Thank you very much. I also think the CPU in FIFA 15 is really well programmed on Legend difficulty.
- The CPU does NOT play tiki-taka for 1–2 seconds
- Just before the end, with the score at 0-0 in the Cup, West Ham suddenly started playing long balls into the box. Crosses and, above all, long balls, as if a team desperately needed a goal.
- In the league, I was the favourite and with the score at 0-0, the CPU simply decided to play for time because a 0-0 draw was enough for them... That’s brilliant.
- I change tactics partly based on the opponent’s pressure and the score. It’s fun because I think it makes sense to change things.
- Extremely important point -> CPU goals feel like they could have been prevented. Not like in most football games where the CPU scores a goal even though you’re leading 10-1 in shots on goal and the score is 0-1 to the CPU (script rubbish)
- The CPU misses chances!
- The CPU creates chances!
- Poor shots are possible on both sides. Way off target, but it was still brilliant! Missed the ball badly? A shame, but brilliant.
After that, I played FIFA 16 on Legend difficulty and it was just tiki-taka – every pass arrives after 1-2 seconds... In FIFA 15, it’s more fun against Legend.
You wrote:
It’s really how you’re supposed to “catch the feeling of soccer” (c), exactly the right words to describe “what you see and feel when playing”.
100% True