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Just had a look through the reviews on Reddit. Looks like less distance goals but equally high scorelines (the first video of post-patch gameplay I found was 3-3, but that was a FUT game).Download is 1.07GB on PC.
I won't know what it plays like though till later tonight.
Is there a patch for PS4 or just PC?
Is there a patch for PS4 or just PC?
...PC update released today including gameplay tweaks. It isn't available for console yet, but it'll be in certification for release within the next couple of weeks.
try my camera settings too, as a hardcore pes player you’ll find it easier
Control-wise - in 17 I had to use assisted passing, but in 18 I'm in love with semi-passing (and shooting) now after an awkward few days trying to adjust. Do you know what I love? The new trainer settings! (Has anyone else mentioned them yet?)
Hehe. Oh yes!(I'm NOT a regular semi/manual player, but the trainer arrow helps me a lot).
(I want to reduce acceleration too but it introduces some weird "ew don't make me touch the ball" animations, so I'm still messing with it.)
If there were sliders to reduce the AI's perfect first-time passing on occasion (pass error/pass speed/first touch error doesn't really help), and the AI was a little more inclined to pass the ball around (which, annoyingly, seemed pretty perfect in FIFA 17 IMO), I'd have very little to grumble about.
The next patch fixes this, apparently (due in the next couple of weeks).Only thing that bothers me is colour of the players on the radar, is there something to do to change the colours acorsing to the team you play???
When i played FIFA 18 at first i was impressed by the new animations and the sense o inertia.
But something was holding me back from liking it. There was something wrong with the animations and the game still got this "fifa-ish" feeling. Today i discovered something.
The animations system of FIFA 18, and every FIFA from FIFA 13 (seperate and free ball physics) works like this:
-Legs of player model are snapping to the ball, at a predetermined time, no matter the body posture or where the ball is.
-Many times this "leg movement" is lightning fast and awkward in order to make the recorded input happen on the pitch.
For example, when player controls the ball, when player passes, when player turns.
This year this thing is much more obvious from any other year due to the "overall smoothness" that highlight this clunkiness.
I will provide a montage of incidents, from JUST ONE match. Have a sneak peek.
This is FIFA mechanics for years, and will be for many years. Till then FIFA will feel as FIFA, and therefore, clunky, unnatural, plastic and nowhere near the real sport.
Its a fancy, noisy game, well polished, but with really wrong approach of the real sport.
unsung fut hero said:Hell no. If you want realistic gameplay go play offline or normal seasons where u play with "normal teams". FUT has nothing to do with realistic since you make your own team to be competetive with.
I just tried your settings along with fully assisted and on prof and it played quite well. Thanks
I'm quite surprised how many passes and shots I had that went astray. It makes me realise how much practise I need. I was playing as Middlesbrough in a pre season cup and lost 1-2.
A couple of things though that I find annoying but can live with... I really don't like the corner system. I would prefer if I could change the camera angle the same that we can for free kicks. Do the tactics at corners actually work? I select "crowd the GK" and everyone stands about the penalty spot chatting.
Also sometimes when I pass the ball, the receiving player just stands there waiting for it to come to him. Is there anyway for me to take full control and allow me to move him towards the ball?
And finally, the cutscenes. I'm not a lover of bells and thrills and a few times I've had a good shot but instead of showing the replay the camera will show a cutscene.
Other than that I'm quite impressed so far
Yes, great point. I keep seeing this too.Also sometimes when I pass the ball, the receiving player just stands there waiting for it to come to him. Is there anyway for me to take full control and allow me to move him towards the ball?
Difficulty (on 8 minute halves), I'm constantly back and forth. But, I made some discoveries last night, playing the same career mode games (as Bolton, against Leeds and then Cardiff) about 5 times each.
Considering the fact that statistically, one in a hundred corners lead to a goal, I'd say FIFA is way more realistic in this aspect than Pes, where you tend to score every second corner or so. I think I've scored from maybe one or two corners so far, from probably having taken around 60 of them - sounds about right to me, if you compare with how it is in real football. In pes 2018, i scored every other corner more or less on top player difficulty. Not very realistic.
Yes, great point. I keep seeing this too.
There's an option in controller settings called something like "auto switching move assistance", where you can specify whether you want the AI to continue in the direction they were running your player, or stop him dead as soon as you select him.
I often wonder if that will help, but then never fiddle with it...
Yes, great point. I keep seeing this too.
There's an option in controller settings called something like "auto switching move assistance", where you can specify whether you want the AI to continue in the direction they were running your player, or stop him dead as soon as you select him.
I often wonder if that will help, but then never fiddle with it...