It's not ideal, but I set manual man marking for the DMF/CMF opposing the other. I find that this instantly creates that midfield resistance I am looking for. It's not exactly 100% man-marking either as in it tethers the mark all the way throughout the pitch. It simply pulls the responsibility that should have been done in the first place. In addition, the transition position is much better, so the midfielders are not running back to a set position.
Very simply, this is how I do it in the gameplan. I'm on the PC so I can edit both User and CPU. I am trying to find a way for consoles, but not sure it can be done without being able to edit the gameplan of the CPU. You may still get a decent match though as your players will be focused on their task - thus instantly retreating back and forth, which could spark the CPU players to do the same.
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I'm using Perugia, playing against AC Pisa, the same team from the first video I posted. I just set marking for the central midfielders only, not the LMF or RMF (or AMF if I had one in this formation). For the opposing AMF, I can leave them unmarked, but have also found that putting my CB to man-mark them helps. Only in some rare spots is the CB out of position.
Then do the same for the CPU.
That's all I do. No other changes to tactics, advaned instructions, player alignment, fluid formations.
Here's the Result. You wouldn't even know there is any true man-marking going on. It's simply forcing the defending team to pay attention to the ball carrier and intended recepient :