gabe.paul.logan
Retired Footballer
nah thats what you only have, you can hold up Chiellini with Neymar physically which is bullshit, it was not a thing in the demo...Ah I forgot: ball protection disappeared....
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nah thats what you only have, you can hold up Chiellini with Neymar physically which is bullshit, it was not a thing in the demo...Ah I forgot: ball protection disappeared....
If you are talking about the Vsync Options, no, doesn't work.Does settings from demo works on full game?
Gsync with 144hz works on all games I own, really all, never ever had any stuttering on any game with my Setup. PES is the only game which struggles with that kind of setup. Believe me I tried about 3 billion different settings on PES2018 and PES2019 with different programs, Nvidia panel etc. it's just not working when you set the cutscenes to 60fps. The ONLY working solution was the introduced "Vsync 2" option in the Demo, which is gone. A lot of people with a similar setup having the same problems.Just a heads up for people running a Gsync monitor, here's the advice I've been following since last year and been having no problems running any game at 1440p/144hz on my Gsync setup.
Gsync was updated in the middle of year without much fanfare, so most people don't realise the implementation changed a little bit. This is how it now works.
With Gsync on and Vsync off then you can exceed your monitors refresh rate and the game will tear.
With Gsync on and Vsync on the game will cap out at the monitors refresh and not tear (just like it did before the update).
However its worth noting that a lot of games don't work all that well with Vsync on, they do more than just tell the GPU to use Vsync. So games are best when their engine is told Vsync is off.
So the best approach these days is to turn Vsync on and Gsync on in the nvidia control panel and have games use Vsync off.
What kind of lag? As in stuttering or responsiveness?
Go into the nvidia settings and turn on the low latency mode, and change framerate to application controlled.
...I mean you can't slow the game protecting the ball because the cpu dispossess you more easily and quicker and rarely with fouls..if you reach the ball with some space yes than you can protect itnah thats what you only have, you can hold up Chiellini with Neymar physically which is bullshit, it was not a thing in the demo
After playing a couple games more, I agree 100%. Every year, the demo is better than the main game. Fuck this...-defending is horrendous without the fouls, players bouncing off eachother nonstop
-passing as well has been tweaked feels stiff and often goes wherever it wants, essentiall i think its more assisted
-not to mention the random ball bounces are gone totally ( @Chris Davies can be happy )
-and i cant see the cpu dribble at me at all, pass and move just pass and move
-on top i cant even speed burst/dribble like in the demo
now this is what i call PES2019 2.0
cant fucking believe it
Is the Demo BETTER than the "gold" release?
I just wanted the demo plus more teams
Everything about the demo was as close to perfection as I have seen from PES for many a year.
I held off buying as I have major trust issues with Konami after recent years but I really thought they had nailed it.
With the missing vsynch options, I wonder if the Demo is actually updated BEYOND the gold release?
After playing a couple games more, I agree 100%. Every year, the demo is better than the main game. Fuck this...
This bit is what PES is at its core, to me - and why some people say they feel nothing when they score. Because it's not "your input caused that to go in", it's the game going "go on then" and taking over to put it away.So essentially you're just pressing buttons against an controlled AI algorithm that dictates when your stuff will work. It's exactly the same with tricks and touches and passes and shots …. everything.
Just a heads up for people running a Gsync monitor, here's the advice I've been following since last year and been having no problems running any game at 1440p/144hz on my Gsync setup.
Gsync was updated in the middle of year without much fanfare, so most people don't realise the implementation changed a little bit. This is how it now works.
With Gsync on and Vsync off then you can exceed your monitors refresh rate and the game will tear.
With Gsync on and Vsync on the game will cap out at the monitors refresh and not tear (just like it did before the update).
However its worth noting that a lot of games don't work all that well with Vsync on, they do more than just tell the GPU to use Vsync. So games are best when their engine is told Vsync is off.
So the best approach these days is to turn Vsync on and Gsync on in the nvidia control panel and have games use Vsync off.
Low latency will do nothing for stuttering. It’s for input delay. Did you check frame rate is set to application controlled?Stutter and in general kinda feels slow, yeah.
I turned on low latency now and also turned off vsync. I havent tried it yet with low latency on, so I will give it a go.
Yes, that's the split personality that the game has. Each game-mode will provide a different pattern of play.This bit is what PES is at its core, to me - and why some people say they feel nothing when they score. Because it's not "your input caused that to go in", it's the game going "go on then" and taking over to put it away.
I've just had a game where I've had 20 shots and scored none - the keeper was unreal, but more importantly, all my shots were either STRAIGHT AT HIM or wide, in the same spot, every damn time. They had 3 shots and scored all of them.
I've been enjoying the game but it's as if a switch was flipped as soon as I got to the half-way mark in the league. This is the most annoyed I've been with 2020.
The demo is slightly better but that's because I think they make it so you get loads of 'advantage' play so everything works, tricks, passes, player movements etc.
But the full game is just off. They've made changes to the game and I don't know why they did because the game does not feel as fluid now, the implementation of tricks is wishy washy at best and ultimately hands the AI greater control because everything feels inconsistent, and no matter how many passes I construct I just don't 'feel' like I'm fully in control - and it feels 'light' like the players have no weight the movement/physic don't seem realistic at all. In fact I'm going to say something and will probably burn for it but it doesn't feel like a PES game feels more like FIFA.
I've noticed that players are still running away from the ball and change cursor of course is still at the mercy of the AI, players get pulled out of position momentarily over and over to give you the exact amount of ground to make up so you don't get the ball.
I feel more like a puppet than a player. Wtf is happening to this game? ...and I haven't even mentioned the shooting. Like wtf, talk about a box of frogs. Words like "linear, sterile, floaty, inconsistent, scripted" come to mind.
Been playing PES since ISS deluxe (1995) and I'm afraid I can no longer go on this journey. The path Konami is taking I can no longer follow. The game is a wishy washy scripted mess but it's so subtle that it makes me sick because few see it and that's exactly the way Konami want it. 20% you 80% script.
Everyone keeps talking about the pace, that its slow and realistic, fuck off, the pace of the ball doesn't even match the pace of the players most of the time, pinging about my players close control like its on a piece of fucking string. The passes and animations are out of whack because Konami want to the AI to control more and more (*cough* esports *cough*). So situations were you spray a pass and ball rolls perfectly where you want then 1 min later exact same position the ball is way overhit yet you've done exactly the same thing (don't talk to me about realism or mention this would happen in real life, I will stab you!). The shooting is the exact same, one minute you get a beautiful knuckle shot on target rinse and repeat (all things equal) floaty shit over the bar. So basically you're just at the mercy of a script where the inconsistent stuff is what happens the most, it has the bigger ratio at higher difficulty/online settings or when you don't have advantage or reach opponents box. So essentially you're just pressing buttons against a controlled AI algorithm that dictates when your stuff will work. It's exactly the same with tricks and touches and passes and shots …. everything. I feel like a complete fucking puppet.
I'm sorry but I want to be in complete control of what I do and want my mistakes to be my own.
6/10
True, I really feel like I don't do the passing in this game. It's basically following a flow chart where a lot of randomness gets induced, ultimately resulting in a boring game where you're not really in control.
Every game I played the ai is just passing the ball back and it's just super frustrating to play against. I cannot understand how some people say they're frightened when an AI player is running at their defence. Just stand in front of that player and guaranteed it will pass the ball back.
A lot of cursor fails where the ball is literally in front of one of my players but still I won't get to select the player or it's already too late. The AI is too strong in this regard too, I feel like every 50/50 situation where a ball is not in possession by any team but rather bouncing in the penalty area will mostly result in them getting the ball. Well not every time but you sort of understand what I mean when you play a couple of games. This is not a 2020 problem rather a current gen issue.
On every aspect I just listed I think the demo handled it better. It just baffles me.
Did you check frame rate is set to application controlled?
The demo is slightly better but that's because I think they make it so you get loads of 'advantage' play so everything works, tricks, passes, player movements etc.
But the full game is just off. They've made changes to the game and I don't know why they did because the game does not feel as fluid now, the implementation of tricks is wishy washy at best and ultimately hands the AI greater control because everything feels inconsistent, and no matter how many passes I construct I just don't 'feel' like I'm fully in control - and it feels 'light' like the players have no weight the movement/physic don't seem realistic at all. In fact I'm going to say something and will probably burn for it but it doesn't feel like a PES game feels more like FIFA.
I've noticed that players are still running away from the ball and change cursor of course is still at the mercy of the AI, players get pulled out of position momentarily over and over to give you the exact amount of ground to make up so you don't get the ball.
I feel more like a puppet than a player. Wtf is happening to this game? ...and I haven't even mentioned the shooting. Like wtf, talk about a box of frogs. Words like "linear, sterile, floaty, inconsistent, scripted" come to mind.
Been playing PES since ISS deluxe (1995) and I'm afraid I can no longer go on this journey. The path Konami is taking I can no longer follow. The game is a wishy washy scripted mess but it's so subtle that it makes me sick because few see it and that's exactly the way Konami want it. 20% you 80% script.
Everyone keeps talking about the pace, that its slow and realistic, fuck off, the pace of the ball doesn't even match the pace of the players most of the time, pinging about my players close control like its on a piece of fucking string. The passes and animations are out of whack because Konami want to the AI to control more and more (*cough* esports *cough*). So situations were you spray a pass and ball rolls perfectly where you want then 1 min later exact same position the ball is way overhit yet you've done exactly the same thing (don't talk to me about realism or mention this would happen in real life, I will stab you!). The shooting is the exact same, one minute you get a beautiful knuckle shot on target rinse and repeat (all things equal) floaty shit over the bar. So basically you're just at the mercy of a script where the inconsistent stuff is what happens the most, it has the bigger ratio at higher difficulty/online settings or when you don't have advantage or reach opponents box. So essentially you're just pressing buttons against a controlled AI algorithm that dictates when your stuff will work. It's exactly the same with tricks and touches and passes and shots …. everything. I feel like a complete fucking puppet.
I'm sorry but I want to be in complete control of what I do and want my mistakes to be my own.
6/10
Game is shit.
Can we now unlock the demo to our heart content?
I mean full game is released now and no real restriction for the moment.
We badly now need the forum gurus for deep code
IMO It'ld be easier cry like childs in social media
Noobs like you will be very happy with ping pong passes, no fouls and end to end 1 pass goals, and don't care about ball physics or size. Just take Barcelona and win online. Great game!
Enjoy
They spend all their existence within an inch of their life actually.you need to caress the pass button rather than thumb it within an inch of its life.