Hi everyone, my first post here. waiting for my full retail. bout PES 2011 demo based (will use PES 2010 and FIFA 2011 (full) a bit as comparison/ PC version.. bit late but my impression for what caught my attention:
+ "Feel at shooting" outside the box, or rebound ball with my midfielder, need the right timing, has impressed me so far feel rewarding. that "BAM" when hammering the ball is back again.
+ Dribbling, i never expect this "change/improvement" in PES 2011 really. close control with better dribble feels much2 A LOT better than previous version (almost non existent in 2010). Thx God with the new coding i believe. For my playing style. Dribbling represented much Better than in FIFA 2011 PC (but see my -)
+ i am awkward with the passing though at the first. After 1 week play. Happy day. Lob through pass is much proper as opposite PES 2010. 360/Manual passing function is quite vast. Nice addition
+ No more "weird & slow 90 deg turn"

so far for less skilled player as in 2010 if you know what i mean..
+ In graphic department, not the best graphic-wise game out there. But this konami, is good at Art to some extent. How they blend (faces, kits, pitch, stadium, supporter) it with overall visual presentation is immense. Color looks vivid, it feels more alive than PES 2010. Did i say the lighting is nicer, waiting for dusk/afternoon game in PES 2011.
+ The individuality in terms of players positioning for run is good for me as the time i learn how actually they behave. as the time goes on. No, its not FIFA's R1 or L1 style (forgot).. but o prefer PES logic at the end. Fifa style is not bad. just not my taste
Okay the minus
- The animation transitioning/blending is not improved greatly. Okay one time i used Villa to hammer bounce ball, he slowed down from running, preparing to take the shot. Then BAM. Animation blending is proper, but why it seems quite hard for Konami to copy this to other animation especially dribbling is out of my head.
- Freekick (far box), especially throw in. Most player stands still too much. although in some cases players preparing for spaces is looking find (e.g near box) Fifa throw in system is better.
- Although more animation is added, i still need more varied. passing style, player physic, Especially keeper animation btw the keeper ai itself is good enough compared to you know
+/- Jog bug/Green Zone bugs whatever ppl call it. I thought its normal to see that situation if only it is not always

so far i guess the problem lied in RB/LB ai coding or jockeying coding for cpu ai. I see konami's "idea" there, but they might not happy with it i believe. It may not work as they want it.
+/- Harder to sprint pass defender. lol easier and harder to run past defender in terms of players speed shoud be there.the right balance is what Konami need.
The + things has won me over the minus or +/- that i see/feel. So much fun to enjoy the game rather than keeps thinking about the -
Next year i hope 85% of my - and +/- gets attention. For now cant wait for the full game.
Wait.. hope to see goalnet editor next year
