PES 2014 Discussion Thread

Status
Not open for further replies.
I AM getting very little attacking opportunities but you have to take them cos the CPU just shoots and scores at will.

I find it's better on -1 speed otherwise it can end up like the alamo trying to stop attacks.

If you can hold on to the ball and shrug off players pressuring it helps.

There is nice build up play, just depends on your tactics and approach. This is on Superstar I can't vouch for other levels.

The way I play, I get so many counter-attacking opportunities and they basically end every time with my players on the ball, who then become a hell of a lot slower than the 5 or 6 defenders who track back and (very quickly) get behind my attackers. Attackers are very rarely interested in making any darting runs, choosing instead to take the most obvious run straight into a defenders path. Passing the ball becomes pointless when you're crowded out like this because you know the ball's path will probably go into the direction of the defender who will always react quicker than attacker making the run into that position. You can take one of those missile-long shots which always seem to go on target but the GK will probably end up catching it so what's the point. I don't think these are an issue. I'd rather they didn't go in, but I'd rather the shooting physics not be terrible as well.

There's a bunch of issues with the game but in the final-third they all seem to come together just to annoy me. It's all very static (too static) and I feel the only way to succeed is to play an unrealistic way. For instance, the best success I've had is to keep the ball with one player, weaving in and out of the defenders, which to be honest looks ridiculous when you're not playing with Messi/Bale/Ronaldo etc, but it works very well with most players so long as you can anticipate which way to dribble.

I really can see why they've chosen to balance it this way but I think it's been a bit of a quick job that was there to masquerade the flaws on release which they still haven't been able to fix properly with their 10 patches to date.

The game does play well, but really only in the middle of the pitch when the time it takes to pass and trap the ball appears to mimic the realistic slower style that a team will play in that position. I'd also be willing to say that defending has been improved immensely but Attacking still hasn't been changed to suit a dynamic style. It plays like it does in the middle and it shouldn't because football teams tend to take more risks in the final third, move about a lot more, and look for runs they wouldn't make in the middle. It's just much faster, and there's more errors as a result there. The languid style of the attackers in this game is Berbatov-esque but not all players are like Dimitar.

Somebody get me on the phone to Japan.
 
Last edited:
The way I play, I get so many counter-attacking opportunities and they basically end every time with my players on the ball, who then become a hell of a lot slower than the 5 or 6 defenders who track back and (very quickly) get behind my attackers. Attackers are very rarely interested in making any darting runs, choosing instead to take the most obvious run straight into a defenders path. Passing the ball becomes pointless when you're crowded out like this because you know the ball's path will probably go into the direction of the defender who will always react quicker than attacker making the run into that position. You can take one of those missile-long shots which always seem to go on target but the GK will probably end up catching it so what's the point. I don't think these are an issue. I'd rather they didn't go in, but I'd rather the shooting physics not be terrible as well.

There's a bunch of issues with the game but in the final-third they all seem to come together just to annoy me. It's all very static (too static) and I feel the only way to succeed is to play an unrealistic way. For instance, the best success I've had is to keep the ball with one player, weaving in and out of the defenders, which to be honest looks ridiculous when you're not playing with Messi/Bale/Ronaldo etc, but it works very well with most players so long as you can anticipate which way to dribble.

I really can see why they've chosen to balance it this way but I think it's been a bit of a quick job that was there to masquerade the flaws on release which they still haven't been able to fix properly with their 10 patches to date.

The game does play well, but really only in the middle of the pitch when the time it takes to pass and trap the ball appears to mimic the realistic slower style that a team will play in that position. I'd also be willing to say that defending has been improved immensely but Attacking still hasn't been changed to suit a dynamic style. It plays like it does in the middle and it shouldn't because football teams tend to take more risks in the final third, move about a lot more, and look for runs they wouldn't make in the middle. It's just much faster, and there's more errors as a result there. The languid style of the attackers in this game is Berbatov-esque but not all players are like Dimitar.

Somebody get me on the phone to Japan.

Yeh I've experienced every thing you have mentioned there, it does feel a struggle stringing an attack together most of the time, it feels like you will only lose the ball if you try a passing game.

I'm tending to shoot on sight a lot . . .with the attitude of "if it works for them it will work for me"..... unfortunately this is not the case, I played against Juventus and Buffon was unbeatable. He was pulling off triple saves to beat the band.

Pes has always thrown up the odd game where the play feels open and down to your own skill and tactics but they seem to hold it back for one game in twenty for some reason.

I find all out attack can help but also leaves you vulnerable at the back.

I'm still having very competitive games even though I'm losing and it is rewarding if you work out a clever move and it comes together. . . . . but probably gets saved by that git Buffon.

I still think it's a great effort and well worth playing.
 
After extended play I am disliking the game. Shooting is way to overpowered and the a.i always seem to score to the point it becomes ridiculous. Attacking feels empty too. The game feels lifeless and as a game it is no fun whatsoever to play. Animations seem stiff. Not enjoying at all. Midfield build-up play is somewhat satisfying and fulfilling.

I just want a good football game to play where everything works properly.
 
I'm still enjoying it but the scripting in Master League is ridiculous, they must have imported it from Pes 2013, talk about predetermined results.

It has nothing to do with how you play the game . . . .the result will be the same, it's extremely annoying. Every time I'm winning comfortably 2-0 and dominating play they will score to level it up at the end or beat me.

Can they not find the middle ground between the game being too easy and outrageous scripting.

That's my only gripe with the game. . . . I can accept everything else!
 
Last edited:
I'm still enjoying it but theleipting in Master League is ridiculous, they must have imported it from Pes 2013, talk about predetermined results.

It has nothing to do with how you play the game . . . .the result will be the same, it's extremely annoying. Every time I'm winning comfortably 2-0 and dominating play they will score to level it up at the end or beat me.

Can they not find the middle ground between the game being too easy and outrageous scripting.

That's my only gripe with the game. . . . I can accept everything else!

I guess that really depends on which difficulty you are playing on. Playing the com after the patch has become more difficult and a bit more scripted . I used to play on professional with manual controls. Surprisingly when I went a level down and played on regular, the game still Very competitive but much more balanced and feel way less scripted. So far I have been really enjoying it.
 
I guess that really depends on which difficulty you are playing on. Playing the com after the patch has become more difficult and a bit more scripted . I used to play on professional with manual controls. Surprisingly when I went a level down and played on regular, the game still Very competitive but much more balanced and feel way less scripted. So far I have been really enjoying it.

Don't get me wrong, I am still enjoying it and think it's a great patch but I'm playing on Superstar in the Master League offline and to prove my point I restarted it four or five times and the same results keep coming up.

It's not down to my inadequacies as a player, it's unfortunately
predetermined.

It's difficult to be optimistic going into a match when you know whats going to happen next.

Pes 2013 tried to relegate you in your first season and this seems to have been carried through with the hard shots and toned down slightly angular dribbling.
 
Has anyone experienced injuries (both on the pitch or between matches) after the lattest patch? More than 500 games and not a single injury for me. There's was always a lack of injuries on PES, but in this year version is completely absent.
 
Has anyone experienced injuries (both on the pitch or between matches) after the lattest patch? More than 500 games and not a single injury for me. There's was always a lack of injuries on PES, but in this year version is completely absent.

If you are talking about ML, then it just league mode to be fair. It is so simple it's untrue, but thankfully you can change clubs now. That has made me stick with ML for a longer period than I would have, if the option was there.
 
Don't get me wrong, I am still enjoying it and think it's a great patch but I'm playing on Superstar in the Master League offline and to prove my point I restarted it four or five times and the same results keep coming up.

It's not down to my inadequacies as a player, it's unfortunately
predetermined.

It's difficult to be optimistic going into a match when you know whats going to happen next.

Pes 2013 tried to relegate you in your first season and this seems to have been carried through with the hard shots and toned down slightly angular dribbling.

No such thing as scripting. CPU players' ratings are just boosted on the higher difficulties. Same thing happens in NBA 2K and it gets the same accusations. What PES need to do is give us sliders. The most realistic level is probably professional but we are able to do more things than the CPU which is why they give us the higher levels.
 
No such thing as scripting. CPU players' ratings are just boosted on the higher difficulties. Same thing happens in NBA 2K and it gets the same accusations. What PES need to do is give us sliders. The most realistic level is probably professional but we are able to do more things than the CPU which is why they give us the higher levels.

No such thing as scripting? How do you think the computer plays against you? It's not a human. So it's a coincidence that the same results came up 5 times.

If the computer is programmed to beat you in certain games. . .. it will and there's nothing you can do about it. It not only boosts the CPU players but it also lowers yours and blocks you from tackling and misdirects your shots and passes. You'll be telling me next the patches are only placebos.
 
No such thing as scripting? How do you think the computer plays against you? It's not a human. So it's a coincidence that the same results came up 5 times.

If the computer is programmed to beat you in certain games. . .. it will and there's nothing you can do about it. It not only boosts the CPU players but it also lowers yours and blocks you from tackling and misdirects your shots and passes. You'll be telling me next the patches are only placebos.

cpu is not programmed to beat you, is programmed to be more difficult in some matches than others. you still have the ability to win though, on superstar u have to use every trick in the game and be real focused when u are defending also i noticed that if you are in front torward the end of the game u HAVE to make substitutions or is likely the cpu will make a comeback and draw the game. i play in liga zon zagres with rio ave and finished 2nd in the league i had 14 draws :CONFUSE: porto won the league by 7 points. also is the first time i play pes and feel that 10 min games is not enough time! :)
 
cpu is not programmed to beat you, is programmed to be more difficult in some matches than others. you still have the ability to win though, on superstar u have to use every trick in the game and be real focused when u are defending also i noticed that if you are in front torward the end of the game u HAVE to make substitutions or is likely the cpu will make a comeback and draw the game. i play in liga zon zagres with rio ave and finished 2nd in the league i had 14 draws :CONFUSE: porto won the league by 7 points. also is the first time i play pes and feel that 10 min games is not enough time! :)

I play 15mins matches, I have tried every trick in the book it doesn't matter what you do. I know how to defend and slow a game down. The CPU will try anything to get the score it thinks it should be.

I've restarted 5 times and the same results come up do you not think that's strange?
 
I play 15mins matches, I have tried every trick in the book it doesn't matter what you do. I know how to defend and slow a game down. The CPU will try anything to get the score it thinks it should be.

I've restarted 5 times and the same results come up do you not think that's strange?

try yes but you can stop them its not predetermined its gonna succeed. i noticed that if im being creative both on attack and defence i always get rewarded. also i believe this game needs relearning, stuff i was doing pre-patch now dont work. for example the L1 + right stick direction for advancing your teammates now can be done anytime whereas prepatch it didnt work like that. for example pre-patch if the ball was travelling after u had passed the ball to a teammate u couldnt advance another teammate unless the ball had already touched the receiver. its a small change but amongst other thinngs has definitly made a big impact when your team is on the attack!

sorry for my english :P
 
Last edited:
i dont agree with that man. but i can see what you are saying and it certainly feels like that but i can assure you its not true. i noticed that everytime i get really creative in attack i get rewarded. this game needs relearning, stuff i was doing pre-patch now dont work. for example the L1 + right stick direction for advancing your teammates now can be done anytime whereas prepatch it didnt work like that. for example pre-patch if the ball was travelling after u had passed the ball to a teammate u couldnt advance another teammate unless the ball had already touched the receiver. its a small change but amongst other thinngs has definitly made a big impact when your team is on the attack!

Ok we'll agree to disagree. I usually either let in a quick goal through one of the CPU's incredibly accurate shooting or I go two up and am pegged back at the end by my defenders not responding and becoming super slow even if they've just come on fresh.

Good to get another opinion on it, enjoy the game.
 
Ok we'll agree to disagree. I usually either let in a quick goal through one of the CPU's incredibly accurate shooting or I go two up and am pegged back at the end by my defenders not responding and becoming super slow even if they've just come on fresh.

Good to get another opinion on it, enjoy the game.
btw ill recommend you some settings for master league and please try them you gonna enjoy the fuck out of this game trust me on this bud! :) start a ML with the default players on proffessional difficulty BUT set the pass assistance to 1 or 2 bars and through pass type to advanced! pure football i tell you! :)
 
Last edited:
If you are talking about ML, then it just league mode to be fair. It is so simple it's untrue, but thankfully you can change clubs now. That has made me stick with ML for a longer period than I would have, if the option was there.

Yes was talking about ML and League Mode. I simply haven't experienced any injuries. Haven't played patch 1.10, because i'm on PC and it wasn't released yet. Just wanna ear some feedback on the topic of injuries, if possible.
 
Yes was talking about ML and League Mode. I simply haven't experienced any injuries. Haven't played patch 1.10, because i'm on PC and it wasn't released yet. Just wanna ear some feedback on the topic of injuries, if possible.

i play pes 2014 since day one and almost everyday, i have started many master leagues in many occasions but i havent seen any injuries yet whatsoever. even on patch 1.10 :(
 
Last edited:
Yes was talking about ML and League Mode. I simply haven't experienced any injuries. Haven't played patch 1.10, because i'm on PC and it wasn't released yet. Just wanna ear some feedback on the topic of injuries, if possible.

I haven't encountered any mate, and I am on PS3. It seems some things are just nonexistent, such as not getting more focus points along with the injuries issue aswell.
 
btw ill recommend you some settings for master league and please try them you gonna enjoy the fuck out of this game trust me on this bud! :) start a ML with the default players on proffessional difficulty BUT set the pass assistance to 1 or 2 bars and through pass type to advanced! pure football i tell you! :)

Ok I'll set up another one later. . . I hope it's not too easy! Thanks.
 
I haven't encountered any mate, and I am on PS3. It seems some things are just nonexistent, such as not getting more focus points along with the injuries issue aswell.
Thanks, mate. I would hope that was included in the fixes. Somethings are incomprehensible. Hope that next year that will be addressed. It's such a major factor in a football season.
 
Thanks, mate. I would hope that was included in the fixes. Somethings are incomprehensible. Hope that next year that will be addressed. It's such a major factor in a football season.

I am sure it will be sorted next year, but not this year.
 
cpu is not programmed to beat you, is programmed to be more difficult in some matches than others. you still have the ability to win though, on superstar u have to use every trick in the game and be real focused when u are defending also i noticed that if you are in front torward the end of the game u HAVE to make substitutions or is likely the cpu will make a comeback and draw the game. i play in liga zon zagres with rio ave and finished 2nd in the league i had 14 draws :CONFUSE: porto won the league by 7 points. also is the first time i play pes and feel that 10 min games is not enough time! :)

Maybe you are Right. I haven't been able to compete on professional level after the new patch.Difficulty seems to has been increased. I found that playing on regular is the best level for this patch,especially if you are all full manual controls which I use . This really saved the game for me. I find the CPU much more balanced on this level and still very competitive. Best experience with pes 14 so far
 
This game is not about learning to play the game on patience or improve on your dexterity, reflex skills or tactical mind.

Behind the facade of bull-shitting "simulation" there are cunning and sadistic scripting choreographic events to make it looking like You have the control but in fact You don't.

This game is a master of masquerade, smoke-screen, deception.

The AI of your team mates are deliberately programmed to fail. Do You realize that most of your conceded goal is always initiated when one of your AI team mate suddenly stops in his run to the ball or upon being selected or running away from the ball at the most critical moment, being pushed out of his path by an invisible scripted event, being carried backwards a quarter of the field length by an opponent striker barging into him, by suddenly tumbling, while jumping like a ballerina performing a pirouette when an opponent just at brushed past him (no collision needed).

When You are 1 or 2 goals over your opponent, suddenly one small rebound from the foot of your player jumps impossibly a long distance to an opponent nearby and he will score.

It is always the unnatural, laborious, stubborn, skewed, out of their way ball behaviors and exaggerated ball rebounds that results in your conceding.

When You are 1 or 2 goals over your opponent, one simple short pass to your team mate suddenly went out of its way, as if magnetized into the foot of a striker conveniently nearby.

Do you realize that your defenders are programmed to always tuck themselves behind the opponent strikers at any through pass, tipping tapping like drunken monkeys behind him and You can not do anything if this animation triggered, only at the moment when he strike that You have a semblance of control back. But it is already too late...

Your player has the tendency to run straight into the path of an opponent defender after receiving a pass, suddenly stop after receiving a pass, become dazed, confused after the slightest tackle and bumped by opponent. When he runs, he was tipping-tapping like a dancer without any care about the urgency around him and controlling him is such a chores, that it is always a bust-a-gut effort. The whole game is a constant frustrating struggling with your controlled player's incompetence and his illogical wayward behavior and his determination to stuff-up at the most simple task or responses.

Your controlled player and your AI teammate or even the ball always WAITS, PAUSES, DELAYS its natural course, trajectory and response, until the game deems your opponent regain upper hand control, then the game will let your input into play or the game will re-trigger AI of your team mate.

The ball followed a hybrid of law in this game: Simulated physics dictated by game script and cheating built-in mechanism.

The ball physics has been tinkered with to give it an unnatural helpful bounce to your opponent no matter what angle or how accurate is your tackle. It seems that the collision/momentum system just makes the ball drop/snap to the opposition, defying the laws of physics.

The ball has its own AI script built in, to speed up, slow down, delay its rolling speed, changing abruptly its trajectories, avoiding a player, seeking a player, constantly magnetized/ sticking to one's feet, the ball is playing the favorite throughout the game, just like the pre-programmed to be bias and corrupted referee.


The input of your game controller is delayed, ignored, altered at will. That's why You have no chance to response when pressured by your opponents.
Every of your simple pass becomes wayward, erroneous, laborious, You always have to struggle, to wrestle with your controller to control your player.

You always have this constant frustrating infuriating feeling that You know a certain event was gonna happen but totally powerless to prevent it and this frustration is wearing you down as it gets on your nerve CONSTANTLY, annoyingly, arrogantly, blatantly (your team mate will always screw up, no matter how careful, how dexterous adept You are).

The summary of playing this game is You chase the elusive ball around like Willy Coyote chasing the Roadrunner, which in turns snaps into your opponents feet at every opportunity , while being pressured/cornered/barged/pushed/shoved into constantly in a mini-pacman game, then have to wrestle with someone who constantly tries to snatch your controller out of your hands, controlling your player is like having to steer a heavy truck from a rail track when a train constantly rushes into it.


You can psych yourself up and listen to the optimistic masochist in You to just PATIENTLY learn to be adroit, agile, nimble, neat, nimble-fingered, handy, able, capable, talented, skilful, proficient, accomplished, expert, experienced, practised, polished, efficient till you 're blue in the face...The game will wrap you around its fingers, dominate you and railroad you to failure.

This poor excuse of a "sport" game is designed by obnoxious sadists to be played by some "patient" and "willing to learn" masochists, who may randomly enjoy it.

There is no other single game in the market designed with the passion to screw up human player as dedicatedly, fervently and BLATANTLY as this game when it destroying any shred of concept of sport fairness, integrity, ethics and honesty.

It's a masterpiece in showing how arrogant game programmers can deceptively and maliciously screw up/disregard the human player efforts over and over again.

Your skill and experience is not appreciated and honored in this game. You have no trust in game mechanism because there is no integrity and consistency or logics in events unfolding in the match. There is no settled rule to live by in this game. It will screw You up whenever it wanted (it is not only programmed to be triggered at certain time or event in the match, it is programmed to sabotage You constantly in the match).

They say a giving someone a "sporting" chance, but human player has no chance in this poor excuse of a "sport simulation" game.

This is the Call Of Duty of soccer, with rubberbanding, scripted event built in game mechanism.

This is typical JAPANESE SADISTic bust-a-gut-aneurysm-inducing game design philosophy (PES METAL GEAR RISING: RE-VENGEANCE + DARK SOUL: PREPARE TO DIE edition) with bosses that stubbornly refuse to die and ridiculously powerful and when you play the game laboriously with all your fingers aching, bleeding and catching yourself swearing, cussing, on the verge of having a stroke...You ask yourself a question if You are slowly becoming a masochist, you ask yourself if it was worth it?

You should not invest your sporty passion and enthusiasm, your emotional energy, your mental well-being into this treacherous travesty of entertainment.
 
Last edited:
You're going to have to actually prove your claim for it to be true. Defenders suddenly stopping is just the game's poor attempt at showing that the CPU have the advantage. There's too much focus in this thread on winning on the highest difficulty. The highest difficulty makes a North Korean CPU defender pull off fancy tricks, it makes Benzema do the same rainbow flick about 4 times a game, it makes Sergio Ramos or Marcelo do the same Zidane spin when they're attacking in the left channel and are facing a defender. We should be focused on getting the most realistic experience, not hardest.
 
Konnichi wa minasan watashi wa PRINCE-VEJITA desu :PIRATE:

I know that here is a Video-Thread and I´ve already posted this there, but I think this is a very interesting and rare stuff for you guys


It´s Winning Eleven 2014 Japan Challenge (DLC) - Kirin Challenge 2014 full Gameplay - SAMURAI BLUE GANBATTE :)

With licensed JAPAN and the brand new NATIONAL STADIUM, exlusive for this DLC!

Look to the fan choreography at the beginning, it looks really nice and the gameplay feels really different to PES 2014, but look by yourself :SAL:

V-GREETZ

PRINCE-VEJITA

WINNING ELEVEN 2014 JAPAN CHALLENGE DLC
 
We all have a right to an opinion. But princo45 I wholeheartedly disagree with you.
On 1.4 PES2014 did seem programmed and doomed. But on 1.5 I control the game once more. Even on superstar. I control the pace, possession and dictate the play. I've only been back to PES for a week after being on FIFA next gen since December, but everyday I learn how to play this game. I've learnt how to defend and run properly. Allot is still broken and unresponsive , but now it's more user dependent than it's ever been.
 
Konnichi wa minasan watashi wa PRINCE-VEJITA desu :PIRATE:

I know that here is a Video-Thread and I´ve already posted this there, but I think this is a very interesting and rare stuff for you guys


It´s Winning Eleven 2014 Japan Challenge (DLC) - Kirin Challenge 2014 full Gameplay - SAMURAI BLUE GANBATTE :)

With licensed JAPAN and the brand new NATIONAL STADIUM, exlusive for this DLC!

Look to the fan choreography at the beginning, it looks really nice and the gameplay feels really different to PES 2014, but look by yourself :SAL:

V-GREETZ

PRINCE-VEJITA

WINNING ELEVEN 2014 JAPAN CHALLENGE DLC
Great video, very pleasant to watch ! I love the golden letters GOAL
I post it on wearepes.com
 
Last weekend I was at my pal´s place and checked out the 1.10 patch for the PS3.
Only had 2 games as we didn´t have much time.
Shooting really improved and these two games were fun.
It felt different than pre patch, shooting has more power and overall everything went fluid.

The only thing I´ve realized is, that something has been done with the animations.
They don´t seem to be as fluid as before, a little like PES 2013.
When I went back home, I played a few games on PC (latest patch) and from the animations I felt a difference.
Can anyone confirm?
I don´t know whether it´s false imagination.

I´m gonna get my PS3 back the next days and will make a comparison at the same time between PC and PS3.

Animations were always great in PES 2014, too bad if they toned them down for 1.10.
 
The only thing I´ve realized is, that something has been done with the animations.
They don´t seem to be as fluid as before, a little like PES 2013.
When I went back home, I played a few games on PC (latest patch) and from the animations I felt a difference.
Can anyone confirm?
I don´t know whether it´s false imagination.

Guess I saw it wrong.
Just checked some gameplay videos of patch 1.10 on the PS3 and the animations looked good.

Strange...
 
Status
Not open for further replies.
Back
Top Bottom