Fifa 11 Xbox 360/PS3

unsure if this video has been posted yet:-

YouTube - Fifa 11 - Gameplay Fifa Day [www.fifaitalia.net] [www.spaziogames.it]

the bit at the end, you see this

2hgvl39.jpg


i know its not a big deal but it just looks silly imo.

Wow the first goal of Sneijder is really nice. Nice pitch, light, movement of the net, celebration!
 
Off the ball movement in that video looks alot better than what I have seen in the PES demo.

Nah, The real test is to see people attempting to play ping pong and failing. i see no evdiance prevent them from doing this.

They look like they are passing it around for the sake of it, there is so many players always in free space space for them to play forward passes to but they instead plod around and spread the player when there is no need.

They have done a ok job in trying to make it look as if it's a real match but it dosen't convince me one bit! Wednsday can't come soon enough :)

! Still i see the non existent first touches :JAY:.
 

Is this PC or consoles?

I dunno, looks like nothing has changed defensive AI-wise...still the same lame mistakes from last year...and the passing feels like a carbon-copy of what was implemented in the World Cup game.

Also, what pisses me off are the pre-determined trajectories of the ball, I could tell beforehand whether some of those shots would've been saved or not because the GK's seemed to behave exactly like they used to do in FIFA 10, disappointing to say the least.

Btw, has anybody noticed Snejder's face in that substitution close-up? Wtf, he looks nothing like his RL counterpart and he's like the most representative player of last years CL.
 
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Ater watching this last video, I honestly think that Fifa 11 looks like Fifa 10 with improved body types, lighting (this has already been done for FWC), shooting animations, better shooting and that's it.

Same easy silly goals with no man marking at all, no attempt to intercept passes and horrible defender's line.

Lot's of cutbacks and two or one single through pass that breaks the defence.

Another game for casual gamers with a very poor basic forward passes mentality that owns and break the the Ai, and ends up with cutbacks and repetitive routines to goal (let's attack, attack, attaaaaaack, aaaaahhhhhhhhh) again, NOOOoooooooOOOooooOOOOoooOOOOooOOOo :TTTH:

:((

And that magnetism on ball control for all players with instantaneous and miraculous tunrs..:TTTH:

:((
 
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And that magnetism on ball control for all players with instantaneous and miraculous tunrs..:TTTH:

:((

Yeah that bothers me quite a bit too. It's hard to imagine how P+ can be an effective addition when there doesn't seem to be much variance in ball control and first touch.
 
Supposedly it affects all attributes. Riiight. And if it doesn't affect first-touch, what confidence would I have that things like Vision and Positioning are implemented?

I think I need to stop watching videos and just ignore them until I've played the demo.
 
:((

And that magnetism on ball control for all players with instantaneous and miraculous tunrs..:TTTH:

:((

I see you read my huge post on the other page regarding this issue. I know, it's huge imo! more important than the pro passing. I showed you how it dosen't matter how the pass is the control is always magnet like!

Good to see some people actually read my posts :COOL: :)

YouTube - Fifa 11 - Gameplay Fifa Day [www.fifaitalia.net] [www.spaziogames.it]

Read the comments and there are still people who believe it's the PC version :LMAO: It looks THAT Similar to FIFA 10!
 
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Video above at 55 seconds^^

Heart in your mouth time there. I thought it was an unstoppable shot but the GK managed to somehow push it out for a corner.

In addition Nicolas Anelka's goal at 2.00 is horrendous. He doesn't slow down once despite the defender barging into him. Full speed inch perfect dribbling is supposed to be appreciated right?

On closer inspection the way attackers don't have to slow down when challenged on the ball and retaining the ball inch perfectly seems to be a consistent theme because it happens at 3.10 too.
 
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meh, i'm bored of constantly scrutinizing FIFA.

If the demo dosen't impress me! I'm not going to bother posting my impressions or even mention the game again! I won't post in this thread anymore. How about you Northzz if you don't like FIFA 11 will you keep criticizing it? Don't see the point!

If I'm impressed, or if it's alright I'll be here sharing my thoughts

I might still buy it regardless of how good or bad it is but i give up trying to identify it's flaws in hope that EA will improve the game!
 
The demo probably won't impress you. EA need strong persuasion - but at the end of the day they will primarily do what they want. There are no single community members who are strong enough to persuade EA alone - it takes serious joint community effort to affect them, and that's if we're lucky.

Konami are the same, they've been floating in the breeze for a few years and then they suddenly made a fairly swift movement in teh right direction. EA imply, strongly, that we can influence their game - I'm trying to test that now.

So far, I have been thoroughly unimpressed by the effectiveness of the 'gamechangers' programme. Nothing wrong with the gamechangers themselves - but whether EA listen to them? Not convinced at all.
 
but i give up trying to identify it's flaws in hope that EA will improve the game!
I feel like this tbh.

How much have people gone on about ping-pong passing and pressuring since FIFA 09?
Evidently PPP is still possible in FIFA 11 from the videos we've seen, and pressuring doesn't look fully sorted.

What's the point writing up, in detail, how FIFA could be fixed when all you're going to get for your efforts, even if a lot of others agree with you, is a minor tweak which doesn't solve the problem?...
 
So far, I have been thoroughly unimpressed by the effectiveness of the 'gamechangers' programme. Nothing wrong with the gamechangers themselves - but whether EA listen to them? Not convinced at all.

The problem is that the GC programme hasn't really started at any point. I don't even know if it's been officially announced yet. In any case, I don't think it's really going to take any hold until post-launch, when the devs start work on the next title.


Contrary to what Klash says, this coming year is the last push. You can see from Rod's thread that the community wants more realism. EA have said they will be putting sliders in next year. Simon Humber said in Canada that it would be wonderful to make a game where footballing minds win, while Gary Paterson has said a fair few times that it's not that he doesn't want the game to be a sim but that they have to cater for the majority who pay their £40+ a year to make the title the number 1 annual breadwinner for all of EA Sports. If they are going to give us sliders next year then we want to be able to give them a comprehensive list of what WE want from a sim, and if it's slider based then there's no reason why it can't be given to us. Time for us to make sure they walk the walk.



I'll be looking to start up a thread specifically about what aspects of the game people want to have sliders/multichoice options for, e.g. straight line acceleration, momentum loss due to turning, weaker foot ability drop-off, first touch ability (max vs min), passing accuracy, pro passing effect, power bar impact, likelihood of keepers to spill shots, defensive stupidity etc etc. Everyone have a think about what they want EA to do, and get ready to explain it as clearly as possible. Videos to back up your example - of real life, FIFA, PES, Football Kingdom, MLB The Show, Tim & Eric Awesome Show Great Job, whatever it takes - will do you plenty of good.

Klash - it's been a bugbear of yours for a long time, this skating animation. But I've never seen anyone make a proper, long, detailed post explaining what is wrong and why. We've all debated it sure, and everybody seems to use the 'skatey' reference, or the ice hockey reference to players not seeming grounded. But I've never seen anyone explain, with videos and clear detailed explanation, what is wrong, why EA might have made it wrong, and what they should do instead. You have to assume that EA don't know what you mean even if they should, and make it so that anybody who hasn't played the game can read your post and have a good idea of what needs changing.

Bear in mind that we have to try and be as efficient with the list as possible - we can't give them a list of a thousand mostly trivial things and expect them all to be implemented, so we have to look at the fundamental simbreaking issues with the upcoming FIFA 11 demo and the full title and get explanations for those nailed down. Ideally a lot of it will be stuff that doesn't require new animations or completely new concepts, but can simply be down to altering the numbers behind the existing framework (e.g. momentum, acceleration, passing error/powerbar error). That stuff is the cheapest to do and is more likely to make it in. Hopefully once we've got a list of all the sliders/options we think would give us an ultimate sim, we can pass them on to EA as soon in the process as possible (I want to get it to them by mid-late October if possible) and we can test this GameChanger business out once and for all.

What we really need and what I really want is more concerted pushes by more people. More stuff like Rod's thread, more stuff like nerf's defensive analysis and vids, more stuff like Nick's Career Mode push. Last year I was passing a lot of it on or posting it up over there but I want you guys to get much more involved in that side too, making sure YOU are heard. It's all great stuff and it gets noticed - in spite of some of the same old problems (sorry nerf) I've seen stuff in FIFA 11 that I suggested and that you guys have suggested, which is still a big positive.

But we need to step it up for this final push. We need more people to really get on top of their specific needs and wants, to be very proactive about getting stuff done and making suggestions. I want my suggestions thread filling up with good, thorough posts, and I want to see you posting those ideas on the official forums and letting us all know so we can shout about them from the hilltops.


The next month or two has to be when we make a concerted push to get shit done. Not in an aggressive or whiny or obnoxious way. Not in a way that takes the piss out of EA or calls them liars or corporate whores or abuses or threatens them, because that's when they leave the forums and don't listen to the people who are putting the effort in. But in a way that is well laid out, gets your message across, explains why it will improve the game for everyone and makes EA want to read your thread and pass it around the dev team.

Shit has to get real this coming year. It's now or never.
 
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But isn't switching the game to manual effectively a slider to make it more sim like? I mean I don't like the way assisted is way too assisted because for online play it sucks. Playing manual vs assisted the last couple yrs it was a huge disadvantage because you couldn't react quick enough against the huge pressure.
 
The problem is that the GC programme hasn't really started at any point. I don't even know if it's been officially announced yet. In any case, I don't think it's really going to take any hold until post-launch, when the devs start work on the next title.

I only found out about it on a total fluke ironically - I needed to talk to a moderator about something and there was a list of the gamechangers underneath it - so yes as you say it's never been properly started - but forget the name - they've been inviting people to Vancouver, Guildford et cetera for a couple of years now and the result seems negligible. Now, I'm an extremely strong believing in the idea that the community can help this game - and that a programme like the gamechangers one should be able to make a really positive difference.

The main actual effect which is really noticeable is that we get community members talking about the game in the months up to release, which is definitely good, but it's hardly gamechanging.

It will be interesting to see what happens going forward with it, because so far, unimpressed, and it's exactly the kind of thing which makes people think it's a PR stunt even when it patently isn't.

Contrary to what Klash says, this coming year is the last push. You can see from Rod's thread that the community wants more realism. EA have said they will be putting sliders in next year. Simon Humber said in Canada that it would be wonderful to make a game where footballing minds win, while Gary Paterson has said a fair few times that it's not that he doesn't want the game to be a sim but that they have to cater for the majority who pay their £40+ a year to make the title the number 1 annual breadwinner for all of EA Sports. If they are going to give us sliders next year then we want to be able to give them a comprehensive list of what WE want from a sim, and if it's slider based then there's no reason why it can't be given to us. Time for us to make sure they walk the walk.

Exactly. That's my hope. There have been no end of excuses for why things couldn't be done over the year - like not patching the game last year to solve the gameplay issues - they've removed that excuse - there is no excuse. Next year, there should be no excuse for a soft simulator.

I'll be looking to start up a thread specifically about what aspects of the game people want to have sliders/multichoice options for, e.g. straight line acceleration, momentum loss due to turning, weaker foot ability drop-off, first touch ability (max vs min), passing accuracy, pro passing effect, power bar impact, likelihood of keepers to spill shots, defensive stupidity etc etc. Everyone have a think about what they want EA to do, and get ready to explain it as clearly as possible. Videos to back up your example - of real life, FIFA, PES, Football Kingdom, MLB The Show, Tim & Eric Awesome Show Great Job, whatever it takes - will do you plenty of good.

I think there is a second thing which is very, very important with the 'sliders' discussion - and that's the way it's implemented online. If it's got wrong, you create another assisted/semi/manual type problem - and that problem is still going to be on a lot of people's list this year after the system was implemented in 2008!. Sliders are great, but online, you can only really have preset selections of sliders, and getting that right is a problem with many of the same facets.

It would be gross to have it possible to play the perfect game offline, but not be able to find anyone to play online on those settings or worse still to not be able to play on those settings online at all. For me it is a must that all areas of online are covered by options (which must not be hidden, or disadvantageous) which present the most realistic game FIFA can offer.

Aside from all the gameplay stuff, I'd love to see an end to the damned assisted/semi/manual crap this year - and I really wish EA would go at it properly. They need to decide on a solution, and just damned well do it - it's absolutely pathetic to imagine that it's even possible that 5 years after FIFA 07 pioneered the assists/semi/manual system, it's still in such a juvenile state.

At the moment it's all a bit ceasefirish - and yet I think we're all forming in our minds the feedback which we can't rightfully make before the game releases properly. Frankly, my mentality will be massively swayed by EA's response (or lack of a response) to the petition. It's chugging along really nicely, over 200 signatures, over 20 people who've played the game, 4 gamechangers (delighted to get Lee and Dave to join the fray after their earlier reluctance). Over 2k views of the video. It's a matter of wait and see. I hope that once EA get some time to be on the forums (obviously it's only been up through the weekend and it's likely that some of them are readying for holidays around now), they give it a real thought.


sneaky77 said:
But isn't switching the game to manual effectively a slider to make it more sim like? I mean I don't like the way assisted is way too assisted because for online play it sucks. Playing manual vs assisted the last couple yrs it was a huge disadvantage because you couldn't react quick enough against the huge pressure.

Not really. It's a coincidence that manual is probably the most realistic setting (arguable whether semi or manual is in some cases). There shouldn't be a correlation between realism, and assistance. There is, but there shouldn't be. The correlation should be between freedom and assistance.
 
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im a software developer and the reason why i think fifa may need a new engine is because their are only soo much u can add to a product on its current engine. some things need a new engine or new framework in order to add new features.

maybe just maybe the defensive AI issues we all get fustrated at cant be fixed in this current gen engine without breaking something else in the code?

Just look at PES, that neede a brand new engine we are playing now in order to add those new animations. freedom of movement, the randomness and the new passing system.

All could not have been implemented in the previous PES engine. What you guys think? EA need a new engine? EA ignoring sim fans and slowly making fifa a arcade game for casual players?
 
What we really need and what I really want is more concerted pushes by more people. More stuff like Rod's thread, more stuff like nerf's defensive analysis and vids, more stuff like Nick's Career Mode push. Last year I was passing a lot of it on or posting it up over there but I want you guys to get much more involved in that side too, making sure YOU are heard. It's all great stuff and it gets noticed - in spite of some of the same old problems (sorry nerf) I've seen stuff in FIFA 11 that I suggested and that you guys have suggested, which is still a big positive.
Although the defending and defensive line during general play still looks questionable, I have seen signs in gameplay videos that at least they've attempted to make the defence protect the 18-yard line, rather than dropping suicidally and unrealistically deep into their own area like they do in 10/WC. That's an improvement, even if it isn't the wider solution we were hoping for. It is encouraging to see that they do listen, like you say. I posted stills from footage of Arsenal's (real) defence formed across their 18-yard line, and how it contrasted to the WC game, and they seemingly took it on board. In one of Aaron's videos, I felt like he (coincidentally or not) used phrases and terminology that reflected those I'd used in my feedback, as well.

When the demo arrives, if it (presumably) includes the ability to save/upload replays, perhaps we should push toward making full use of that. Take the time to record anything that looks wrong, and compile a thread of these demo videos. The stuff that you would usually curse out loud but then let pass by, because you're engrossed in your MM or online game and don't want to take a break to upload something. You'll have the next year to (hopefully) enjoy playing the game for fun; the demo period might be best used for compiling constructive feedback. Sooner the better, and all that.
 
I frequent the Operation Sports forum, because of NBA 2K. The amount of times I've seen people complaining about certain aspects of that game and the game devs responding in that forum saying that they'll fix it (and they actually do), makes me even more dissappointed about the slow or lack of evolution by FIFA.

FIFA is just like a player that had it all to become an all time great, but didn't have the guts or work ethic to get there...
 
Klash - it's been a bugbear of yours for a long time, this skating animation. But I've never seen anyone make a proper, long, detailed post explaining what is wrong and why. We've all debated it sure, and everybody seems to use the 'skatey' reference, or the ice hockey reference to players not seeming grounded. But I've never seen anyone explain, with videos and clear detailed explanation, what is wrong, why EA might have made it wrong, and what they should do instead. You have to assume that EA don't know what you mean even if they should, and make it so that anybody who hasn't played the game can read your post and have a good idea of what needs changing.

Inspiring post :WORSHIP:

but did you see this post here where i did an analysis on the problems with the skating animation:

http://forums.evo-web.co.uk/showpost.php?p=2056340&postcount=5456

If i get sony vegas to start producing videos at an acceptable MB size I'll go deeper if you want :)
 
Just got up to date with a week's developments and I've cancelled my pre-order.

Maybe I'm getting too old now but nothing I have seen or read makes me feel the need to count down the seconds until the release date.

Might try that other game too - perhaps that will make me appreciate FIFA once again.
 
Just got up to date with a week's developments and I've cancelled my pre-order.

Maybe I'm getting too old now but nothing I have seen or read makes me feel the need to count down the seconds until the release date.

Might try that other game too - perhaps that will make me appreciate FIFA once again.

After reading the PES forum I'm expecting the second coming of Christ... ;)
 
How about you Northzz if you don't like FIFA 11 will you keep criticizing it? Don't see the point!

Yeh probably......up until the point where somebody forces me to play it i guess but i'll reserve my criticism for there and then. Coming over to forums to solely criticise is a lame thing to do i guess.

I'm really not trying to annoy any Fifa fans by being a WUM for the sake of it because I didn't like Fifa 10. I was talking yesterday about the way i didn't really like some PES GK animations that I had seen too.

Fifa 11 looks like it has a lot of redeeming qualities too so it's not all bad. Whether or not they outweigh the bad is a matter for the demo to solve.

EDIT

I didn't want to post another critical message on the Fifa board so i put another point i had based on the videos into into my signature instead.
 
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Bit of random news. Sorry if this has already been posted.

I just went to trade in some games at gamestation and if you pre order fifa 11 at the same time - they add on an extra fiver in credit. You don't have to pay to pre order, just put your name down and you can cancel the pre order at any time if you like.
 
Yeh probably......up until the point where somebody forces me to play it i guess but i'll reserve my criticism for there and then. Coming over to forums to solely criticise is a lame thing to do i guess.

I'm really not trying to annoy any Fifa fans by being a WUM for the sake of it because I didn't like Fifa 10. I was talking yesterday about the way i didn't really like some PES GK animations that I had seen too.

Fifa 11 looks like it has a lot of redeeming qualities too so it's not all bad. Whether or not they outweigh the bad is a matter for the demo to solve.

EDIT

I didn't want to post another critical message on the Fifa board so i put another point i had based on the videos into into my signature instead.

I have that same worry North, though I didn't notice the dumbing down of the keepers to be honest in playing the game, they also moved and positioned better than in 10...

Bit of random news. Sorry if this has already been posted.

I just went to trade in some games at gamestation and if you pre order fifa 11 at the same time - they add on an extra fiver in credit. You don't have to pay to pre order, just put your name down and you can cancel the pre order at any time if you like.

Cheers for that Rad...
 
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