It's probably a blessing isnt it? Why konami decided to impose these terrible, absurdist cut scenes on us before every single game is anyone's guess.
4 players having a chat in the dressing room...why? Where is the manager? The staff? The other players? It feels in the clips like they've just received some small-group health and safety training, and are now off to the cafeteria for some low-calorie yoghurt. It absolutely doesnt feel like top level footballers geeing each other up before a big game.
Intro scenes like that are better suited to an ML, but even then, they'd get old quickly.
But forcing them on in Authentic Match was just sinful. One of the reasons I couldn't be asked to play this game before the update was because of those obnoxiously long cutscenes. Even after getting through all those terrible pops and admin messages one by one on the main menu. It would take you a further 5 minutes before you're even kicking a ball on the pitch because of the tedium of:
black screen>load players arriving cut scene,
black screen>load settings
black screen>load kit selection graphics
black screen>load formation screen
black screen>load dressing room cutscene
Black screen>load actual entrance scene
Finally, start the match.
It was such overkill. Most of it dragged on because the devs insisted on loading the stadium and dressing room assets in so they'd be rendering the whole time in the background while changing settings in the menu and gameplan, it was unnecessary. All for the sake of some kind of presentation decision at the sacrifice of user experience.
The most frustrating thing other than previous games had menu navigation down perfectly, why make it worse was the fact there simply wasn't an option anywhere to simply turn cutscenes off.