Chenghis.Khan
WE9LE
- 1 August 2009
Thanks! As you noticed, I haven't invented anything new. The gameplay is not mine, and a good share of tactics are from your amazing OF.
It is slower and AI can be a real pain to break through, especially in competitive games. Balance edits give more fouls. I also play longer games (20min) games with it. I feel Professional gives a good enough challenge with this, as on Top Pro everyone turns into never tiring never stopping machines on the pitch. I don't think individuality is lost - even if you compare player radars, they still give you correct idea on strengths and weaknesses of each.
Fair spot on player stats, abilities or appearance (noticed the same with Reuter) - I haven't edited any of those, only except for Baggio I think. So any inconsistencies like those you mentioned should be addressed to patch makers.
I like this gameplay, although sometimes, in competitive games, AI get's crazily tough, when you hardly can take the ball from them. As if sometimes it works better/more fluid, sometimes not so much, don't know how to explain. I play this in exchanges with another OF, that has only agility (greatly) and all speed stats (slightly) reduced, and I like both.
If you edit/remake any of the tactics/stats/anything, feel free to share it!
Here's the OF with my changes. I'll edit in more info later.
I changed mostly player stuff, teams were largely untouched.
I looked at Brazil, Italy, France, Holland, Germany, Croatia, Argentina and edited:
- Form/Condition for most players according to WC performance (from memory)
- TW & MENT stats for many players, TECH & AGG for some
- Special Abilities
- Positions
- Pierre van Hooijdonk had ridiculous stats was like 20cm shorter than he should be..., the Colombian starting CF has similarly weird stats (fit for a DM) but I don't know the guy so I'd start Asprilla or Valencia instead (haven't done that yet)
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