Marlon Anthony
Purist
So I returned back to PES this week from my FIFA exodus and I was interested in simming some matches between the CPU to see how entertaining it could be, Seeing as some people were asking me in my comments to do so to make it fairer (Even though I got my arse kicked from the CPU just as much).
My justification is that usually, The CPU matches are boring because the AI is dumb as rocks when playing against each other and the game clearly boosts the CPU when you play against it - Which of course leads to the back and forth, The highs and lows and of course, The drama.
Turns out I have been mostly right, I've been simming a few matches this week for some videos and most of the time, I've had to keep restarting them until the AI did something - It must be like being a manager on the side-lines, Powerless as your screaming at a team of 10 year olds who don't understand the nuances of chance creation yet as they execute the least instinctive of decisions!
No matter what difficulty I was simming PES 5 & 6 on, The CPU would predictably hog possession with a single player for too long instead of releasing it, Dribble off the pitch when they have a clear crossing position or just pass into the meat grinder of defenders when they're in the box instead of mercilessly blasting it when they have an opening to shoot. 🙄
Oh the despair.
So my question to you guys, How did you get round this for your own projects? I seem to recall someone mentioning theirs stats you can globally tweak to make the AI a bit more decisive and productive but i cannot find it through searching.
My justification is that usually, The CPU matches are boring because the AI is dumb as rocks when playing against each other and the game clearly boosts the CPU when you play against it - Which of course leads to the back and forth, The highs and lows and of course, The drama.
Turns out I have been mostly right, I've been simming a few matches this week for some videos and most of the time, I've had to keep restarting them until the AI did something - It must be like being a manager on the side-lines, Powerless as your screaming at a team of 10 year olds who don't understand the nuances of chance creation yet as they execute the least instinctive of decisions!
No matter what difficulty I was simming PES 5 & 6 on, The CPU would predictably hog possession with a single player for too long instead of releasing it, Dribble off the pitch when they have a clear crossing position or just pass into the meat grinder of defenders when they're in the box instead of mercilessly blasting it when they have an opening to shoot. 🙄
Oh the despair.
So my question to you guys, How did you get round this for your own projects? I seem to recall someone mentioning theirs stats you can globally tweak to make the AI a bit more decisive and productive but i cannot find it through searching.