Topaz
Programmer/TheAwesomeGem
I don't think you're gonna like the patch guys.
You mean the patch that added the option to delegate contract renewals?
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I don't think you're gonna like the patch guys.
You mean the patch that added the option to delegate contract renewals?
Oh, this part you will like. And the radar dots are fixed. Good stuff, I like it too.
Gameplay is a bit faster though. Hopefully nothing a few new sliders can't fix, we'll see
People most concentrate on this kind of videos to make this game better in the futureJust a couple quick examples of what I'm talking about with the defending (against the CPU at least). These are all on Legendary, default settings.
Example of skill moves freezing/confusing CPU defenders. What in the world is #4 doing?
And again (plus as a bonus, watch how poor an angle the CB takes when he finally steps up and applies pressure; all too easy):
An example of terrible backline play. This is Hummels and Boateng - two elite level defenders. What the hell are they doing? (And did you notice how poorly the first defender reacts to the step-over? He literally slides away from me about 10 feet!)
And it's not just the CPU defenders. This is the very first goal scored against me in FIFA 18. Blind just lifts his leg, allowing the pass and an easy shot. Sometimes if you look closely at FIFA 18, you see things that look as if EA intentionally coded odd defensive mistakes in the game; really weird.
Again, I'm not arguing that these ruin the game but the defensive problems certainly are an issue. Some of these are legacy issues - the backline AI has had issues for years - but defenders freezing after skill moves and Blind lifting his leg over the ball, these are new to FIFA 18.
When you combine these problems with the general lack of aggressiveness/awareness/close marking from teammate AI, and with all the improvements to attacking play, there's good reason why many are complaining about the defense.
I decided to play online last night and that totally spoiled the rest of my evening. Hyperbole is annoying but I was genuinely disgusted by it, it was just a button-mashing contest that didn't represent football. I remember that one of the key features of an earlier FIFA (14 maybe?) was that first time passes could no longer be strung together because of an increasing inaccuracy risk. A feature that, now (even when playing the AI), appears to have been deleted entirely.In the interests of balance, last night I played four matches and didn't really enjoy any of them.
Forgot to say the preset options when taking corners (crowd keeper etc) simply don't work at all. It's not that they aren't working for me, they simply do nothing.
@Matt10, aren't you finding that the pass error slider is pretty useless this year? I know that usually a higher pass error means the AI will hit shorter passes to avoid conceding possession, but I'm absolutely not seeing that this year. Semi passing feels great, but then the AI get the ball and start passing it around like it's PES, first-time insta-passing with no error. All I can achieve with that pass error slider is essentially breaking the game without actually introducing any ground pass error...
For me, the game on-the-ball as a user is 50% better than last year, but the AI has gone two steps forward and then two steps back. I went back to my FIFA 17 save last night and seeing the opponent look for gaps in the midfield - as opposed to just urgently, desperately trying to pass to the striker all the time - I was left thinking "why can't this happen any more". I don't get hard-fought 0-0s any more (yes, they happened too often, but at least teams didn't play like they were a goal down in the World Cup final, from kick off).
I remember that one of the key features of an earlier FIFA (14 maybe?) was that first time passes could no longer be strung together because of an increasing inaccuracy risk. A feature that, now (even when playing the AI), appears to have been deleted entirely.
Now I'm reading the next update speeds the game up...
Technically is miles ahead of PES but that pretty much sums it for me, there are so many variables of play you really do need to think about what you are doingIt's a much more considered game than the other.
@Scorpio, didn't you say pass error made the AI get the pass direction wrong this year (as if they were playing on manual)? Because even whacking it up to 100, that's not what happens. At 100 they start hitting really weird lobs and really buggy stuff happens, but their aim is always super perfect.
I feel like the lead producer read "FIFA's flow is broken" in a review somewhere and went "right, I want the game to flow, so let's make passing super, super accurate - that'll fix it".
I think about this game when I'm not playing it like I used to during the PES 3-6 days.
Some niggles here and there - but overall, so extremely immersed in the game. Haven't been this immersed in a footy game for well over 10 years.