...might I suggest that there is no such enforcing whatsoever like "the EA people claim", and is just a lame excuse for EA to ship two games in the same year?
Like, "the same EA people" who said that the player number feature was removed because it is a feature which was used by few people, and had a high maintenance cost?
Or "the same EA people" who claim that next-gen FIFA doesn't go to the PC market because "current PCs can't handle it", instead of admitting that EA doesn't really dedicate that much of their budget to PC because it doesn't sell as much as the console games?

This latter argument in particular angers me. I seem to be the only person with a technical background who can't believe that they are claiming this. They are turning their lack of effort budget-wise into a marketing hyperbole
Honestly, this is by no means a criticism. What I want to point out is that, in the end, it's all just business and money.
I understand why they don't want to pour money into the PC version, as well as why they would want to release two games a year - Konami does the same in Japan (I remember when they even released three, so...).
I would totally understand that Konami would rather sell a UEFA CL game on the side, but then again, there will be that rumored DLC which people will have to pay for if they want to have it... Maybe that's their version of things this year.
Best regards,
Paulo Tavares