PES 2014 Discussion Thread

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I finally get to download the Data Pack for 360 and now it's telling me my version of Pro Evo is out of date. Seriously?

Why is it always 1 thing or another with this game?

Is it too much to ask to be able to play the game online? I wouldn't mind if it was day 1 or day 2 hiccups, but this farce has been going on for 2 weeks now. Seriously disappointing.

End rant.
 
Could you (or anyone) please expand on the usage of the right stick? I'm still going through a learning process with the controls and would welcome any advanced tips.

Here's how I use it:
Push the right stick in the direction you want the defender to think you are going.
Push the left stick in the direction you want to go.

Pretty basic, I know, but it's a starting point.
 
Here's how I use it:
Push the right stick in the direction you want the defender to think you are going.
Push the left stick in the direction you want to go.

Pretty basic, I know, but it's a starting point.
Yes, I've done that :) . That's the bit you learn in the training session.

Pere Ubu was suggesting there's a lot more to use it for. I feel like I'm only scratching the surface so far in terms of ball control, dribbling etc.
 
Pere Ubu has suggested this above,

"Incidentally, here's a really good tip. Before you start a league, go through all the teams, including your own, in Edit Mode, and move their defensive line down to 5, or maybe 6 or 7 for a team that always plays a pretty high line (you have to change their default tactic to "Custom" in order to open up the sliders, but all the other settings will just stay as they were so you haven't actually changed their basic tactics). Suddenly - assuming you defend properly - there are one or two 1-on-1s a game, or maybe even none in a particularly tight one."

This sounds really good and Ill try it later, has anyone else tried this sort of thing?
 
I filled every chant slot and some player chant slots. Added the official live entrance music at Old Trafford, sound awesome. Crowd chant Rooney when he's on the ball :LOL:,

Which slot to you put the entrance music in? I don't recall seeing an option for that - only chant slots.
 
My mind is still boggling, by the way, not just at how amazing this game is, but at the fact that some people think it's crap. Most people, apparently, if the forums are anything to go by. It's really, really depressing.

I can totally understand someone getting extremely frustrated with the little glitches, the lack of off-the-pitch stuff and the lateness of the DLC, and protesting that in this day and age it's just not good enough - yes that's right, Sir. But people think the game's crap? How can anyone who likes or understands football honestly think that?

Yeah, my goalie sometimes chucks one in at the near post. Yeah, I'm halfway through a season with Fiorentina and my home stadium looks not a jot like the Artemio Franchi. But I'm playing the most absorbing, intricate and fundamentally satisfying football game of all time - BY MILES AND FUCKING MILES.

I'm even getting used to the loss of the old R2 button stuff, thanks to the right stick. Pretty much the whole game is now about the right stick, in the way it used to be about R2: you can do so much with it, in almost any situation. In attack, in defence. The fancy stuff; the ugly stuff.

Incidentally, here's a really good tip. Before you start a league, go through all the teams, including your own, in Edit Mode, and move their defensive line down to 5, or maybe 6 or 7 for a team that always plays a pretty high line (you have to change their default tactic to "Custom" in order to open up the sliders, but all the other settings will just stay as they were so you haven't actually changed their basic tactics). Suddenly - assuming you defend properly - there are one or two 1-on-1s a game, or maybe even none in a particularly tight one. I'm not exaggerating when I say that this transforms the gameplay. It doesn't make them sit really really deep, it just makes them play a less suicidally high line. Then later in the game, if you're winning, the cpu will often switch to one of the more attacking tactic options, and suddenly you're aware of its DF line coming right up the pitch, dangerously high... THEN you start looking to catch them out on the break with a killer through ball. Much more true to life.

I've got this on 30 minute games. Loving every minute. Every match is a story in itself. So unbelievably deep... so many individual phases, so many little moments, the game turning on a handful of incidents, ongoing personal duels (stuff like man-marking works far better than it ever used to)... it's just amazing. Without fail, at some point in the second half, usually around the hour mark (as the twisting, turning story of the game is about to enter its final phase) I find myself staring at the screen and muttering "this - is - amazing." It's almost enough to make an old ISS-head like me cry tears of happiness. Not quite, like - I'm not a complete knob. But close.

The idea that a load of moaning twats who don't actually know what football is, and just want to run up and down with Ronaldo doing fucking rainbow flicks, might force Konami into changing direction and never developing this particular game, with all its incredible potential... well, if that ever happens it really is time to give up on humanity for good. I want to go round all these forums clipping these idiots round the back of the head. "Shut up, you bloody idiots. Go and play bloody FIFA, for God's sake. Let there be a football game for adults."

Because that's what this is, and my God we've waited a while.

Spot on as always my friend!
 
Go into the League / Cup section in Edit Mode, select the league you're going to play, then go to Detailed Settings. The option should be in there. Don't forget to pick a ball for the cup as well.

Some of the licensed leagues have the official league ball for that league, which is not selectable outside that mode.

Cheers:TU:
 
Yes, I've done that :) . That's the bit you learn in the training session.

Pere Ubu was suggesting there's a lot more to use it for. I feel like I'm only scratching the surface so far in terms of ball control, dribbling etc.

That is clearly the case, but this is all I have been able to wrap my brain around so far :P
 
Which slot to you put the entrance music in? I don't recall seeing an option for that - only chant slots.

Both Pre-Match, and Player Entrance. I even have 'Glory, Glory Man Utd' playing through the Stadium Tannoy's in the Half-Time Slot.

Press R1and L1 to Toggle through the 3 different Crowd Support pages.
 
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D'Allesandro is mine and only mine....

Jeez, I need to do this write up on this game, maybe tomorrow. So much to say regards every aspect, learnt so much.

Anyway, loved this against my son earlier, Manchester Derby.

YouTube - Ãlvaro Negredo Cheeky Chappy

I filled every chant slot and some player chant slots. Added the official live entrance music at Old Trafford, sound awesome. Crowd chant Rooney when he's on the ball :LOL:,

Cheeky one from the new kid ..

Edit - switched to 720 from 1080, so much smoother, and barely noticeable slowdown. Much happier. :)

Nice goal :P

But Konami must fix keeper animation/run speed when they goes out. Using triangle it's so frustrating.
 
Yes, I've done that :) . That's the bit you learn in the training session.

Pere Ubu was suggesting there's a lot more to use it for. I feel like I'm only scratching the surface so far in terms of ball control, dribbling etc.

You are.

This is just a very small touch of the Left Stick, but enough for good dribblers to drift past players with slight shifts in body-weight.

http://youtu.be/11-qOZqh3Tk



http://youtu.be/YtkjqAGG9b0
 
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Yes, I've done that :) . That's the bit you learn in the training session.

Pere Ubu was suggesting there's a lot more to use it for. I feel like I'm only scratching the surface so far in terms of ball control, dribbling etc.

You probably already know these but you can defend using right stick by pushing it in the direction of an attacker to lean in and shoulder charge. It works really well.

Attacking-wise, if a player is leaning into you or coming in for a tackle you can push the right stick in his direction, even if he's behind you, and your player will use his arms to fend off the defender. Again, you might already know that as it's probably in the training but it's worth mentioning as they're essential bits of control.

You can also use the right stick while holding R2 and it does stuff. A favourite of mine, especially when my keeper is about to punt the ball downfield, is to hold R2 and flick the right stick in the direction he's facing, maybe once or twice (cant quite remember). He'll do a nice little animation where he taps the ball in front of him to take a mini run-up at the ball. I think this let's your body position get into a place where you can really thump the ball.
 
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Both Pre-Match, and Player Entrance. I even have 'Glory, Glory Man Utd' playing through the Stadium Tanoys at the Half-Time Slot.

Press R1and L1 to Toggle through the 3 different Crowd Support pages.

Thanks. I had no idea there was more than one page of slots. Incredible to see something actually added to the game rather than taken away - off the pitch at least.
 
Both Pre-Match, and Player Entrance. I even have 'Glory, Glory Man Utd' playing through the Stadium Tanoys at the Half-Time Slot.

Press R1and L1 to Toggle through the 3 different Crowd Support pages.
Ah, that actually sounds like an awesome feature! :CONFUSE:

PC version doesn't seem to have it though... :(
 
Yes it's broken in penalty area for headers. Also in defending corners.

Weird have no issues with defensive headers on manual shooting but 100% have the same issues when it's an attacking header. Although when I heard you can do a downward header with triangle I've tried it and my player at least try's to jump have not connected yet though
 
I find the way that this game plays to be something of a mystery to me on my PS3.

The first evening that I owned the game (release day) I installed the 1.1 patch (but not the data pack) and played a couple of exhibition games before embarking on a Champions League campaign(Professional, 1 bar passing. basic shooting and through ball). I played the opening 3 group games and the players felt 'heavy' and the pace was perfect - I really had to knock the ball around and construct moves from back to front. I absolutely loved it - it was the best night of playing PES in my life and I went to be bed that night itching to play again the next day.

The following day I installed the data pack and then continued with my Champions League group matches but the game seemed to have changed - the players were so much faster and the matches became end to end. Sometimes strange things occurred. For example if the ball went out of play then one of my players would go to fetch the ball to take a quick throw but other players would run at a ridiculous speed in an aimless direction. Also during the match certain non-controlled players would run at such pace that the animation looked like I was watching a game with my finger on fast-forward. It looked totally unrealistic.

Since then I have uninstalled the data pack, reinstalled it, installed the game to the hard drive, uninstalled it from the hard drive etc etc but the game is now just a complete lottery on what type of gameplay you get. I have not experienced that first night gameplay again. The whole 'weight' of the players seems like a distant memory and the whole game just seems to have screwed up with super speedy animations kicking in at random times.

I have tried to use the same teams, same stadium, same time of day etc but I just can't get the game back to how it was that first night.

I notice across the web that people seem to love the game on XBox but I just wonder how many are enjoying it on PS3? Is the PS3 version buggier in some way that could be causing these random events. I am totally baffled how a game that I loved so much has managed to turn into a game that I am now beginning to dislike.

I totally agree that the game play is a lottery.

I loved the game then installed the patch and an option file and the game became very slow and unresponsive. I even had it up to +2, which would have seemed ludicrous before. I then installed a different option file and the game seemed way too fast on 0.

I then started playing only single champions league games and posted about the game play was much better in that mode. Then I tried a day time game and somehow the game play from the champions league was in all the other modes and I was in love with the game, how players moved, their weight, the intelligence needed to open defences everything was way better than anything I had played before.

Then I realised I wasn’t playing in the highest resolution and put it up to 1080p and suddenly the game felt like a mixture between last years and this years and far less responsive with players seemed rigid and even looked like they were restricted as some animations weren’t there.

I went back to 1080i and the game improved a bit, but didn’t hit the heights it had hit before. I will experiment tonight with the resolution, but I live in hope that the near perfect game play I had a few days ago comes back.

I am terrified of adding the updated GTM option file when it comes out.

With this in mind you can totally understand how some people think this is the greatest football game ever made and others find it infuriating. This is most likely because everyone is playing a different random version of the game dependant on many factors. I have seen this in previous years after install option files or making a change or the game play suddenly seeming to improve, but this year as the new engine and game play is being so discussed I think many more people are realising it.
 
Is it not possible to edit it into the PC vervsion ? I thought anything was possible ?

Anyway, I've captured it for you.....

YouTube - Man Utd Official Intro Music
It's probably possible to insert it via some tools, but just compare the amount of work that's needed to what you can do on your console:

Find team slot number, find which number corresponds to which sound in-game, convert your audio files to the game files format (need a tool for that), import the files into the game (tool needed again).

They could've just implemented the feature in the PC version as well...

Anyway, thanks for the video, it looks ace. :)
 
I totally agree that the game play is a lottery.

I loved the game then installed the patch and an option file and the game became very slow and unresponsive. I even had it up to +2, which would have seemed ludicrous before. I then installed a different option file and the game seemed way too fast on 0.

I then started playing only single champions league games and posted about the game play was much better in that mode. Then I tried a day time game and somehow the game play from the champions league was in all the other modes and I was in love with the game, how players moved, their weight, the intelligence needed to open defences everything was way better than anything I had played before.

Then I realised I wasn’t playing in the highest resolution and put it up to 1080p and suddenly the game felt like a mixture between last years and this years and far less responsive with players seemed rigid and even looked like they were restricted as some animations weren’t there.

I went back to 1080i and the game improved a bit, but didn’t hit the heights it had hit before. I will experiment tonight with the resolution, but I live in hope that the near perfect game play I had a few days ago comes back.

I am terrified of adding the updated GTM option file when it comes out.

With this in mind you can totally understand how some people think this is the greatest football game ever made and others find it infuriating. This is most likely because everyone is playing a different random version of the game dependant on many factors. I have seen this in previous years after install option files or making a change or the game play suddenly seeming to improve, but this year as the new engine and game play is being so discussed I think many more people are realising it.

I agree with you 100% I stated a while ago in previous posts that installing wenb option file cause the game to slow down become unresponsive animations don't move right but when I reverted back it all plays great again
 
Could you (or anyone) please expand on the usage of the right stick? I'm still going through a learning process with the controls and would welcome any advanced tips.

Simply put, the right stick represents the weight of the player you're controlling, while the left stick represents their actual movement through space.

So if you run around with the left stick and don't touch the right, the player will just stay upright - but when you start adding movement on the right stick you get the upper body feints and so on, with the weight shifting in the direction you press on the right stick, and the eventual movement coming from the left stick. That's the obvious, basic stuff, but it goes a lot further than that.

Defending: You can use the right stick to lean in on another player when defending, e.g. muscling them off the ball, or leaning on a winger near the touchline to force him to run the ball out of play. You can use it when there's two of you in a foot race - if you think the other guy will outpace you, you can lean right into him as you go and force him away from the path of the ball (while holding square, so another defender will come in and clear up). You can use it to tackle when a foot-in tackle is not possible, by jabbing it quickly in the direction of the ball carrier, so your defender makes a sudden lurch into his path and often knocks the ball away (can concede a foul this way, though). You can use it in mid-air to stop a striker getting up for a header, e.g. if you're controlling a smaller defender stuck against a 6-foot target man as a cross comes in, you can't outjump them but you can sometimes unbalance them as they try to head it. When you're controlling a big defender - or a big centre forward or a midfield beast - the right stick is how you throw your weight around. That's what I mean by "the ugly stuff". It's the key to mastering the new physicality in PES2014.

Dribbling: Obviously the right stick is the trick stick, used in combination with the left (and R2) to pull off all the fancy stunts, but there's more to it than that. You can do all kinds of crazy shit with it - try it out on the training pitch. One of my favourite things is when you're running full pelt with a defender shoulder-to-shoulder: let go of the left stick and push the right stick in the opposite direction, and he'll do a sudden stop and turn, hopefully leaving the defender sprinting off into the middle of nowhere.

General control: You can use the right stick to trap the ball as it comes down, or to bamboozle defenders generally. When the ball is dropping towards you, flick the stick to trap it in different directions. Pushing the right stick in when you're in control of the ball flicks it up in the air, and you can also use this push-in technique (in conjunction with moving the left stick) when the ball is coming down to juggle it past defenders in a rather flashy way. Even on the ground: when you receive a pass, you can give the right stick a quick push in as you turn, to flip the ball around your marker as you sprint away.

There's more I haven't even thought of, as well - it's all very intuitive. It's the key to taking this game to the next level, as R2 was for the last few games.
 
I totally agree that the game play is a lottery.

I loved the game then installed the patch and an option file and the game became very slow and unresponsive. I even had it up to +2, which would have seemed ludicrous before. I then installed a different option file and the game seemed way too fast on 0.

I then started playing only single champions league games and posted about the game play was much better in that mode. Then I tried a day time game and somehow the game play from the champions league was in all the other modes and I was in love with the game, how players moved, their weight, the intelligence needed to open defences everything was way better than anything I had played before.

Then I realised I wasn’t playing in the highest resolution and put it up to 1080p and suddenly the game felt like a mixture between last years and this years and far less responsive with players seemed rigid and even looked like they were restricted as some animations weren’t there.

I went back to 1080i and the game improved a bit, but didn’t hit the heights it had hit before. I will experiment tonight with the resolution, but I live in hope that the near perfect game play I had a few days ago comes back.

I am terrified of adding the updated GTM option file when it comes out.

With this in mind you can totally understand how some people think this is the greatest football game ever made and others find it infuriating. This is most likely because everyone is playing a different random version of the game dependant on many factors. I have seen this in previous years after install option files or making a change or the game play suddenly seeming to improve, but this year as the new engine and game play is being so discussed I think many more people are realising it.

I assume these strange happenings were on PS3?

If so then thank goodness someone else has noticed the random nature of the game. I thought that I was going mad. For the record last night I played Champions League on Professional, 1 bar pass assist, 0 game speed with match length of 20 minutes. The game was excellent again - none of the ridiculous sprinting, a satisfying weight to the players but still responsive enough to play some good measured football. I have yet to install an option file - to be honest I am scared to even eject the disc for fear of screwing it up again!
 
Simply put, the right stick represents the weight of the player you're controlling, while the left stick represents their actual movement through space.

So if you run around with the left stick and don't touch the right, the player will just stay upright - but when you start adding movement on the right stick you get the upper body feints and so on, with the weight shifting in the direction you press on the right stick, and the eventual movement coming from the left stick. That's the obvious, basic stuff, but it goes a lot further than that.

Defending: You can use the right stick to lean in on another player when defending, e.g. muscling them off the ball, or leaning on a winger near the touchline to force him to run the ball out of play. You can use it when there's two of you in a foot race - if you think the other guy will outpace you, you can lean right into him as you go and force him away from the path of the ball (while holding square, so another defender will come in and clear up). You can use it to tackle when a foot-in tackle is not possible, by jabbing it quickly in the direction of the ball carrier, so your defender makes a sudden lurch into his path and often knocks the ball away (can concede a foul this way, though). You can use it in mid-air to stop a striker getting up for a header, e.g. if you're controlling a smaller defender stuck against a 6-foot target man as a cross comes in, you can't outjump them but you can sometimes unbalance them as they try to head it. When you're controlling a big defender - or a big centre forward or a midfield beast - the right stick is how you throw your weight around. That's what I mean by "the ugly stuff". It's the key to mastering the new physicality in PES2014.

Dribbling: Obviously the right stick is the trick stick, used in combination with the left (and R2) to pull off all the fancy stunts, but there's more to it than that. You can do all kinds of crazy shit with it - try it out on the training pitch. One of my favourite things is when you're running full pelt with a defender shoulder-to-shoulder: let go of the left stick and push the right stick in the opposite direction, and he'll do a sudden stop and turn, hopefully leaving the defender sprinting off into the middle of nowhere.

General control: You can use the right stick to trap the ball as it comes down, or to bamboozle defenders generally. When the ball is dropping towards you, flick the stick to trap it in different directions. Pushing the right stick in when you're in control of the ball flicks it up in the air, and you can also use this push-in technique (in conjunction with moving the left stick) when the ball is coming down to juggle it past defenders in a rather flashy way. Even on the ground: when you receive a pass, you can give the right stick a quick push in as you turn, to flip the ball around your marker as you sprint away.

There's more I haven't even thought of, as well - it's all very intuitive. It's the key to taking this game to the next level, as R2 was for the last few games.

I know that post was for Nerf but thanks anyway, I'll get more practice with it as you seem to use it for far more than I do. I use it for some of the things you mentioned but never thought of using it when jumping for headers or for trapping the ball in different directions. So cheers for that.
 
Simply put, the right stick represents the weight of the player you're controlling, while the left stick represents their actual movement through space.

So if you run around with the left stick and don't touch the right, the player will just stay upright - but when you start adding movement on the right stick you get the upper body feints and so on, with the weight shifting in the direction you press on the right stick, and the eventual movement coming from the left stick. That's the obvious, basic stuff, but it goes a lot further than that.

Defending: You can use the right stick to lean in on another player when defending, e.g. muscling them off the ball, or leaning on a winger near the touchline to force him to run the ball out of play. You can use it when there's two of you in a foot race - if you think the other guy will outpace you, you can lean right into him as you go and force him away from the path of the ball (while holding square, so another defender will come in and clear up). You can use it to tackle when a foot-in tackle is not possible, by jabbing it quickly in the direction of the ball carrier, so your defender makes a sudden lurch into his path and often knocks the ball away (can concede a foul this way, though). You can use it in mid-air to stop a striker getting up for a header, e.g. if you're controlling a smaller defender stuck against a 6-foot target man as a cross comes in, you can't outjump them but you can sometimes unbalance them as they try to head it. When you're controlling a big defender - or a big centre forward or a midfield beast - the right stick is how you throw your weight around. That's what I mean by "the ugly stuff". It's the key to mastering the new physicality in PES2014.

Dribbling: Obviously the right stick is the trick stick, used in combination with the left (and R2) to pull off all the fancy stunts, but there's more to it than that. You can do all kinds of crazy shit with it - try it out on the training pitch. One of my favourite things is when you're running full pelt with a defender shoulder-to-shoulder: let go of the left stick and push the right stick in the opposite direction, and he'll do a sudden stop and turn, hopefully leaving the defender sprinting off into the middle of nowhere.

General control: You can use the right stick to trap the ball as it comes down, or to bamboozle defenders generally. When the ball is dropping towards you, flick the stick to trap it in different directions. Pushing the right stick in when you're in control of the ball flicks it up in the air, and you can also use this push-in technique (in conjunction with moving the left stick) when the ball is coming down to juggle it past defenders in a rather flashy way. Even on the ground: when you receive a pass, you can give the right stick a quick push in as you turn, to flip the ball around your marker as you sprint away.

There's more I haven't even thought of, as well - it's all very intuitive. It's the key to taking this game to the next level, as R2 was for the last few games.


Out of all the PES forums I visit I find this one to be the most mature in terms of constructive views and opinions about the game... too bad many still don't try to learn how to play this game the right way.
 
Simply put, the right stick represents the weight of the player you're controlling, while the left stick represents their actual movement through space.

So if you run around with the left stick and don't touch the right, the player will just stay upright - but when you start adding movement on the right stick you get the upper body feints and so on, with the weight shifting in the direction you press on the right stick, and the eventual movement coming from the left stick. That's the obvious, basic stuff, but it goes a lot further than that.

Defending: You can use the right stick to lean in on another player when defending, e.g. muscling them off the ball, or leaning on a winger near the touchline to force him to run the ball out of play. You can use it when there's two of you in a foot race - if you think the other guy will outpace you, you can lean right into him as you go and force him away from the path of the ball (while holding square, so another defender will come in and clear up). You can use it to tackle when a foot-in tackle is not possible, by jabbing it quickly in the direction of the ball carrier, so your defender makes a sudden lurch into his path and often knocks the ball away (can concede a foul this way, though). You can use it in mid-air to stop a striker getting up for a header, e.g. if you're controlling a smaller defender stuck against a 6-foot target man as a cross comes in, you can't outjump them but you can sometimes unbalance them as they try to head it. When you're controlling a big defender - or a big centre forward or a midfield beast - the right stick is how you throw your weight around. That's what I mean by "the ugly stuff". It's the key to mastering the new physicality in PES2014.

Dribbling: Obviously the right stick is the trick stick, used in combination with the left (and R2) to pull off all the fancy stunts, but there's more to it than that. You can do all kinds of crazy shit with it - try it out on the training pitch. One of my favourite things is when you're running full pelt with a defender shoulder-to-shoulder: let go of the left stick and push the right stick in the opposite direction, and he'll do a sudden stop and turn, hopefully leaving the defender sprinting off into the middle of nowhere.

General control: You can use the right stick to trap the ball as it comes down, or to bamboozle defenders generally. When the ball is dropping towards you, flick the stick to trap it in different directions. Pushing the right stick in when you're in control of the ball flicks it up in the air, and you can also use this push-in technique (in conjunction with moving the left stick) when the ball is coming down to juggle it past defenders in a rather flashy way. Even on the ground: when you receive a pass, you can give the right stick a quick push in as you turn, to flip the ball around your marker as you sprint away.

There's more I haven't even thought of, as well - it's all very intuitive. It's the key to taking this game to the next level, as R2 was for the last few games.
Very good description thank you
 
Yesterday evening I returned from a 3-week-vacation-trip and today I bought PES 2014 (xbox360-version), installed it and played my first 25-min-worldcup-match against Denmark on top-player, with speed on -1 and everything as manual as possible (ie. zero-bar, manual shooting...).

I skipped the demos, so this was all new to me, and I'm glad I skipped the demos, would be very limiting to have only 5 min-exhibition-matches.

While I was on vacation I read some of the mixed-reactions to PES 2014 here (through my smartphone) and I was a bit worried regarding framerate and input-lag.

But thankfully it's no issue at all for me on xbox360. No inputlag, no framerate-reduction in the last third of the pitch, all smooth and working as it should. Only framerate-issue I saw was when I rotated the camera in replay and the audience came into the picture.

It was just one competition match with 25 min, but I already could feel that there is a lot of depth to be discovered. It felt awesome to me, thanks to the new animation/physics-engine, the whole game feels more alive than ever. It feels similar to the way I feel on the pitch when playing football in reallife, it feels nearly real.:APPLAUD:

Even the AI is now way better in anticipating passing-routes and closing you down, so that as well brings the realism-feeling to a new level.

During the last stretches of the match, my players got tired and their passing-successrates took a dip, which is a nice and realistic touch. I only wished the stamina-fatigue-system to be realtime and individual for every player, but I guess we have to wait again for that one.

Repeatedly pressing the run-button made my player run faster and the ball got pushed ahead, feels intuitive and great.

Denmark had 45% possession and won 0:2 against me, but I wasn't really concentrated, as I was awed by the new controls and animations and possibilities. Regarding the CPU-AI, as I said it's imho now way better at midfield-play, blocking, intercepting, closing down.. compared to PES 2013. But I'm not yet convinced at the AI's ability to actually create opportunities, it felt a bit tame.

But hey this was the first match and it was only Denmark. It's still too early to judge.

As you can see I'm pretty excited regarding the game. It feels imho very organic, alive and deep.

Will report back once I have many more matches under the belt.

I also downloaded the demo for Fifa 14 and played a few matches. It felt like fifa 13 with a little bit more inertia and a little bit more variety in shooting.

It's a good footballgame, but I felt much more captivated by PES 2014.

The one thing it definitely got better than PES 2014 though are the physics of the goal-net.

P.S.: I also really liked to be greeted with that italian opera at the start of the game in PES 2014. Nice soundtrack-choice.
 
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