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as mentioned earlier, I have both versions (I'm not biased to any console).
the PS3 version feels much more responsive (see also official easports forums)
I couldn't see any bad graphical glitches, I'd even say the PS3 has better blur (depth of focus) effects. Of course the crowd textures look horrible without the blur effect...
Then now that's strange, because in my ps3 there's a lot of "pops" in graphics (first frames of a cutscene are missing the models that appear magically some frames after) and things that magically appear and disappear in the menus (icons and that). Not to mention that tends to crash once every session (1-2 hours long), and almost always in the cutscenes following a goal, which makes it even more fustrating.
At least this bad things are found mainly in cutscenes and menus, and during actual gameplay you only feel stuttering now and then, but there's that overall feeling of it being a rushed game.
Pro has the least amount of CPU cheats, crank that up to World Class if it's too easy for you. I wouldn't play on Legendary personally - I'd rather put it on Pro/WC and play as a crappy team to give myself a challenge.What difficulty level provides the best gameplay, World class or Legendary?
I Played Spain in the fist game winning 4-1 followed by a 2-1 over Rep Ireland (which the guy wasnt very happy about he says im a cheating wanker for picking estonia! Am i missing something?)
I think iv finally sussed the game, or at least im scoring goals freely,even to the point that i got to the Knockout cup final with Estonia. I Played Spain in the fist game winning 4-1 followed by a 2-1 over Rep Ireland (which the guy wasnt very happy about he says im a cheating wanker for picking estonia! Am i missing something?) Beat Bulgaria in the semi 4-2 and lost in the fianl 5-4to england and i was 3-1 up!
So if EA works on the defending system
They really need to do something drastic about it. At the moment, the defensive gameplay in this game is awful. Such a shame as the offensive gameplay is, at times, superb, albeit the tactical side needs work.
but alot of 2k8 gamers think the lock on feature is cheating.... althought your right all sports games shoudl model themselves after 2k8, the best and greatest sim game of all timeOne of the big problems in defense is that you need to jostle to tackle efficiently, but jostling makes for a very low speed and offensive players can turn more quickly than defenders.
As I'm in love with many features of nba 2k8, I tell you the jostling button should be something like the "lock on" feature you have there. You could press the jostling button and (depending on your player stats and distance to the opponent) your player would "lock" on the opponent, thus making your defender more eager to tackle or block the opponent. On the other side, the opponent should make more skilled movements to break and get past you.
The "lock on" should only be effective when being near the opponent and stats should make the difference in effectivenes. Those who play nba 2k8 would understand what I'm telling.
And, of course, the other thing they should do is put a lot more "weight" on players and have a lot more pushes. I want to be able to push the players no matter if I'm behind them. I would be awarded a lot of fouls, but that would make pression a lot more effective. Add to that yellow cards for "repetitive" fouls and you have a nive deffensive system relying on strategy, skill and stats.
By joggle you mean jostle?
but alot of 2k8 gamers think the lock on feature is cheating....
Yes, I'm aware of that, as the effectiveness of pick&roll, but overall is a feature that makes defenders harder to break and it makes for a more realistic gameplay. I think the idea is good and only needs refinement.
Would be nice to hear other defensive ideas, because it's the weakest point of any sports game.
True, it's so that people can't "cheat" gamerpoints out of the game. Although why you can't just have a popup that says "you will earn no gamerscore for this match if you continue" I don't know.just read u cant do this, can someone confirm? very dissapointing
Of course! *Edited the post*
And this jostling "lock on" would mean that while you are "lock on" your opponent can't get past you, even if he turns, allowing you to tackle. That would ammend most of the problems with aI cheating.
I strongly recommend you to try the locking no in nba 2k8, to me it's a very good idea that only needs more refined implementation regarding physics.