True, but the animation side of it is probably the hardest aspect to achieve whilst ensuring it adheres to the fundamental technical variables on show. The plethora of twists and turns of the body combined with the varying first-touch requirements means the animation set for each relevant scenario is extremely vast. That's why, for the most part, I'm just happy to have the technical theories in place, even if the animations struggle to match them. The theories of technique are spot on in PES, it's the exection of the visuals that can let it down. I can forgive the animations though, because the theories are so incredibly sound.
It's not one animation fits all like Fifa, that's why it's so much harder to achieve, and that's before we start talking about the gulf in available technologies between the two developers.
Edit - On a different note, I like to read the Fifa thread because I like to hear EA's ideas. They, more often than not, dont execute their idea's as well as they should, but they still come up with some decent stuff. It then got me thinking about this Flair Passing, and the fact, to an extent, it is already apparent in PES 2011. It's very subtle in PES 2011, as it should be, and stat-relevant. But it is there. I've seen some lovely first-time heel flicked volley passes, and also the drag-back heel pass. Both of these are prevelant when passing with players with a high Technique stat. I'd like Konami to produce more animations for this type of pass, but also keep it automatic like it is at present. I love the way these happen during random moments, it's classic PES, those moments where it happens and you have to replay the move to see exactly what just transpired as your mouth is still picking itself up off the floor. Class.