nerf
Forming triangles
The AI doesn't know how to handle the movement physics of its own defenders (and neither do I, really).Looks like another year of absolutely terrible defensive AI, made even worse this year because dribbling is so overpowered.
The default no-sprint speed is too slow to keep up with play, so the AI has to apply sprint to have a chance of getting near you. Then once they reach a full sprint with all the momentum that brings, all it takes is the slightest change of direction and - using zee's description - the defender goes careening past on roller skates.
In most of those examples, I think it's less that the AI is choosing not to make a challenge, more that it is just not able to manoeuvre into position to do so.
This also screws them over with regards to tracking runs and one-twos. You release the pass and easily sprint forward. They need half an hour to turn around and get going, by which point you're already in space running onto the return pass, and nobody else has covered.
People on this forum have been boring on about momentum and in****a for literally years, and now this is EA's implementation. Heh.