kgx2thez
League 2
- 11 June 2010
this game can really look beautiful
YouTube - PES 2014 - Goals, Skills & Highlights Compilation [HD]
Just beautiful
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this game can really look beautiful
YouTube - PES 2014 - Goals, Skills & Highlights Compilation [HD]
I've been trying to play it for what it is, and trying to get along with the problems, and I agree that when in the middle of the park the game is fantastic fun - but it all comes crashing down when the keepers ruin the game. Fair play if it doesn't bother people, but it ruins the game for me. I've lost count of so many instances where my keeper runs past the ball, doesn't react and lets it bounce into the net when it's right next to him, actively dives out of the way of the ball and, most commonly, palms shots at his near post into his own net. Over and over. The fact that the rest of the game is so great makes it worse in many respects.
I've only had the game for a few weeks and the number of keeper howlers I've seen just isn't good enough. You can have the best, most realistic football game ever created, but if your keeper frequently dives out of the way of the ball then it renders the rest of the game a moot point.
It's fundamental for a football game to have keepers who's AI doesn't behave erratically on a regular basis. How it's managed to get worse compared to last year's game I don't know, I seem to have been one of the few who didn't really mind keepers in the past. What I didn't expect was for them to be such an issue on a new engine, especially after all the criticism they've had in the past.
Classy goals, especially the second one - such a great build up.
I recommend you to try out manual goalkeeper when coming close to your goal. It solved my goalkeeper problems and most of all it's great fun. And the best of all you can use it also online this year.
After started using it no stupid goalkeeper error so far.
I started an ML as Ajax about five games in. In Squad List, player stats show Teamwork, and all my players are at 99. But when I go into Next Game and then Game Plan before Kickoff, and select a player to check his stats or change his position, there is no Teamwork stat available. All the other stats are there, I guess. During a game, in Game Plan, when you check the players stats, do you see a Teamwork stat? I would love for someone to tell me that I am wrong. I would rather be blind and wrong about this. I always loved the Teamwork stat in ML.
I noticed something very similar in the Edit mode. Where it lists players stats on their main page, there is a stat for Work Rate. If you select the players ability to edit the stats, Work Rate is not listed.
I went in looking for Teamwork and couldn't see that stat anywhere in the edit mode. I wondered if work rate was the same thing.
In previous versions teamwork was a very important stat as upping it made the computer controlled team pass the ball about much more and icreased their AI.
Keepers stop nearly all the shots they should and scorelines are in proportion with the real world. I've seen them make incredible saves and I've seen them make mistakes, just like real football. What's slightly frustrating is their lack of response when activated by the user. Hopefully Konami will improve that. Otherwise, keepers are fine.
Here's just a tiny selection of keepers from the games I've been playing. Do you reckon these are samples of reasonable goalkeeping? I wouldn't ask if they were isolated incidents in hundreds and hundreds of games, but this stuff happens once every five or six matches. Sometimes less.
Anyone who is on the PS3 that isn't as impressed as others about the game should try playing at 1080i.
It was complete fluke that my ps3 is set to that as I had, had it on an older tv upstairs. Putting it up to 1080p makes the players less responsive and rigid and I am sure even shows less animations. I have gone back to 1080i and there is far less stuttering and smoother game play
Anyone who is on the PS3 that isn't as impressed as others about the game should try playing at 1080i.
It was complete fluke that my ps3 is set to that as I had, had it on an older tv upstairs. Putting it up to 1080p makes the players less responsive and rigid and I am sure even shows less animations. I have gone back to 1080i and there is far less stuttering and smoother game play
Game is great for me on 720p but just out of curiosity how do you get the TV to go to 1080. If I deselect 720p and select 1080 on my PS3 it automatically goes to 480p
while playing ML now ,just had one of the awful goal keeper bugs that could be found in a footy game
goal keeper "ball throught the chest" bug
www.youtube.com/watch?v=Mw9Ef_erGt4
I tried a game on superstar in my Master League to test if it's better with he heart. Nope. I'm not touching superstar again until after the patch now. Its not good, far too end to end, too much pressure with so many gaps available.
Keepers seem worse on this level also.
Top player or Professional is the way to go.
Game is great for me on 720p but just out of curiosity how do you get the TV to go to 1080. If I deselect 720p and select 1080 on my PS3 it automatically goes to 480p
What about 720p, as has already been mentioned? Funnily enough, the i signifies 'interlaced' video, and sport on TV (SKY HD, for example) is interlaced too. It makes the video appear smoother.
Are you using any gameplay tool or just the raw game? I can´t decide wich one is best. I loved the removed catch up bug from nesa, but overall game seemed easier and some weird bugs here and there. Shots were also great in this version, better then original one. On the other hand, original EXE seems more bug free. Damn...
I'm using the original gameplay. Way, way, way too early to get into gameplay editing. Another patch will come so they will have to start from 0 and we need to all get to know the game inside out.
If you patch too early you just end up creating more issues. This 1.01 version isn't worth patching at all, I'd rather get to know the game first. If I was to use a patch it would probably be in February or March after 6 months of so and after some stable patches so we know what we are handling.
I used to do gameplay editing way back with the old gen crap FIFA's I did FIFA 07 the most, that game was ridiculously easy, but we all took time to get to know the game inside out before editing it and the patches we made didn't make anything worse it only enhanced the game. There where a number of us who edited it since everyone could do it.
Some people are playing 10-15 games then editing it, no, we need to play hundreds of matches and play all different modes, different teams try all the different tactics and variables to fully understand what is wrong, what is ok, what needs a tweak.
I've been on professional playing 15 minute games as standard.
I'm using the original gameplay. Way, way, way too early to get into gameplay editing. Another patch will come so they will have to start from 0 and we need to all get to know the game inside out.
If you patch too early you just end up creating more issues. This 1.01 version isn't worth patching at all, I'd rather get to know the game first. If I was to use a patch it would probably be in February or March after 6 months of so and after some stable patches so we know what we are handling.
I used to do gameplay editing way back with the old gen crap FIFA's I did FIFA 07 the most, that game was ridiculously easy, but we all took time to get to know the game inside out before editing it and the patches we made didn't make anything worse it only enhanced the game. There where a number of us who edited it since everyone could do it.
Some people are playing 10-15 games then editing it, no, we need to play hundreds of matches and play all different modes, different teams try all the different tactics and variables to fully understand what is wrong, what is ok, what needs a tweak.
I've been on professional playing 15 minute games as standard.
Question. Where people experiencing slowdown on the team management screen when moving with the analogue stick? Gone on it today and its silky smooth. Like really, really smooth.