PES 2014 Discussion Thread

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There's a great technical game in places but there's no magic. No variation in goals.

Yes it is what is happening with this years game.But...
If you watch real football it might happen than there are no "magic" moments in a whole match.Or wait. In several matches i would add. I could agree with goals variation thought but again i believe that i have seen enough in PES 2014. Remember that old games (PES1,PES2...) was more scripted than PES 2014 and we was getting a great illusion of real football. Great but illusion.
 
There's a great technical game in places but there's no magic. No variation in goals.

I agree. I love the game this year and the direction Konami have taken it, but in general it falls short for me when it comes to the magic of scoring a goal too. I've hit and scored some beauties but somethings not quite right with shooting especially in and around the box.
 
Just won the French league with Lyon. The last 5 games my players were all on yellow or red hearts and the game played beautifully. There didn't seem to be any stutter or slowdown at all.

I think the game play that is available in some modes needs to be worked at in the master league and ony when things cone right and your teams is on form and flying do you see the full extent of the game. I had players I was sure I needed to sell turn into brilliant defenders and forwards and also started scoring from outside the box with players with poor shooting.

I think that scoring outside the box takes a change in what you are used to in that you need to have the bar almost full
 
That's why I suggested people turn it off weeks ago;) It's unnecessary and doesn't work. Stats, player form and your skill as the game player are enough variables.

Yeah, I remember reading that, but I still haven't found anywhere to turn it off (not that I've been actively looking, but still). Can it be turned off for league mode, for instance? Or can you just turn it off globally for the entire game? Would've just checked myself normally, but I ain't around my PS3 at the moment.
 
That's another issue I have with the game, I've given up hitting long range shots because you can't score them unless they go in off the bar. And yeah, the COM absolutely never, ever tries a long range shot. I think I've seen the COM try a long range shot once since I bought the game on release day. This is another step back in gameplay terms. The last game where I remember the COM being any good at long range shots was PES2011.

There's a great technical game in places but there's no magic. No variation in goals.
PES 2011 was by far the best version in recent years IMO... The balance between defence and attack, between shooting and keepers, the effectiveness of dribbling, the excellent manual long passes, the dangerous early crosses, distinct individuality... It had problems, the main ones being overpowered speed merchants and triple tap crosses, but I had a blast playing MLO in that game, barely touched it in 2013 because the assisted passing was so noob friendly, especially with players with high passing stats, and every one-on-one was a goal... Your defenders would somehow not respond to inputs or animations wouldn't kick in and your shitty opponent has scored - good luck crafting enough chances to win on zero assistance... Such a terrible game online PES 2013, 2011 had it's moments but generally I would blame myself for conceding goals and not the game.

Not comparing to 2014 as I'm not buying it unless the patch performs miracles, but compared to 2013 I think 2011 is a much better football game.
 
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I don't understand how most of people say that the AI is not good in this game. In my opinion AI this year do the basics of football in a right manner. Previous years when i was seeing the AI do more elaborate stuff on offense, it felt more like scripting rather than cpu decisions on the spot.
This years AI feels more natural and more earth-grounded. I agree thought that AI can be greatly enhanced but this year's AI is very good base because makes basic stuff in the right way.

In no way can I agree that the AI is good in this game, the COM tries to attack in the exact same pre-programmed away every time. Either the lofted through pass, or getting the ball wide then passing it low along the ground to the near post instead of properly crossing the ball.

And in no way can I say the AI is good when one minute the COM defends properly, then suddenly the COM defenders just back off and let me jog unopposed into their penalty area. This issue is a game-ruiner for me.

And the keeper AI is miles worse. Aside from the actual blunders, palming shots into the side netting etc, they never, ever come off their line to reduce angles like a real keeper does, and when I'm running in on goal I can blast it into the net because the keeper stays about four yards out, allowing me to run the ball into his six yard box. That's ridiculous AI.

what's really bad about it is that on an older engine, PES never had such problems. It's like for every one thing they solve they create about five new issues.
 
Introducing new variables like "Heart" into the game probably wasn't the best idea. I hope they remove it next year and focus on improving Form, Fatigue and Stamina. Really, all "Heart" could have been was an implicit stamina boost and it would be better than what they ended up with.

I know I've said it a bunch of times already but FFS the referees are the stuff of nightmares. Sometimes I pause after every tackle to see replays and it's absolutely shocking how many fouls go unnoticed. 70-80% of all CPU tackles are fouls. Positioning and angles doesn't matter when there is no penalty. I'd be willing to accept a certain level of abstraction if the linesman wasn't pixel accurate. As with the rest if the game, this strikes me as very inconsistent.

I'm not surprised though, the PES team has proven themselves to be consistently inconsistent.
 
is the general consensus that PES 2013 is currently better than what PES 2014 is? I didn't play PES after 2011, so just want the general feeling. Forget the patch. This current version against what you guys had for 2013.
 
For some of you guys this game is like the ugly girl with the fit body. I ain't going to fuck her again! Ok one more time! Ugly cow i don't know what i see in you! But the tits and arse are so good. Something like that. Me this year i love her all over and i'm not looking for perfection, just a good session.:P


Ha ha - probably the best comparison yet!
 
PES 2011 was my first foray into PES and I really regretted trading it in for PES 2012 which I thought was inferior. There have been quite a nice few improvements since then, like initiating tackles, custom camera settings, AI that doesn't bunch up. However, the keeper animations were great and varied (in comparison to now) and plenty good enough. When you scored a cracker, the keeper sometimes got rooted to the spot or the failed save attempt looked realistic.

Crossing had more variety and could be underhit or overhit and the visuals were good in all conditions, day or night. I also liked the tactical feature where you could change the gamestyle based on 15 minute increments and depending on your team being in the lead or not. Even the headers were good! haha.

I hope they keep improving PES 2014 through this patch and more patches if needed as I do think the fundamentals are there and very good but it's still nowhere near complete...and I'm talking on the pitch. Since Konami and Adam have been rather quiet lately I hope they're under promising and over delivering with the patch as the game has been the other way around so far.
 
That's another issue I have with the game, I've given up hitting long range shots because you can't score them unless they go in off the bar. And yeah, the COM absolutely never, ever tries a long range shot. I think I've seen the COM try a long range shot once since I bought the game on release day. This is another step back in gameplay terms. The last game where I remember the COM being any good at long range shots was PES2011.

There's a great technical game in places but there's no magic. No variation in goals.

I don't want to polemize, but when reading your posts i have the feeling that you play another game than i play. I'm not blind for the numerous shortcomings of this game, but when i read your posts you talk about things that are absolutely not true in the game i play. An example ?

Well i did score a few (not much, but that is pretty realistic) goals from long range shots, and no, i can't remember a single one going off the bar...not a single one.

It is true that the CPU never tries a longe range shot, and now that you mention that, i can't remember that in the complete histroy of PES and i might be wrong, but i don't remember this from FIFA either...

Sometimes i think people expect way too much from those football games. To me PES 2014 is excellent (despite the numerous and obvious flaws that show a complete disrespect for us as customers) because you need to play it like real football. FIFA is an excellent game and as a finished product, much, much better than PES, but you can win matches in FIFA without thinking like a football player...you can't do that in PES unless you considarably lower the difficulty settings.
IMO people expect too much from the AI. I'm far from a programmer, but this seems extremely different to me. NBA2K does it ? I'm a huge fan of that game, i consider it the best sports game around. I'm not enough of a basket expert to judge the AI of that game (to be fair, i like basket, but i haven't got a clue about it...), but basket is on a relatively small playing field, with less than half of the players that play a football match...could be completely wrong, but it seems easier to program than football...i'm sure drekkard could tell more about this...
 
To me PES always a step up with each edition. Except for 2012. That was a disgrace. The AI was bit better than 2011, but everything took few steps back. It was very end to end speedfest.

Been playing 2013, 2014 back-and-forth with FIFA 14 in between, makes me realize and appreciate how much control i have over my player and whole squad in 2014. 2013 was fun, but it's dated to the core, time to move forward.
 
Yes PES 2011 was the one i played the most in this GEN, that MLO was fantastic.

It sure had issues, like Gerd mentioned the player switching, the ruberband effect, the triple tap cross online, and the floaty shooting, but it was a complete package and a really FUN and ENTERTAINING game, and most important, it was the most well balanced game of PES this GEN.

It really was immersive.

But now if we think well, and go past this years, the problems remain basically the same:

Shooting - PES 2011 and 2014 were the worst ones
response time issues - PES 2014 PEs 2010
Ruberband effect ( catchup ) - Pes 2014 Pes 2011
Poor Online - All PES of This GEN
Poor defensive awareness and positioning - PEs 2014, 2013
Poor player switching - Almos all since 2011, but worst in 2011 and 2014
Poor Keepers - Errrrr, can we call Keepers to the man between the stick in this GEN PES games?

I surely missing some of the issues of PES 2012, but i just can´t remember them, that's the importance that PES 2012 and 2013 had for me, almost none...
 
I don´t think that people complain too much now. I used to, but after seeing AI score me, in 4 consecutive matches, with a low cross to the first post, where my defenders just watched the hole thing... Come on, its kind of hard to ignore something like that.
 
It is true that the CPU never tries a longe range shot, and now that you mention that, i can't remember that in the complete histroy of PES and i might be wrong, but i don't remember this from FIFA either...

Back in the times where we played PES 3,4,5 or 6 the AI tried long range shots for sure. I clearly remember this.

But you can't compare the old games to the new ones because they are more then 10 years old. Today with all better technologies we should have a better AI in every aspect so it doesn't matter if things where possible or not in the old games.

I mean we're talking about a long range shot attempt. Football is not imaginable without long range shots. It such an important part of the game so it should be there.

Sometimes i think people expect way too much from those football games. To me PES 2014 is excellent (despite the numerous and obvious flaws that show a complete disrespect for us as customers) because you need to play it like real football.

You're right gerd but what you have to do is just one part of the game. It would be great if the AI need to (and would) play real football too. But that means more then just trough balls and a run down the wing with a pass to the near post.

I love this game but the AI is truly the weakest part of the game because they are so limited in the way they play football.
 
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I don't want to polemize, but when reading your posts i have the feeling that you play another game than i play. I'm not blind for the numerous shortcomings of this game, but when i read your posts you talk about things that are absolutely not true in the game i play. An example ?

Well i did score a few (not much, but that is pretty realistic) goals from long range shots, and no, i can't remember a single one going off the bar...not a single one.

It is true that the CPU never tries a longe range shot, and now that you mention that, i can't remember that in the complete histroy of PES and i might be wrong, but i don't remember this from FIFA either...

Sometimes i think people expect way too much from those football games. To me PES 2014 is excellent (despite the numerous and obvious flaws that show a complete disrespect for us as customers) because you need to play it like real football. FIFA is an excellent game and as a finished product, much, much better than PES, but you can win matches in FIFA without thinking like a football player...you can't do that in PES unless you considarably lower the difficulty settings.
IMO people expect too much from the AI. I'm far from a programmer, but this seems extremely different to me. NBA2K does it ? I'm a huge fan of that game, i consider it the best sports game around. I'm not enough of a basket expert to judge the AI of that game (to be fair, i like basket, but i haven't got a clue about it...), but basket is on a relatively small playing field, with less than half of the players that play a football match...could be completely wrong, but it seems easier to program than football...i'm sure drekkard could tell more about this...

To be fair I don't think I'm expecting too much from the AI. At times it can be great. But in certain aspects i think it's worse than in the previous games. In no way can I defend the AI when COM defenders let my left-back jog the ball from the halfway line, past four players who just jog alongside me with no challenge coming in, and into the COM's six-yard box where not even their keeper bothers to come and meet my player. This is what I mean about the 'magic' bring removed from the game, the AI will provide a challenge and then randomly go AWOL which allows me to easily score, which isn't fun. If its worse than a previous game, on an older engine no less, then that's not expecting too much.

As for keepers, maybe it depends on the difficulty level. All previous PES games left you with the feeling that you can score from anywhere, even on Superstar, but here, in PES2014 on Superstar or Top Player, keepers are borderline invincible from further out than 20 yards, so much so that I've given up bothering.

But there are so many other AI issues, like the COM keeper refusing to come off his line. When theough on goal, I can score virtually every time because the keeper allows me to get so close to the goal that he can't stop me. This was the complete reverse of PES2013, where one v ones were a challenge.

All I can say is that the game must have bugs or huge ballancing issues, because 90% of all goals I score leave me feeling 'well that was a bit shit' for one reason or another, be it defenders running away from my attacker, keepers jumping out of the way of weak shots, or just staying on their goal line.

I agree, there are tons of fantastic things about the game for sure, but it all falls down when you get into the penalty box. If they can't get that right then there's pretty much nothing left as it undoes all the good work over the rest of the pitch. There's no point making a simulation of the game ventures away from that when in the act of scoring a goal, it should be the most fundamental part of a football sim.
 
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There is news about the Xbox 360 problem where players couldn't install the data pack.
Because of that people couldn't play online unless they used the malware-infested proggy Horizon.

Xbox 360 PES 2014 players! Are you having trouble getting online?

Fixes to the online functionality of Xbox 360 Version of PES 2014 coming soon

Konami Digital Entertainment BV has announced that it has found the source of the problem, which has affected the online elements of PES 2014 for Xbox 360, and anticipates it will be able to release a new patch that will resolve these issues shortly.

FCS are also working to resolve secondary problems users have experienced, including the need for a HDD unit to install the datapack, allowing users with a USB unit to now install the update and reducing the download times for all future PES 2014 data packs.

Konami sincerely apologises for the issues and the detrimental affect it has had on users’ enjoyment of PES 2014. The team is focused on finding a solution, and recommends users visit the below URL for updates.

UNITED KINGDOM
https://uk.secure.konami-europe.com/

Help Desk and Customer Support Software by Parature

Remains the question: How 'soon' is "coming soon"??
 
Yes PES 2011 was the one i played the most in this GEN, that MLO was fantastic.

It sure had issues, like Gerd mentioned the player switching, the ruberband effect, the triple tap cross online, and the floaty shooting, but it was a complete package and a really FUN and ENTERTAINING game, and most important, it was the most well balanced game of PES this GEN.

It really was immersive.

But now if we think well, and go past this years, the problems remain basically the same:

Shooting - PES 2011 and 2014 were the worst ones
response time issues - PES 2014 PEs 2010
Ruberband effect ( catchup ) - Pes 2014 Pes 2011
Poor Online - All PES of This GEN
Poor defensive awareness and positioning - PEs 2014, 2013
Poor player switching - Almos all since 2011, but worst in 2011 and 2014
Poor Keepers - Errrrr, can we call Keepers to the man between the stick in this GEN PES games?

I surely missing some of the issues of PES 2012, but i just can´t remember them, that's the importance that PES 2012 and 2013 had for me, almost none...
Good to see there's some love for 2011 still! :D.

Do you think the shooting in 2011 is worse than 2013?... I get the feeling it's more noob friendly/restrictive in 2013 as you don't have to worry so much about taking touches to set up the body shape to hit nicely with the stronger foot foot from inside the box, especially one-on-ones which are a 100% goal if you know how...

There's less variation of physics in shooting, on 2011 every well struck shot would be a rising belter and controlled shots barely swerved, but the power on them and the variation in accuracy was much better, and the effect attributes had was easily apparent... What happened to the shot technique stat? They changed the names/functions or removed some when there was no need, we all knew what the classic PES attributes did.
Also the way keepers reacted to shots was far better than 2013 and 2014.

The rubberbanding between slow and fast players is something I'm mostly okay with... It forces people to think more about what they're doing, build attacks, use feints and changes of direction to dribble rather than the really thoughtless classic football game tactic of "chip through ball to 99 pace strikers" because no football game makes these players take bad touches of the ball whilst running with it. I used to laugh at people who tried this mindless football in PES 2011, usually winning comfortably with 70% possession... In 2013, this style was rewarded as the assisted passing was ridiculously easy, worse than any recent FIFA and quick players could get on the end of those stupid passes a couple of times a game due to defenders glitching/refusing to intercept...
 
this is fucking hilarious. People are posting that WE6 was the greatest, or WE9, or PES 5, and now PES 2011. I think people these days are just spoiled because of the advances of technology in other areas of there life.
 
this is fucking hilarious. People are posting that WE6 was the greatest, or WE9, or PES 5, and now PES 2011. I think people these days are just spoiled because of the advances of technology in other areas of there life.

PES 2011 was rubbish, that's for sure.
 
To be fair I don't think I'm expecting too much from the AI. At times it can be great. But in certain aspects i think it's worse than in the previous games. In no way can I defend the AI when COM defenders let my left-back jog the ball from the halfway line, past four players who just jog alongside me with no challenge coming in, and into the COM's six-yard box where not even their keeper bothers to come and meet my player. This is what I mean about the 'magic' bring removed from the game, the AI will provide a challenge and then randomly go AWOL which allows me to easily score, which isn't fun. If its worse than a previous game, on an older engine no less, then that's not expecting too much.

As for keepers, maybe it depends on the difficulty level. All previous PES games left you with the feeling that you can score from anywhere, even on Superstar, but here, in PES2014 on Superstar or Top Player, keepers are borderline invincible from further out than 20 yards, so much so that I've given up bothering.

But there are so many other AI issues, like the COM keeper refusing to come off his line. When theough on goal, I can score virtually every time because the keeper allows me to get so close to the goal that he can't stop me. This was the complete reverse of PES2013, where one v ones were a challenge.

All I can say is that the game must have bugs or huge ballancing issues, because 90% of all goals I score leave me feeling 'well that was a bit shit' for one reason or another, be it defenders running away from my attacker, keepers jumping out of the way of weak shots, or just staying on their goal line.

I agree, there are tons of fantastic things about the game for sure, but it all falls down when you get into the penalty box. If they can't get that right then there's pretty much nothing left as it undoes all the good work over the rest of the pitch. There's no point making a simulation of the game ventures away from that when in the act of scoring a goal, it should be the most fundamental part of a football sim.

After almost a month with the game i feel the same issues, but i keep quiet and tried to enjoy it, because i can't hate this game PES inmediatly, i really gave it a chance every time i take the controller. But after reading your last 3 pages posts, i can't do deaf ears.

If Konami doesn't do a noticeable and huge patch fix on november, no football game this year again.

Hope next-gen PES can finally reborn. This one is doomed. Konami did a awful work this generation with almost all his games.
 
You'd know about "shit" posts wouldn't ya;) and furthermore this is the PES 2014 thread so why enter into an elaborate discussion about another game that most people didn't like 3 years ago;)
It's not like the discussion about PES 2014 here is brimming with life, I see no reason why there needs to be a draconian rule on solely mentioning one version of the series in this thread, especially when it's in a manner that is pointing out specific things that were better in previous versions (not just PES6 ftw!!!).

Even if you think PES 2014 is a better game, which judging from the demo I can understand - it's very impressive/realistic sometimes, there are many things that were better in previous versions, especially the online experience, which is disappointing from Konami.

If you're not going to enter a discussion then why even respond at all? Serves no purpose on a forum, that's why it was a shit post.
 
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There is news about the Xbox 360 problem where players couldn't install the data pack.
Because of that people couldn't play online unless they used the malware-infested proggy Horizon.



Remains the question: How 'soon' is "coming soon"??

Konami know about problems online in Xbox 360 :SHOCK: ? What about PS3? Online is terrible! Lags as hell! Konami :LMAO:
 
Konami know about problems online in Xbox 360 :SHOCK: ? What about PS3? Online is terrible! Lags as hell! Konami :LMAO:
I am sure they work hard to solve the problems for the PS3.
In fact, the Xbox-problems were worse because people couldn't download and install the data pack, meaning they could not play online at all. On the PS3 the problem is serious, but at least you are able to play online.
 
PES2014 is the best PES ever made, if you count the tiny section of the game where the ball is in midfield. But thats a tiny part of the game. What the older games do better than 2014 is:

- the COM AI in older games didn't frequently freak out and allow you to jog the ball into their six yard box
- keepers for both teams didn't dive out of the way of shots aimed right at them from time to time, palm shots into their own side netting or run past the ball the coming to meet an attacker through on goal.
- the ML mode had vastly more immersion and stuff to do.

Take those things out and, yep, PES2014 is superior. Just a shame like game modes, goal keeping and bugged defensive AI are pretty essential for a football game, really. In fact the first two points are more important than how realistic the play is when the ball is in midfield.

Like I said earlier, you can make the most stunningly realistic simulation of a sport ever made, but if you then make keepers and defenders who frequently freak out and don't work properly, the whole thing comes crashing down. So, to that end, 2011 and 2013 were better games.
 
I don't want to polemize, but when reading your posts i have the feeling that you play another game than i play. I'm not blind for the numerous shortcomings of this game, but when i read your posts you talk about things that are absolutely not true in the game i play. An example ?

Well i did score a few (not much, but that is pretty realistic) goals from long range shots, and no, i can't remember a single one going off the bar...not a single one.

It is true that the CPU never tries a longe range shot, and now that you mention that, i can't remember that in the complete histroy of PES and i might be wrong, but i don't remember this from FIFA either...

Sometimes i think people expect way too much from those football games. To me PES 2014 is excellent (despite the numerous and obvious flaws that show a complete disrespect for us as customers) because you need to play it like real football. FIFA is an excellent game and as a finished product, much, much better than PES, but you can win matches in FIFA without thinking like a football player...you can't do that in PES unless you considarably lower the difficulty settings.
IMO people expect too much from the AI. I'm far from a programmer, but this seems extremely different to me. NBA2K does it ? I'm a huge fan of that game, i consider it the best sports game around. I'm not enough of a basket expert to judge the AI of that game (to be fair, i like basket, but i haven't got a clue about it...), but basket is on a relatively small playing field, with less than half of the players that play a football match...could be completely wrong, but it seems easier to program than football...i'm sure drekkard could tell more about this...

None sports game uses proper AI system which could be implemented.

I know it's 22 people on field who are playing, but it's far from impossible to do something similar to F.E.A.R. AI.

That means, getting rid of scripted events or scripts altogether and giving each player individual mind.

I await day we will see it. Doubt it will happen anytime soon... :(.

And +1 to PES response. I scored few long rangers too. Hard to pull, but not impossible. Just need good player with long shot attribute :D.
 
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