Callmev
League 1
- 28 September 2011
- Manchester City
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
You do realize it's just normal diving header right ?Yeah? How come i’ve never seen this type of clearing in any of my thousands of games?
The best Pes since PS2 era was Pes 2011 and last created by Seabass. The game had huge potential in many aspects. Freedom of passing was superb. Fluid animations, ice menu, great net physics( similar to Football Kingdom) and awesome camera. GFX looks better than FIFA 11. Another missed opportunity like on Pes 2014 to create great football game.
pes 2011 last pes i played for the whole year. Things went south since then....The best Pes since PS2 era was Pes 2011 and last created by Seabass. The game had huge potential in many aspects. Freedom of passing was superb. Fluid animations, ice menu, great net physics( similar to Football Kingdom) and awesome camera. GFX looks better than FIFA 11. Another missed opportunity like on Pes 2014 to create great football game.
It was a problem of Microsoft Visual C++. I had to uninstall it and reinstall it. Now it's working...Is your internet on ? The game need online connection to be opened.
they should have skipped a release to give them more time to make the next game to give us a next gen product better than they could have imagined...The story about key staff leaving after the development of the Fox Engine causing complications while transitioning on the PS4 reminds me so much of WWE 2K20.
How Yukes, the developer of the games for the entire series left in 2019 causing a new developer to create their own engine similar to the one Yukes made, In such a short time span at short notice without learning enough from the previous developer that it led to a broken buggy mess of a shambolic product that their publisher 2K kept quiet about and promoted anyway only for everybody to discover how unstable it was going to be just before launch.
At least eFootball doesn't cost £40+ (Unless you're a mark who payed for that pre-order bonus) and at least Konami drafted their disingenuous apology earlier than 2K did too.
2K only apologised months later, Only because they had to announce a reason why they weren't announcing 2K21 as usual the following April.
I don't buy that the Fox Engine was poorly written or documented. KojiPro spent years laying the groundwork for it to squeeze as much juice out of the hardware available. When Ground Zeroes launched in 2014, it was mind blowing not that it just looked amazing but ran at 60fps. If it launched today, people would still praise the visuals. Phantom Pain runs very well on mediocre hardware too.Did your thread about this get deleted?
IMO, there's no surprise here or cause for outrage.
I always assumed that the move to Unreal was so they didn't have to maintain Fox in the future.
Maintaining your own engine is a lot of works (have to add support for latest hardware, keep up with new algorithms, etc). It's just technical debt.
The migration was not for any technical improvements now, since Fox is still pretty good at the moment (e.g. MGS5 and PES21 look great), which is why I was puzzled at how excited people were about the migration at the time.
I don't believe that Konami would maintain Fox even if those engineers had remained. I don't buy that the current engineers couldn't add PS5 support for Fox either. Though if that's true, it may just speak to how poorly documented and written Fox is.
Using Unreal (or another compatible off-the-shelf engine) is just a good idea, and lets the team focus on the actual game code.
I don't buy that the Fox Engine was poorly written or documented. KojiPro spent years laying the groundwork for it to squeeze as much juice out of the hardware available. When Ground Zeroes launched in 2014, it was mind blowing not that it just looked amazing but ran at 60fps. If it launched today, people would still praise the visuals. Phantom Pain runs very well on mediocre hardware too.
Occam's razor on this one I think. The devs went with Unreal Engine because it's free to develop on and easy to use. It's about as plug and play as you can get. The cross play is just an added bonus.
The Jacket wrinkles move and the jacket itself has cloth pgysics unlike Fifa 22, where they look stiff asf, so fucking s tiff I rather have no jacket there at all.
...in chargeable updates!!The work of the research institute paying off in spades
Rose tinted glasses?Yeah? How come i’ve never seen this type of clearing in any of my thousands of games?
Well they actually did make a statement to a similar effect, the problem isWell, I didn't follow the story because I'm not into WWE games, but... If I were a 2K rep, in a similar situatuion, I'd say something like...
"We're not releasing 2K21 according to the usual schedule. We truly wanted to take it to the next level with 2K20, but as you saw things didn't quite go as expected. So, we're holding back the game until we're truly ready to give you a great experience".
Too much Konami-ish? I think it's kinda honest but, on the other hand, doesn't expose the situation too much.
Than this? Oh F**K yes.pes 21 is better?
Then again, most games are.Than this? Oh F**K yes.
If only I bought footy games for cloth wrinkles. RidiculousView attachment 125325
Some positives about the graphics:
The Jacket wrinkles move and the jacket itself has cloth pgysics unlike Fifa 22, where they look stiff asf, so fucking s tiff I rather have no jacket there at all.
If only I bought footy games for cloth wrinkles. Ridiculous