The "Not happy with PES 2012" thread

Which PES 2012 version do you prefer?


  • Total voters
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  • Poll closed .
some people miss the point. even with high res the game is still an ugly looking son of a bitch. Lighting and color palette is wrong, kit textures poor, some important details absolutely ugly (posts and nets for example).

And much more than that: presenation wise the game has 0 appealing. there just 0 presenation value in there.

High res don't make good looking games.
 
PJ Puttz - Playtesters?!?! you being serious mate!?!?
the playtesting goes like this:

- Invite certain people from certain PES fansites & members of the gaming press to a day at Konami UK
- Feed them free coffee and biscuits all day
- Let them play a 2 player match vs eachother x 150 all day long using the best 2 teams in the game
- collate positive feedback

They dont playtest Master League mode and identify issues such as piss poor scheduling, unfathomable training routines, repetitive unrealistic cut scenes, player talks and chairman missions... they just play friendly games against eachother all day long. Nor do they test at any length online, BaL etc.

The Playtesting is done by all us lot who shell out 40 quid for the game, find the bugs then then have to wait for several patches.
 
PJ Puttz - Playtesters?!?! you being serious mate!?!?
the playtesting goes like this:

- Invite certain people from certain PES fansites & members of the gaming press to a day at Konami UK
- Feed them free coffee and biscuits all day
- Let them play a 2 player match vs eachother x 150 all day long using the best 2 teams in the game
- collate positive feedback

They dont playtest Master League mode and identify issues such as piss poor scheduling, unfathomable training routines, repetitive unrealistic cut scenes, player talks and chairman missions... they just play friendly games against eachother all day long. Nor do they test at any length online, BaL etc.

The Playtesting is done by all us lot who shell out 40 quid for the game, find the bugs then then have to wait for several patches.

I think you're probably bang on there mate. It would explain a lot!

Well maybe a good kick up the arse in terms of piss poor sales this year will make Konami think twice before releasing a lame duck like PES 2012 ever again.

It's just a shame that a lot of gullible fools will be completely taken in by the very first screenshot they see or the very first press release they read and will pledge to buy the game on release date AGAIN.

Not me though. Not anymore.
 
You mean like they did with 2011? that was a fresh start by all apparent means, and what did we get with that, although a great game, we got the dreaded stumble animation, elephant touch, catch up bug, player selection bug ... so konami 'Fix' those points for 2012 and instead give us a f*cked shooting mechanic. year after year its the same thing.... a decent game with lots of faults. confidence levels are running low to be honest. Maybe a new Dev team need to be brought in with Seabass overseeing technical production, but the actual coding done by new programmers, as the last lot have had 4 years and bodge something every year.

I actually enjoyed PES 2011 and those problems you listed were my major annoyances, the one which did my head in was the catch up bug. Nothing angered me more than having a player with 87 top speed and 80 acceleration get caught up by Sivelstre.

You think at Konami they would do a list of 'pro and cons' and work themselves from there. This is why I don't want them to work from a clean slate because that is what they did with 2012 and ruined the good things from 2011 like passing and shooting and didn't fix the bad things like the catch up bug and dodgy animations.

I'd rather they just work from the 2011 model or the PES 2012 demo's and focus on what needs to be improved and what is needs to be left alone.
 
in all fairness mate, i do enjoy PES12, play it most nights but what frustrates me is how much i would enjoy it if it did everything not perfectly, but just right.
I dont want to feel contradictory by moaning about the game but then playing it anyway, if i didnt care for it, i wouldnt spend my time psoting on a forum about it. I post here because i enjoy the game but want to see it progress and enjoy the banter.

PS: that IS what happens at a playtest, i was invited to one at EA Guildford for FIFA 11.
 
Erm I really don't know what to say to that other than you're imagining it. The PC and console versions are the exact same game. All PC allows you to do is fiddle with graphic settings or apply gameplay patches like Yair's patch.

Under the hood the console and PC versions are the exact same game mate.

Gameplay wise they are so I'll agree but in the quote you replied to he only mentioned the anti-aliasing and antrioscopic filtering.

some people miss the point. even with high res the game is still an ugly looking son of a bitch. Lighting and color palette is wrong, kit textures poor, some important details absolutely ugly (posts and nets for example).

And much more than that: presenation wise the game has 0 appealing. there just 0 presenation value in there.

High res don't make good looking games.

That's true. It's a console port though so they're still using the same engine. It's not like Battlefield 3 where both games use a different engine on consoles and PC. Things like hair still stand out to me as looking terrible. They're basically exactly the same as last gen and they look awful. Player models really aren't good at all.
 
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It must be nice to be able to afford to upgrade your PC every few months to keep up with the tech required to play the latest games! Unfortunately many people cannot afford to do so and I very much doubt if having enhanced visuals fixes the problems with the shooting, passing, animations etc. etc. etc. anyway.

The visuals on 2011 and 2010 were fine on PS3 so the question of why they are so bad on 2012 remains.

PS3 is at the end of its life cycle. Let's be honest for a moment - today, PS3 is very dated and very limited hardware in terms of pure power.(*) Most likely all of the modern PS3 games are pushing the very limits of the console. I'd speculate that PES 2011 pushed it to the limits too.

PES 2012 got major boost in AI department, but AI routines are all about CPU power, and then some more CPU power. Where do you take more CPU power if console is already pushed to the limits? Nowhere ... you have to cut down other departments of the game and make them less power hungry. So I guess visuals were degraded in order to make room for more advanced AI.



(*)A little disclaimer:
I'm not trying to say that PS3 is that weak console per se. It is, compared to the modern day PCs, but that ain't fair comparison - latest PC tech vs. 4 or 5-year old locked-in PS3 tech. Unfortunately, it has another serious 'weakness' - PS3 is extremely difficult console for development, with complex and unusual architecture (compared both to older PS generations and other platforms). Also, Sony didn't do its best to make all intricacies of the development for PS3 well documented and explained. Many developers (KONAMI division responsible for PES included) never fully understood how to unleash the full power of PS3.
Actually, aren't there only a handful of titles with that graphical and visual WOW factor on PS3? All of them seem to be made either by inhouse Sony developers or development studios with tightest bonds with Sony. IMO, such developers pushed PS3 to it's real limits. On the other hand, Konami and most of the other developers are most likely hitting other kind of limits - limits of their knowledge about console. But in the end it's doesn't matter - for us, end users, it's pretty meaningless whether developers can't find more power because it's technically impossible or because they simply don't know and never will know how to do it. End result seems to be the same - PS3 is pushed to the limits.
 
PJ Puttz - Playtesters?!?! you being serious mate!?!?
the playtesting goes like this:

- Invite certain people from certain PES fansites & members of the gaming press to a day at Konami UK
- Feed them free coffee and biscuits all day
- Let them play a 2 player match vs eachother x 150 all day long using the best 2 teams in the game
- collate positive feedback

They dont playtest Master League mode and identify issues such as piss poor scheduling, unfathomable training routines, repetitive unrealistic cut scenes, player talks and chairman missions... they just play friendly games against eachother all day long. Nor do they test at any length online, BaL etc.

The Playtesting is done by all us lot who shell out 40 quid for the game, find the bugs then then have to wait for several patches.

I completly agree with xPJRx on this one. The main problem is that people from certain PES fansites & members of the gaming press, don´t go there to playtest anything, they only go there to play and gather some usefull information so they can put on their websites and magazines, and to brag about being the forst ones to test it.

Before this massive internet information, and web blogs giving opinions, about what should be done or what is wrong, the game was great.

If you guys remember on the PS2 times, we read some magazines with some informational content, and one or other websites but whos only job was to inform about our beloved game, we drawl with the pictures in it, and go to the stores in day 1 to buy it and play it.


Now there´s betas pre betas, alphas and all that f*ck*** build things, and feedbacks between builds, and some guys who have a vision of the game maybe different from all each one of us but think that their vision is the right one, and give feedback based on that.

Konami dont get it right in the PS3 at start, and a company as big as Konami should know that thing have to change. The formula nowadays dont work, so they have to make a new one, and not keep patching and patching, every single year, removing good things bad things, and implementing other not so good thing and some good things, but in the end the game and is formula does not work anymore. if Konami will keep with this patching thing im done, PES 2012 its "OK", but its boring and extremely frustrating because of all the flaws that lets say are unexcusable in the current days of gaming
 
PS3 is at the end of its life cycle. Let's be honest for a moment - today, PS3 is very dated and very limited hardware in terms of pure power.(*) Most likely all of the modern PS3 games are pushing the very limits of the console. I'd speculate that PES 2011 pushed it to the limits too.

Not_sure_if_serious.jpg




pro-evolution-soccer-2011-playstation-3-ps3-117.jpg


YouTube - Uncharted 3 Gameplay Demo (E3 2011)
 
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Blatantly didn't read what he and i both wrote about the difference between a game using graphical resources and processing resources differently.

The PS3 is the worst at that too because it uses a cel-processor (CPU and GPU are basically combined as opposed to individual) so any game pretty much has to either choose to use a lot of CPU power or GPU power if one in particular is desired. Uncharted obviously uses the latter. It's pretty much why any game made for the Xbox 360 and PS3 will look better on the 360. The architecture is hard to use for the PS3 and it's why when a game is made with PS3 in mind it can look great when putting the graphical aspects first. With a game like Uncharted 3 they're basically putting more focus into the graphics than the AI which is why it's a terrible idea to compare it to something that looks to put more focus into AI like PES.

The more you know
 
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To be honest I do think developers have kind of hit the wall with the Xbox360 and PS3, and I'd even go as far as to suggest they hit it a couple of years ago. Both consoles are based on gaming PC's from the middle of the last decade. The 360 was rushed out and some said it was a little underpowered right from the start. The PS3's processing power looks great on paper but the console lacks memory, which means the 360 can out-perform it in many cases. Basically, we are a good six years into this generation of consoles and there's only so much you can do with what is seven or eight year old tech. I think perhaps developers got to grips with these consoles quicker than they have in the past and hit the wall sooner.

However this is almost a moot point because PES2012 looks significantly worse than it's sports game stable-mates which suggests to me that Konami are significantly out of touch when it comes to programming for these consoles. If FIFA12 and NBA2K12 can look sharp and run smoothly then so should PES. If GT5 can run at 1080p with hugely detailed car models then why does PES look so fuzzy? If Forza 4 can hold a rock-solid 60fps and look great doing it, then why does PES suffer from frame-rate issues depending on time of day and stadium?

Konami.....an absolute shambles.
 
Blatantly didn't read what he and i both wrote about the difference between a game using graphical resources and processing resources differently.

The PS3 is the worst at that too because it uses a cel-processor (CPU and GPU are basically combined as opposed to individual) so any game pretty much has to either choose to use a lot of CPU power or GPU power if one in particular is desired. Uncharted obviously uses the latter. It's pretty much why any game made for the Xbox 360 and PS3 will look better on the 360. The architecture is hard to use for the PS3 and it's why when a game is made with PS3 in mind it can look great when putting the graphical aspects first. With a game like Uncharted 3 they're basically putting more focus into the graphics than the AI which is why it's a terrible idea to compare it to something that looks to put more focus into AI like PES.

The more you know

Im sorry but PES 2011 did not put any focus on AI it was as average as any other football game. No way in hell does the AI or graphics in PES 2011 push any console.
 
Blatantly didn't read what he and i both wrote about the difference between a game using graphical resources and processing resources differently.

The PS3 is the worst at that too because it uses a cel-processor (CPU and GPU are basically combined as opposed to individual) so any game pretty much has to either choose to use a lot of CPU power or GPU power if one in particular is desired. Uncharted obviously uses the latter. It's pretty much why any game made for the Xbox 360 and PS3 will look better on the 360. The architecture is hard to use for the PS3 and it's why when a game is made with PS3 in mind it can look great when putting the graphical aspects first. With a game like Uncharted 3 they're basically putting more focus into the graphics than the AI which is why it's a terrible idea to compare it to something that looks to put more focus into AI like PES.

The more you know

To be fair the above couple of paras is iffy too. It's (very) broadly right, but it overemphasises where the difference is. After all, the 360 doesn't have any examples of games with great graphics AND computing power that the PS3 hasn't matched with its Cell and RSX.
 
To be fair the above couple of paras is iffy too. It's (very) broadly right, but it overemphasises where the difference is. After all, the 360 doesn't have any examples of games with great graphics AND computing power that the PS3 hasn't matched with its Cell and RSX.

I'm no expert in the architecture of the PS3 by any means. I only broadly know how it functions as you say.

It is my understanding that the ps3 it shares the available resources in a way that the Xbox 360 does not. Like as i pointed out you can get fantastic graphics but at the expense of other available resources. The 360 architecture functions in a way that has a better 'balance'. The 360 is more like the architecture of a PC in that respect, i.e not as big a focus on sharing the available resources.

If want to enlighten me further then by all means go ahead. I'm not trying to be ignorant here.
 
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Im sorry but PES 2011 did not put any focus on AI it was as average as any other football game. No way in hell does the AI or graphics in PES 2011 push any console.

I dunno man. Programming 22 AI NPCs to all individually function (21 obviously when playing). That's going to take a lot of resources surely. If the engine doesn't allow for that to be optimal, and we've heard a lot of criticism about PES', then you're going to hit a problem.
 
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Sorry, but this game is really very poor, it's garbage.

I didn't download the latest patch, so what i'm going to say is not based on the version that most people here are probably playing today. But anyway, what I feel now is that after I make a pass into space with manual button (L2), the freedom to move the target player towards the ball is close to zero now. The demos had much more freedom on this particular and VERY important aspect. It's disguting how scripted it is and how players are always in control of the cpu and not under my control. There's no reason to press super control every fucking time i want to move the target player freely towards the ball after i make pass into space. The target player is under cpu control and can't go correctly unto the ball most of the times. The freedom is gone and passing also does not have the same feeling.

After 1 month without playing the game i just played again against my brother. We played like 7 matchs, 4 of them were probably a draw, 3 of them he won. It's nothing that i wouldn't expecte since he has been playing for a long time now and he played almost all the matchs with 3 bar passing (as soon as he changed, the last matchs wer more balanced and he didn't score). But what frutraste me the most is not only the scripting, lack of feedom in passing and movement, some ridiculous bad AI decisions and flawed defence line in wich the Rb and LB are always playing attackers onside (the atackers start the run through the middle of your defence, the central defenders always react very slowly and the RB and LB don't respect the line, garbage), but also (and more importantly) how easy it STILL is to close gaps so quickly by just pressuring and spriting without any sense of risks of messing your players position tatically a leaving huge gaps.

Seriously, these football games will NEVER capture the feeling of playing a FOOTBALL game until they know how to make a really challenging and realistic marking system. I can't see nothing harder in this 2012 version compared to pes 2011 execept for the frequency of fouls, wich still is FAR from being the ideal for a simulation perspective. It still is noob-like. My brother had big advantage by just attacking the ball carrier while holding buttons. He could press me instantaneously and i didn't have option to pass anymore. When the big area is overcrowded and some weird stuff happens (many rebounds, you don't know what's going on, and sometimes it happens irl), the frustating thing is that those who are used to mark in a noob fasion will prevail.

I stil can't see anything really advantage by defeding more tatically, trying to close gaps and keep the team in shape compared to the noob fasion in wich all the noobs (like my brother) care about is go quickly towards the ball carrier and nothing more (not in ALL circunstances of course, but 90% of them). I think the acceleration is one big problem. In videgames players accelerate so fast that they can always close space quickly by holding Square and X and spriting towards the ball carrier. I'm not a noob, i don't consider myself as a noob because i am naturally very real life minded when I play football games. Its something natural, i always look for something that makes sense compared to real life, i KNOW how to mark closing gaps and keeping the team in shape, but i can't see any REAL advantage by playing like this, and i just don't want to play in a noob fasion that going towards the ball carrier with two players are even 3 (dependin on the Ai decision) is enough for almost all circunstances.

The problem is the mentality. There's no football game that can "fit" with my mentality, wich DEFINETLY has a much more realistic approach, it's way beyond these arcade football games. I'm not even going into details regarding technical issues and how bad the game is technologically speaking.
 
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I dunno man. Programming 22 AI NPCs to all individually function (21 obviously when playing). That's going to take a lot of resources surely. If the engine doesn't allow for that to be optimal, and we've heard a lot of criticism about PES', then you're going to hit a problem.

It's pushing the engine to it's limits but not the console. The engine is what 8 or 9 years old it's no wonder it looks and runs like shit compared to alot of games on either console.
 
All this debate over cell processors, load balancing between GFX power and general processing power, RSX Chips ..... its irrelevant.
the bottom line is, taking PS3 as an example, Uncharted 3 has 20 characters on screen, explosions going off, flames licking up the screen etc etc .... so the ps3 has the power to produce amazing graphics.....
PES cant even get goalposts straight!!
Therefore the issue lies with the programmers.
 
some people miss the point. even with high res the game is still an ugly looking son of a bitch. Lighting and color palette is wrong, kit textures poor, some important details absolutely ugly (posts and nets for example).

And much more than that: presenation wise the game has 0 appealing. there just 0 presenation value in there.

High res don't make good looking games.

Finally someone with a brain. You can take a HD 1080p photo off an ugly model. She is still gonna look ugly.
 
In reply to Northzzz and everyone else on the whole PC issue:

I'm all too aware of how much further ahead PCs are to consoles in every way, that will always be the case as PCs are constantly evolving and upgrading whereas consoles remain static in terms of power. Only a fool would suggest consoles are ahead or even equal to today's PCs and I dont think anyone here even suggested anything of the sort.

If I went out and bought a PC today for £600 I could of course play every game on it's highest settings no problem.

However, will that same PC be able to play PES 2013 on it's highest settings come October? Or will my PC require certain components to be upgraded in order to play it on it's highest settings? That's the down side to PC gaming, I was an avid PC gamer for years as well as a console gamer but keeping up with the hardware requirements every time a new game comes out is an expensive business in the long run.

Previous PES games have shown that the graphics can be SO much better on a console than PES 2012's piss poor efforts. There really is no excuse for it.

I wasn't trying to shoot the guy down who said his PC version is better but to suggest we should all simply go out and spend £600 on a new PC just to have a SLIGHTLY improved version of PES 2012 was pretty daft.
 
TBH, poor audio in pes 2012 is far worse than poor visual in my book.

granted i turn off the commentators after 2 games in every sport games, but hearing the same 4 chants over and over is a game killer.

i wish the crowd was clever and reacted to the game more, i don't care much for chants.
 
That's what I've always thought. Plus some of the chants are embarrassing, particularly the Man Utd default ones. And the video that came out before PES2011 showing the audio team cramming a bunch of random guys into a broom cupboard and getting them to try and sound like a full on 50,000 crowd was cringeworthy.

I swear the PS2 versions had more reactive crowds though I may be wrong. The crowds need to sound less echoey, react to events far better, and even the commentators need to be integrated into the surrounding crowds better, as they currently sound like they're separate from the same physical space as the crowd, like they're recording their lines in a broom cupboard, which after that video I saw means they probably were.

In PES2011 & 12 I had to switch the major team's chants to the default crowd noises for that region just to get rid of the awful rhythmic 5-10 second sound bytes playing on a loop the entire game. Did my nut in.

And another thing, why is it that in PS2 PES games you could go to the menu settings and change the commentary language whilst still keeping the overall game (menus, text etc) in English? They've now removed the option for different languages without having to have the entire game, menus and all, in that language. Who decided this at some point? Did they not consider that people quite liked playing a Spanish league for example with Spanish commentary? Baffling.
 
actually in the eu version there are several languages and commentaries u can choose from. spanish, italian, french, german, portoguese and greek i think.

i tried them all, italian and french seemed the best of the buch. spanish the worse.
 
In reply to Northzzz and everyone else on the whole PC issue:

I'm all too aware of how much further ahead PCs are to consoles in every way, that will always be the case as PCs are constantly evolving and upgrading whereas consoles remain static in terms of power. Only a fool would suggest consoles are ahead or even equal to today's PCs and I dont think anyone here even suggested anything of the sort.

If I went out and bought a PC today for £600 I could of course play every game on it's highest settings no problem.

However, will that same PC be able to play PES 2013 on it's highest settings come October? Or will my PC require certain components to be upgraded in order to play it on it's highest settings? That's the down side to PC gaming, I was an avid PC gamer for years as well as a console gamer but keeping up with the hardware requirements every time a new game comes out is an expensive business in the long run.

Previous PES games have shown that the graphics can be SO much better on a console than PES 2012's piss poor efforts. There really is no excuse for it.

I wasn't trying to shoot the guy down who said his PC version is better but to suggest we should all simply go out and spend £600 on a new PC just to have a SLIGHTLY improved version of PES 2012 was pretty daft.


Well at the moment I'm playing PES 2012 with an i5 750 cpu and a 460 gtx gpu. These are last generation components but I'm still able to play at 1920x1080 with the highest settings and get 60 fps.

The truth is that many PC games these days are console ports which anyone with a half decent system can play well. There are exceptions of course (BF3 springs to mind) but until the next generation of consoles are released a £600 PC should cope fine with PES 2013.
 
actually in the eu version there are several languages and commentaries u can choose from. spanish, italian, french, german, portoguese and greek i think.

i tried them all, italian and french seemed the best of the buch. spanish the worse.

I've had the UK versions which I assume is the same as the EU version? Not sure though. Either way, the UK version has no way of changing commentary language without having to change the entire language of the game including menus, text etc.

I used to like playing ML in Spain with Spanish commentary but now I can't, because I can't read Spanish when not playing the game. Why change it in the first place? Konami sucks quite frankly.
 
Well at the moment I'm playing PES 2012 with an i5 750 cpu and a 460 gtx gpu. These are last generation components but I'm still able to play at 1920x1080 with the highest settings and get 60 fps.

The truth is that many PC games these days are console ports which anyone with a half decent system can play well. There are exceptions of course (BF3 springs to mind) but until the next generation of consoles are released a £600 PC should cope fine with PES 2013.

Maybe things aren't quite as bad as I remember they were when I was a PC gamer then. I seem to remember a brand new PC being pretty much obsolete 6 months later (or a year at most) as far as gaming was concerned.

Maybe PES games aren't quite so unforgiving on the hardware but, as you said, other games such as BF3 can only be enjoyed at the highest settings on top end PCs so unless you're willing to consistently upgrade your machine you WILL be left behind in terms of games you can and cant play.

That's why I stopped bothering with PC gaming altogether. I dont have anything against PC games or gamers though and petty squabbles between PC and console users are as pointless as they are childish IMO so I'm not trying to start any of that nonsense with my comments.

Just thought I'd clear that up.

;)
 
In reply to Northzzz and everyone else on the whole PC issue:

I'm all too aware of how much further ahead PCs are to consoles in every way, that will always be the case as PCs are constantly evolving and upgrading whereas consoles remain static in terms of power. Only a fool would suggest consoles are ahead or even equal to today's PCs and I dont think anyone here even suggested anything of the sort.

If I went out and bought a PC today for £600 I could of course play every game on it's highest settings no problem.

However, will that same PC be able to play PES 2013 on it's highest settings come October? Or will my PC require certain components to be upgraded in order to play it on it's highest settings? That's the down side to PC gaming, I was an avid PC gamer for years as well as a console gamer but keeping up with the hardware requirements every time a new game comes out is an expensive business in the long run.

Of course. I think you overestimate just how fast things move nowadays. Let's put it this way to save debate. PES 2012's recommended system requirements states that you should have Core 2 Duo 2.4ghz CPU (released in 2007) or an Athlon 64 Dual Core (released in 2006), 2gb of RAM and Radeon X800 XT(released 2004) or a GeForce 7600 GTX (released 2006). That kind of says it all. That's why your average PC gamer laughs at the notion that apparently PCs require constantly updating. Obviously i wouldn't advocate getting such parts now at all but it should suggest how long things could last for. Upgrading isn't always mandatory and i'd guess that even 2/3 year old PCs could play Battlefield 3 (basically the pinnacle of graphics right now on PC) with better graphics than the downgrading console version (using the Frostbite 1 engine as opposed to the PC's Frostbite 2)

Previous PES games have shown that the graphics can be SO much better on a console than PES 2012's piss poor efforts. There really is no excuse for it.

Me and some other guy spoke about why that might be. It was along the lines of limited resources. You can't upgrade one aspect of the game without decreasing another. We spoke about how improvements in AI curtail graphical resources (especially with the ps3). I think it's a valid point given the architecture. People are throwing out things like WELL UNCHARTED 3 LOOKS GREAT STILL. Yeah that's a game specifically designed from the off to make its engine work as optimally with the PS3 as good as possible. No game except Sony In-house devs will do that. Even then none do it as well as Naughty Dog. It's not viable for Konami, or any other multiplat dev, to do the same. I'm pretty convinced that however Konami get their engine to run that it has peaked with current consoles. I'm cynical about really seeing something much better in this gen of consoles given that i don't think they will introduce a new engine until the next batch of consoles. I'm not as annoyed as most PC gamers are regarding console ports but this kind of thing does seem to be happening a lot.

I wasn't trying to shoot the guy down who said his PC version is better but to suggest we should all simply go out and spend £600 on a new PC just to have a SLIGHTLY improved version of PES 2012 was pretty daft.

Of course. It'd be pointless if you didn't want to play other games too. I built a PC because i wanted to take full advantage of better tech given my own opinion about the standard of console graphics not moving forward since Uncharted 2. I play my PS3 more than my PC because it has more games i want to play (inb4 no games joke) but when it comes to multiplats then i'm not going to touch them on consoles when i know i could be running them much better on the PC. Haven't even touched on mods. What a joy they are for customisation and longevity.

reply in bold

I have to point out that i'm not trying to say everybody should buy a PC just to play PES. Just that there's some common fallacies which people seem to hold regarding it. PES is better on PC because of the fact it is a)better looking and b)has more options regarding mods. So it's better but the game isn't suddenly a fantastic game. The game still has a huge range of issues at core that need fixing, after all other than the ability to alter the resolution it's still the same game as the console version is at heart. Personally i don't know how you guys on console cope in truth (maybe you don't and that's why you're here). The game is only playable to me because of the aforementioned customisation features which slightly improve it and attune it to my own desires. I wouldn't touch it if it wasn't. The same went for PES 2011. These things are a nice touch and in truth i'll probably always want to tune the game to my own desires a little bit, things like speed, but i don't enjoy having to wait till January to find the game in a playable state. What says the most about anything to me is how people like Jenkey are able to understand and identify the problems with the physics and speed of the gameplay that Konami just aren't. Do they not understand the problems? If a third party can come in and sort them out then presumably they aren't that difficult for a professional game developer to do. That annoys me more than a lot of other things about the game because they are issues that are fixable and cannot be excused by arguments about console limitations.
 
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I've had the UK versions which I assume is the same as the EU version? Not sure though. Either way, the UK version has no way of changing commentary language without having to change the entire language of the game including menus, text etc.

I used to like playing ML in Spain with Spanish commentary but now I can't, because I can't read Spanish when not playing the game. Why change it in the first place? Konami sucks quite frankly.

in the EU version u can change independently menu and commentary. i am quite surprised u can't do that in the Uk one.

I found that pc gamers miss the point. I don't care for high res, i just wanto to relax after a day of work and sit confortambly in the living without having to connect new cables to tv, wired the pad or press the keyboard. It is a nice change of pace since i am in front of the pc all day long.

having a ps3 is kinda refreshing in that respect. I actually like the whole idea behing a console.
 
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I've had the UK versions which I assume is the same as the EU version? Not sure though. Either way, the UK version has no way of changing commentary language without having to change the entire language of the game including menus, text etc.

I used to like playing ML in Spain with Spanish commentary but now I can't, because I can't read Spanish when not playing the game. Why change it in the first place? Konami sucks quite frankly.

Is the Spanish commentary actually good or is it just good in comparison to the dire English commentary? I have the Japanese commentary on at current and it's average at best, i'm kind of going through them systematically. The Brazilian commentary is oddly incredibly dull. The guy sounds like Jabba the Hutt.
 
the spanish one is pretty bad actually. i think italian and french are better. i don't understand greek so i can't judge that. but i'd say that the english is probably the best one out there.
 
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