What animations bother you?
I can't think of an animation I see while playing FIFA that makes me think it looks wrong - it's the output I have problems with. For example, although the 180 spins are a bit quick, the real issue I have with them is that you can then make a perfect pass. If Pro Passing does its job, that pass would not work and we probably wouldn't be talking about that animation, no?
It's the mechanics of the animations and ball physics. I mean pick out ANY FIFA 10 or even 11 video and i will point out so many instances of balls sticking to players like magnets and player just skipping actually trying to control the ball.
Instead the ball just magically killed and is ready for the player to move in his desired direction without factoring the velocity of the pass, body position and ball control skill in regards to receiving the ball.
I'm going to show you a manual video so nobody makes excuses that it's on assisted and all passes are perfect etc.. Now, don't worry about how these layers are playing, that's not the issue,
just focus on the players FIRST TOUCHES when receiving passes in this video. Every other video featuring this game will demonstrate this!
YouTube - FIFA 10 (manual controls) - (1/2) My 1000th online ranked match
He's what I'm talking about!
0:28
0:40 after crouch chests the ball look how the ball seems to magnetically fall under control for crouch in his next touch without him trying to properly cushion the ball to control. it just magnetically sticks to his feet and doesn't correspond to the previous ball movement.
1:10 there is no animation displaying defoe actually killing the ball it just again magnetically appears to his feet and ready for him to run into his desired direction. remember this was a lofted pass he's controlling. He would've had to take a touch and adjust his body to ready himself for the ball. Instead! It's just zipped into his direction.
2:10 After lennon controls it perfectly with his left, changes direction 90 degrees then goes into that gliding animation. Looks so wrong!
2:16 Again, no animation of him adjusting his body to control the ball it just falls into place to the direction he wanted to run in!
2:51 ball just seems to adjust itself in accordance to meet Comotto rather than Comotto taking a touch to try and get his body and foot placement in sync with the balls velocity.
2:57 another example, this time it's the goalkeeper Gomes. You can it's like see this game skips the controlling the ball animation for the player to instantly obtain perfect ball control and move off quickly!
4:14
This is the worst one and one i want to focus on the most because i don't think some manual players get the point! You will notice Courluka's pass to Lennon isn't the best (which is fine, he's playing full manual) and ends up going behind Lennon.
What happens here is why i hate this game. Lennon who's sprinting forward to move into a better position upfield, stops instantaneously, without any animations even attempting to factor his momentum, weight or inertia.
He basically at the same time, stops, spins and controls the bad pass perfectly , in fact,
it's ready for him to move off forward at a angle 180 degrees away from where he received the bad pass!
4:21 Receives the ball here is big Tom Huddlestone! Who in real life move slower than dial up internet and is a very stiff player. Turns instantly 45 degrees, controls the ball perfectly and seems to start dribbling on rails this time. Your getting the point now!
1. You won't noticed this craziness unless somebody points it out to you and explains why it's not within the laws of physics because the transitions are so smooth! (remember this stuff was all fine in FIFA 08

2. You see why it's so easy to make use of space, why it feels so free and you feel like you do anything you want and move in any way you want with any player no matter their attributes.
3. Even if Rodolero rightfully gets his way and we finally get pro passing to make a difference, this craziness with still continue!
5:03 Zanetti Massively over-hit's the pass to Gilardino but AGAIN he controls it perfect in the direction he's running into. Again not factoring the ball velocity, it just magnetically sticks to him
In general most first touches in the game are fine but still adhere to this magnet like principle! Is it the 360 dribbling? possibly? Since FIFA 08 was very much on rails but had proper player inertia. The was LITERALLY a separate object, players actually positioned their bodies in order to control the ball rather than the other way round. Players had weight and couldn't turn so quickly.
So hopefully i've show you how much EA have gone backwards since 08 in terms of ball control functions!
Hopefully Ea will see this video and see just how much better they can makes this game by sorting this out and implementing the functions from FIFA 08 back in! I not asking for EA to make this perfect or make a super game. I'm just making a point why on earth have you dubbed this down so much since 08?