Last night, after the constant nagging in my own mind with regards the Semi-Assisted v's Assisted Cursor change debate, I finally found closure. Semi-Assisted is by far the superior method. I think my intitial problems stemmed from the fact I enjoyed utilising the new R2 + X jockey/contain feature, and the Assisted Cursor change, put me right in the thick of it everytime. But after some serious play-testing last night with the Semi-Assisted system, I'm satisfied that is the system that offers the more advanced control and is the more technically astute.
It's strange really, because this debate has plagued me since Day 1, yet the answer to the question is one I've been answering throughout the whole of last year with PES 11. I learnt to defend off the ball, and although the through-balls are not as deadly as PES 11, it's the whole philosophy I had been criminally missing. After using the Semi-Auto system last night, I found it alot easier to divert my oppostion down the proberbial 'blind-alley'. Covering the channnels again, and cutting off the options, whilst at the same time, as people have mentioned, putting my trust in my team-mates. I could still go to the R2+X jockey/contain/block as a last resort, and my performances and defending skills improved ten-fold as a consequence. Forcing the CPU to make the mistake rather than trying to force it, worked so much better. Hindsight truly is a beautiful thing.
Another feature I finally got around to trying last night was the new Preset Tactics system. I've played pretty much exclusively with a 4-3-1-2 system, which is pretty much an exaggerated 4-4-2 diamond formation. I've gone with the Possession Game strategy with a tweaked Player Support to 10. It's worked very well for me, and suited my own style of play. I'd never tried the Preset Tactics 1-4, mainly because I couldnt find which button it was to change them. For me, it's Select and Circle. It's skips through from 1-4 with each press.
Anyway, before the match I set my Preset 1 to my standard formation, Possession Game, 4-3-1-2. For my Preset 2, I set that to a 'Kitchen Sink' formation- 3-1-3-3 and All-Out Attack. I also switched the players around accordingly to match and suit their new roles. I figured that would be a very differing alternate to go balls out if required. The scores were level at 0-0 with 10 minutes to play, I then conceded a corner. From the headed clearance, I quickly switched to Preset 2 on the fly. Jeez, what a change. As I broke on the counter, my players moved into their new instructed positions, I could see them before my eyes. It felt even more rewarding seeing the Manager graphic seemingly instructing the team to get forward. I held up play slightly on the half-way line in order from my players to get forward into their new positions. As I entered the CPU's half, the options I had on were more than plentiful, with 5-6 players offering their services, completely out-numbering the CPU. A couple of simple passes and I was in on goal and scored. Superb. I then flicked straight back to Preset 1. The system worked incredibly well, I was literally gobsmacked at how they responded. It was totally different to just jacking up the Attack Level with R1, this was a preconceived formation, with the players adopting roles previously allocated to them in the dressing room. This has never been possible before, we have never had the option to preset more than one formation with players in relevant roles and have them switch on the fly. Absolutely superb. This game just gets deeper, and deeper, and deeper.