superstar pretty boring, when there's enough time for Konami to consider these videos? If it turns out it's a different story in the ML and none of this happens, then great, no harm done. But Adam has said that the demo code's final, so why not strike while the iron / programming fingers are hot?
Just play the game to the tactics you think will work and enjoy it.
Are you the games police?!
I want PES to be as realistic as possible, but only up to a point.
That's your opinion. Okay, I get that you don't want the game to be so realistic that each analog stick represents a leg and if you don't stroke them in perfect harmony your player falls over. That wouldn't be fun and games have to be fun. I see your point. But this is a discussion board and it's all about opinions, and more to the point, changing the positioning/mentality of a role in certain formations isn't going to
destroy fun as we know it. There's only so much realism you can incorporate before a game becomes a chore, I get your point, but what's being pointed out in these videos you A) probably haven't noticed anyway, and B) wouldn't notice if it was changed. It's not going to stop the game being fun.
I don't care if CR7 is not wearing the correct colour boots, I don't care if Neymar's tattoos are not exactly right...
I don't see anyone pointing any of that out...
I don't care if the AI's CB can hit a first-time rocket at goal from 25 yards out and score (which is possible FYI).
It is, you're right. A few have also pointed out that most professional footballers can hit the ball with power, so I agree with you on that one. It's only the accuracy I'm concerned with personally, but in my personal opinion, the demo is fine in this regard. People will disagree, and if they want to put together some analysis like Matt does to prove their point, I'm happy to be proven wrong. But I agree with that observation.
But there's a difference between something "being possible" and something happening often. Too many goals from 35 yards out and it's a problem in terms of realism, and fun (it gets boring). 35 yard goals "being possible" is fine. Big teams backing off on Superstar is pretty much permanent (once you've got the ball).
It will NEVER be perfect for everyone.
It won't, again, you're right*. But, to reiterate - things that would undoubtedly improve the game in terms of realism without ruining the fun - things that are well-documented, well-tested and proven, that can be done without breaking the game - that's 100% a good thing. Things like giving the defensive midfielder more intelligence aren't going to stop the game being fun, they're going to make it better.
*Sliders would help there, but that's a whole other debate.
For the record - I love the demo, and can't wait for release day. I'm enjoying it immensely. No analysis will stop me enjoying it immensely. But this is a brilliant community with guys who want nothing but to see PES get better and better, and it's great to see that commitment, especially when Konami seem more likely to listen now than ever before. I don't think it's fair for anyone to criticise their efforts or suggest they "stop playing games", any more than I'd think it was fair for someone to tell the producer of some video highlights showing how great the game is to "stop overlooking the flaws" and "stop having fun".