Also I haven't played much Fifa09 but I felt it lacked goalmouth scrammbles and deflections. Did you have many of these when you did your playtest? Sorry to sound so noobish.
I saw a few - I mentioned one in the podcast, where I did a cross and it came off the back of the head of one of Tim7's players and nearly went in (the goalkeeper performed an amazing reflex save). And there was one where it took a deflection off feet and was heading for the corner, the keeper just managed to get a finger to it. (I'm making the keepers sound superhuman but honestly, they're not!)
One other unique aspect of PES that made me absolutely love the game was the goalmouth scrambles- always so frantic and closing down space was such a chaotic task.
I was looking out for goalmouth scrambles - I did see one during the day, where two or three players were trying to bash the ball in and someone managed to punt it clear.
BTW, excuse my noobishness but what is a daisy-cutter?
A daisy-cutter is a powerful low shot that doesn't lift off the floor (well not more than an inch at least) at any point.
@ The guys regarding the low shots;
How do you determine them? Is it as in 09 and a short tap will give a "low" shot? Is the powerbar more stretched do to it? I found that just giving a tap when wanting a low but powerfull shot felt odd as it was the same for a soft tap into the corner when the goalie came out.
Good question. The split shooting bar model seems to be in place; some guys were hitting some great long-range efforts with dip, but I've been missing Gerrard-style shots so much that they were all I was ever hitting...
I wouldn't say the power bar was stretched, I'd say it just lets you have more power early on. Even when only tapping the button I felt like the low shots had enough power to go in. The only time where a shot felt weak was when I used the finesse shot - they've definitely reduced its effectiveness (which is a great thing obviously). I hit the post with one (the only time I hit the woodwork all day), but the others were a bit rubbish.
Chris the raining weather in FIFA 10 is similar to Euro 2008?
The NDA prevents me from answering that until Wednesday!
Oh I just remember something that I was about to ask you guys from the beginning!
Rutter has said that the AI for the CPU and your own players has been tweaked so that they position themselves better to the ball. For example, instead of position themselves to get the ball as early as possible, they might, if they have space enough, to position so they get as much control of it as possible. Did you notice this?
I did notice this but not every single time. There were times where a midfielder making a forward run would take the ball superbly rather than standing still and waiting for it to reach him, however in the builds we played I did have an instance where the player stood still and was "tiptoeing" waiting for the ball to come down out of the air and bounce (in real-life I'd chest it forward without letting it bounce and run like hell rather than stand there and let the opposition defenders gather round).
Overall it was an improvement though.
Oh and Chris, maybe it's just me, but I think your explanation of how the movement works in sprinting can confuse people (the one that is one the FSB front page). Because it doesn't look like you can change the direction by only 10 degrees when reading that, and Gary said that you can turn any degree between -22½ and +22½ after every touch (making it 45 possible degrees each time).
I've removed my explanation from the site now - this was the explanation I was given by one of the EA people who attended the event though (after Gary's explanation). I'm so confused now so I've left Gary's explanation on the site and left it at that!
However I can understand why you guys didn't notice it because if you were sprinting and wanted the maximum angle (which most of the time you do to line up as quickly as possible) you would have seen the same angles as 09.
It seems really weird to think that that's what must have happened, but... That really is what must have happened.
I really wish we could get another go on it to test it - anybody got free tickets to Gamescom?
