Didn't know that FIFA had it. Thatg is great, but it's not that important.
The thing is though, Gerd, in my opinion - all the little things add up to create something that
is important (believability), and I think a few of the guys who are frustrated at PES despite the gameplay developments are often misunderstood because people who only care about the gameplay think they're just "moaners".
That one little thing that FIFA does - "locking" recently signed players to that club for a season so that you don't have e.g. Balotelli moving straight back to Liverpool - is a small thing, but adds to the realism (it spoils the immersion if you see something and go "well that wouldn't happen, Balotelli won't be going back to Liverpool any time soon").
On its own it's not massively important, but then realistic transfer fees are also missing (someone - I think it was SteelHorse75 - pointed out the sale of a superstar for a couple of million in a PES 2016 ML game), transfer destinations can be a bit ropey (big players moving to smaller teams without it making much sense), and there's a lot more FIFA does to keep transfers realistic, even down to wages, contract details and the like (not that it's perfect by any means, but it tries, and succeeds in a lot of ways).
(That's not to say it's the better game, before someone gets offended, I'm just trying to explain that the guys who feel like PES isn't getting anywhere have a case when it comes to this kind of thing. There's a whole team working on PES, not just a gameplay team, and it doesn't feel like there's a lot of work going into each area, only a few areas.)
All those small things add up, and I take them for granted now in FIFA, so when I play the PES ML (which I will) and Sturridge signs for FC Nantes for £2m, I'll feel short-changed, and it's a reminder of how far behind the times the developers are when it comes to fleshing out the game outside of the gameplay, honestly.
I knew I was going to be disappointed when the ML news article started with the headline "new menus"...
(That being said, I think the ML chemistry feature - Team Spirit - is a fantastic idea, and I'm looking forward to seeing how that impacts things.)