Hi folks.
Its another year of modding from me and many others of the community.
Introduction
For those who dont know me.
I am a family man, with a wife and 2 children. I am a full time programmer and a Swansea City FC season ticket holder for over 25 years.
I am one of the oldest modders that still exists in the FIFA/FC community. I started modding FIFA in 2008/2009 and very well known in the "old community" for gameplay and career mods that actually work, well balanced and dont need any fancy words to sell themselves.
I dont ask for money, I dont sell anything, donations should be a choice, not forced.
In 2019, I started the project to replace Frosty Toolsuite called FMT. It's now the only tool that can modify Frostbite Engine games on almost all platforms and still to be beaten in terms of creating gameplay mods due to its far superior 1-to-1 EBX generation.
I have also created famous mods, tools and frameworks for other games including Escape from Tarkov, Grand Theft Auto, Red Dead Redemption & Skyrim.
However, as I get older my time to do things is getting shorter. I am starting to find other things more interesting and enjoy my family time more and more. You will find I will come and go but will always try to keep things updated for those that use that my mods. I will always show my love for this community.
Donate
https://ko-fi.com/paulovt
Gameplay
Summary: All my gameplay mods over the years are designed to be challenging, ensure attributes mean something, realistic combined with entertainment. I try to design FIFA/FC in a way I think would appeal to all users and would be better than vanilla.
Attributes mean Everything: My mods have always been about "attributes mean everything" and this one is the same. Each attribute will make a major difference to how the player is able to play.
Animations: Significantly reduced the amount of arcade elements and smoothed out all the animations to be as realistic as possible.
Movement: Realistic Movement Speed whilst maintaining a difference between fast and slow players.
AI Defense: Aggressive AI that will shirt pull, foul, be desruptive to your game. Whilst on the other hand can use their tactics to drop back when neccessary.
Realistic AI Offense: AI will vary their attacks, sticking to their tactics, take long shots, make crosses, play short passes or long passes. They will use a strong centre forward if they have one or wingers, or quick short passes.
Strength: Significant difference between strong and weak players. You can use a strong and tall team as viable tactic. It's not all about fast and quick passes.
Fouls: Fouls are much more likely to be called for all challenges. Be careful and time your challenges wisely!
Tika-Taka: Short quick passes can only be played by the very best of players. Otherwise, the game is much more controlled, varied and less end-to-end.
Fatigue: Stamina and fatique is of huge importance in football, so it does in this mod. Manage your Career mode team carefully and monitor fatigue throughout your games otherwise your players will start to make mistakes in positioning and ability to do the simple stuff.
Game-Flow: Game flow and AI team tactics change throughout the game. Don't think just because you are winning the first half, that the second half will be just as easy. The AI will work out a way to nullify and get past you.
First touch errors: First touch errors have been significantly increased to be much more realistic.
Lapse of Concentration: All players of all abilities can have a lapse of concentration and not keep their eye on the ball. This is worse for poor players.
IQ: All IQ player roles have been reworked to be more impactful
All Download Links
- V Gameplay Mod Version 1 - Post and download link (released 29th September 2024)
- V Gameplay Mod Version 1 - TU3 download links (released 21st October 2024)
- V Gameplay Mod Version 2 - Post and download link (released 16th October 2024)
- V Gameplay Mod Version 2 - Post and download link (released 17th October 2024 - Title Update 3)
- Vanilla Reset Referees Gameplay Mod - Download link FMT (fbmod)
- Vanilla Reset Referees Gameplay Mod - Download link FMM (fifamod)
V Gameplay Version 1 Video
V Gameplay Version 2 Video
Career
WORK IN PROGRESS - ONLY AVAILABLE FOR FMT
Current features:
Career:
- Finance: Significantly lowered starting money of all teams to match that of Football Manager. This makes the game extremely difficult to find players for you and other AI controlled clubs. Scout wisely!
- Morale: Increased the chance for players to be unhappy
- Youth: Decreased the potential for all levels of youth players to stop the over saturation of Messi level players after 5 years
- Transfers: Increased the amount activity
- Transfers: Increased the amount of CPU -> CPU loans
Graphics:
- Added Atalanta Badge
- Added Lazio Badge
Career Mod Version 1 - Download link
Tools
Frostbite Modding Tool - FC25
Misc Mods
TBC
Its another year of modding from me and many others of the community.
Introduction
For those who dont know me.
I am a family man, with a wife and 2 children. I am a full time programmer and a Swansea City FC season ticket holder for over 25 years.
I am one of the oldest modders that still exists in the FIFA/FC community. I started modding FIFA in 2008/2009 and very well known in the "old community" for gameplay and career mods that actually work, well balanced and dont need any fancy words to sell themselves.
I dont ask for money, I dont sell anything, donations should be a choice, not forced.
In 2019, I started the project to replace Frosty Toolsuite called FMT. It's now the only tool that can modify Frostbite Engine games on almost all platforms and still to be beaten in terms of creating gameplay mods due to its far superior 1-to-1 EBX generation.
I have also created famous mods, tools and frameworks for other games including Escape from Tarkov, Grand Theft Auto, Red Dead Redemption & Skyrim.
However, as I get older my time to do things is getting shorter. I am starting to find other things more interesting and enjoy my family time more and more. You will find I will come and go but will always try to keep things updated for those that use that my mods. I will always show my love for this community.
Donate
https://ko-fi.com/paulovt
Gameplay
Summary: All my gameplay mods over the years are designed to be challenging, ensure attributes mean something, realistic combined with entertainment. I try to design FIFA/FC in a way I think would appeal to all users and would be better than vanilla.
Attributes mean Everything: My mods have always been about "attributes mean everything" and this one is the same. Each attribute will make a major difference to how the player is able to play.
Animations: Significantly reduced the amount of arcade elements and smoothed out all the animations to be as realistic as possible.
Movement: Realistic Movement Speed whilst maintaining a difference between fast and slow players.
AI Defense: Aggressive AI that will shirt pull, foul, be desruptive to your game. Whilst on the other hand can use their tactics to drop back when neccessary.
Realistic AI Offense: AI will vary their attacks, sticking to their tactics, take long shots, make crosses, play short passes or long passes. They will use a strong centre forward if they have one or wingers, or quick short passes.
Strength: Significant difference between strong and weak players. You can use a strong and tall team as viable tactic. It's not all about fast and quick passes.
Fouls: Fouls are much more likely to be called for all challenges. Be careful and time your challenges wisely!
Tika-Taka: Short quick passes can only be played by the very best of players. Otherwise, the game is much more controlled, varied and less end-to-end.
Fatigue: Stamina and fatique is of huge importance in football, so it does in this mod. Manage your Career mode team carefully and monitor fatigue throughout your games otherwise your players will start to make mistakes in positioning and ability to do the simple stuff.
Game-Flow: Game flow and AI team tactics change throughout the game. Don't think just because you are winning the first half, that the second half will be just as easy. The AI will work out a way to nullify and get past you.
First touch errors: First touch errors have been significantly increased to be much more realistic.
Lapse of Concentration: All players of all abilities can have a lapse of concentration and not keep their eye on the ball. This is worse for poor players.
IQ: All IQ player roles have been reworked to be more impactful
All Download Links
- V Gameplay Mod Version 1 - TU3 download links (released 21st October 2024)
- V Gameplay Mod Version 2 - Post and download link (released 17th October 2024 - Title Update 3)
- Vanilla Reset Referees Gameplay Mod - Download link FMT (fbmod)
- Vanilla Reset Referees Gameplay Mod - Download link FMM (fifamod)
V Gameplay Version 1 Video
V Gameplay Version 2 Video
Career
WORK IN PROGRESS - ONLY AVAILABLE FOR FMT
Current features:
Career:
- Finance: Significantly lowered starting money of all teams to match that of Football Manager. This makes the game extremely difficult to find players for you and other AI controlled clubs. Scout wisely!
- Morale: Increased the chance for players to be unhappy
- Youth: Decreased the potential for all levels of youth players to stop the over saturation of Messi level players after 5 years
- Transfers: Increased the amount activity
- Transfers: Increased the amount of CPU -> CPU loans
Graphics:
- Added Atalanta Badge
- Added Lazio Badge
Career Mod Version 1 - Download link
Tools
Frostbite Modding Tool - FC25
Misc Mods
TBC
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