Marlon Anthony
Purist
Been a while since i've posted here, I've got the game at last. I've been enjoying it for the most part although being as it's so long since i played the demo, It's maybe for the better that i can't remember the what made it so superior although i definitely remember the fouls being better balanced in the demo than the full game.
I still feel like i'm wrestling with the player selection when picking the defender i want when i'm trying to defend a dangerous attack but it's a bloody pleasure being able to play 20 minute matches on manual and not feel like i'm being rushed out the door for the next guests to arrive or something.
Had a quick go online, Played about 3 PSG wankers in a row who spammed pressing and depended on their PA3 crutch so i noped out of there and back to exhibition. I can think i can happily live never playing this online again and finding out what's over the other side of that myClub hill as long as i live. Yikes.
So there's a patch and datapack today but they've confirmed they haven't been able to address the super cancel bug so props for the transparency, That's an improvement from the devs. What is this super cancel issue i hear of, can anyone explain please? (Been out the loop since launch.)
I still feel like i'm wrestling with the player selection when picking the defender i want when i'm trying to defend a dangerous attack but it's a bloody pleasure being able to play 20 minute matches on manual and not feel like i'm being rushed out the door for the next guests to arrive or something.
Had a quick go online, Played about 3 PSG wankers in a row who spammed pressing and depended on their PA3 crutch so i noped out of there and back to exhibition. I can think i can happily live never playing this online again and finding out what's over the other side of that myClub hill as long as i live. Yikes.
So there's a patch and datapack today but they've confirmed they haven't been able to address the super cancel bug so props for the transparency, That's an improvement from the devs. What is this super cancel issue i hear of, can anyone explain please? (Been out the loop since launch.)