bromi
Premier League
- 1 November 2014
very first impressions after three half times; same teams than in demo exibition mode, superstar, manual passing:
- fouls different: now it doesn't whistle the minimal contact anymore; actually it doesn't whistle; it's a game changer because, before you had to think before to make a standing tackle, now you can press a button as a crazy (like always, same pes as all the years)
- difficulty is easier; the good is that cpu defenders don't seem superheroes anymore in their own area; I also already scored a couple of goals with volleys from crosses (in the demo almost impossible)
- passing seems much more assisted, who says ball movement is more rigid is probably right
- trapping seems easier
- cpu is playing less direct; more back passages; I also see less cpu dribblings (well of course it's waaay easier to disposses cpu)
- you can create more chances (before it was too tight, now a bit too loose, god players make a difference, but not with sprint; I have seen a couple of "catch ups" already
- side backs push too much and it's too easy to cross; throug passes are more efficients (that is good; before it was impossible)
- They really removed the option for vsync (off, 1,2) so now at 75hz I have tearing...great....it was smooth like butter in the demo
- they managed to worsen the palettes colours: if before they were oversaturated now they are a punch in the eye
- Game is NOT faster, but is rather simplified, players are not quicker to move; it's just seems different, you have to think less to build up a play. Globally not tragic but the demo had a different feeling; it's more like 2019; still much better that that crap. Compared to the demo I like more how you are freer to make some actions in the last part of the field
update after other 3 matches (EXHIBITION); THE GOOD:
- I can confirm that cpu defenders are less superheroes
- small teams plays like small teams (at least 1-2 stars at superstar exhibition mode
- players aren't lighter; actually they are heavier (good)
- THERE ARE cpu fouls; user's foul not much
- stamina works
- too me the game is NOT faster; is SLOWER (good)
I managed to fix the tearing problem: download nvidia profile inspector. Set :
- frame rate limiter: set it to your maximum screen refresh rate (mine 75hz)
- preferred refreshrate: highest available
- triple buffering: on
- Vsync: force off
- vsync smooth behaviour: on
- vsync tear control: adaptive
the not so good:
- what I wrote in the previous post plus:
ball is bigger and heavier (good) but it is more rigid (bad)
shooting a little easier (not free as in demo)
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