Jimmy G-Force
Resident PES Fanman
Ufc 2010 Undisputed Standup Striking:
We had a lot of positive feedback last year about the striking game, and even more ideas on how to improve it for UFC Undisputed 2010. We’ve been hard at work to change some of the striking fundamentals for this year, and we want to share some of the new features that you’ll be adding to your favorite fighters' standup arsenal.
We’ve done a great deal to revamp striking. Last year, many of the reactions that could be generated in the Octagon (like receiving a body kick/punch/ elbow) were tied to pre-scripted animations. This meant that if you were tagged by certain strikes from your opponent, you’d lose control of your fighter for a very brief bit as you recovered your footing or stopped wincing from a body blow.
This time around, we’ve made the stand up much more true to life. Now the reactions generated by dealing and receiving blows and strikes rely greatly on our physics engine. Tech speak translation: the game is faster, more fluid, and more intense, with the player maintaining a greater amount of control over his fighter due to fewer preset animated reactions to fists/shins/elbows meeting someone’s chin/face/obliques. We’ll bring you all a much more detailed post on this topic in the weeks to come, as it has some important standup implications that we want to go in-depth on.
We’ve brought a new layer of striking defense to Undisputed this year by way sways and counters. Why take a haymaker to the face from Wanderlei Silva when you can duck it, right? Mastering the sway in 2010 is going to be a very important key to you competitive Undisputed gamers. There’s more than one way to sway out of the way of strikes, but we’re going to let you discover which sway is right for the range of strikes that will be headed your way.
Also, be sure to keep an eye out for Sway Counters. On the dev team, we refer to a perfectly executed sway counter as “the magic moment”. Again, we’re going to let you find out why we call it “the magic moment”, but it might have something to do with it looking awesome, being a sure sign of elite skills, and being able to do some horrible things to the guy on the receiving end of the counter.
It’s worth mentioning that many moves in Undisputed 2009 have been tuned to reflect a more realistic depiction of their real life counterparts. For example, middle kicks in 2010 have been deemphasized and tuned down, while leg kicks and punches to the head are going to be much more powerful this year.
With the UFC Undisputed becoming faster, more intense, and more robust both defensively and offensively, we’re excited to hear how you'll choose to run your standup!
More great news, the striking aspect was certainly something that needing looking into in that exact specific area. Thanks again for the info bud, much appreciated.