I was trying to focus on the cross and the indirect free kick. In all fairness, I can concede that it was a bug, but I can also concede that the French player pressed the triangle button for the keeper to come out.
Oh, for f's sake, come on now, you can really do better than that... What's next? The grass doesn't budge when it's stepped on?
From 0:08 in that video - and there are better examples:
(these frames are read
1 2
3 4
5 6
7 8
)
The camera is always focusing on the ball, could it not be an optical illusion?
I picked the first dribble in FIFA09's first video in FSB (the last two he's turned but I didn't notice at the time, 'cause I could spot no contact).
Sadly I'm no artist, so the presentation is lacking, but come on guys, give me a break. So the FIFA dribble is longer - like the one in PES where you use R1+R2 or double-tap the forward arrow. Thus, it is stronger, therefore the ball has more inertia to it.
But never in anyone's sane dreams would someone say that the ball in the PES videos drops dead at the players feet.
Can your eyes not follow the grass stripes??? Seriously???
Next thing I'm going to listen to is someone saying that real-life car wheels are badly animated because they turn backwards when the car is over 100km/h.
Oh, and Rob92: you want to see the ball bounce on a real-sized video? Look at the Seabass interview posted a couple of pages ago in HD. There's plenty of balls bouncing there on normal passes as well. Hope I made your day.
Granted, not all passes bounce the same - namely the through balls, which have a forward spin applied to them. And I wouldn't expect the ball to bounce much on a well kept grass - a ball is heavy, the grass is not that short, I would assume that there would need to be some great bumps somewhere for the ball to bounce off on passes that don't lift the ball by themselves. But that's just me, from memory.
When the pass is strong enough to lift the ball, or the foot hits the ball in an angle where it lifts the ball a bit, the ball will bounce.
I'm sorry I'm a bit over the edge, but these arguments aren't worth the effort of being up this late on a work day trying to get frame by frame comparisons of a ball during a dribble, or looking at an HD video to see a ball bounce.
I'm off to bed, I really need to rest.
Best regards to all, no matter which way do you see the ball in your video animation...
Paulo Tavares