The "Not happy with PES 2012" thread

Which PES 2012 version do you prefer?


  • Total voters
    233
  • Poll closed .
While I'm trying to sell the game I thought I'd give ML a quick go, Top Player, zero assistance, starting with Marseille and all the default ML players like Ordaz, Shimizu etc.

The mode on Top Player could read as a cautionary tale entitled "How Not To Have Fun With A Videogame".

- Default ML players are seemingly incapable of even running. The AI on Top Player catches them at twice the sprint speed. By the time you control a simple pass you have approximately one second before being ravaged by three to four players around you in a circle.

- If your keeper has to make a save that involves him moving his body in any kind of left or right direction, he won't save it. Even if it slowly rolls about a foot away, he'll just slump to the floor. Looks ridiculous and awfully unrealistic. A 60 odd rated keeper shouldn't be THAT bad. Oddly, other D2 keepers can pull off some world class saves to keep you out. Hmm.

- AI attackers have some kind of homing beacon attached to them or something, because every rebound from your keeper also falls perfectly onto their foot for an easy tap in. Never just to the left or right of them, it goes EXACTLY to the striker, even if he's the only player in the vicinity and you have four or five defenders all around him. It'll bounce right to the one AI player for a goal.

- Your default ML players are incapable of beating anyone for pace or standing up when someone leans into you. Stumble animations ahoy.

I'm astonished at how little fun there is from that. How you build the cash to get better players on Top Player is a mystery, they can hardly even move let alone physically compete with the AI, which is so overpowered it's crazy. Have a 30 yard head start on a 50 odd rated lumbering D2 AI defender? Who cares! He'll power forward and catch you like he's an Olympic sprinter, then power you off the ball.

Then despite all these frustrations, I do pre-season training and find that I can't do some physical training to get them fit and strong without their technical stats taking a nose dive. Last time I checked, pre-season fitness training doesn't make players forget how to pass or kick the ball.

I then play someone for weeks on end, then am forced to give him a rest, and he storms into the office demanding to know why he 'can't get into the team' and now has an unhappy face next to him. Unbelievably stupid programming. Not that this matters, because another player came into my office to thank me for giving him a full 90 minutes, and state how happy he was. Next game, four days later, his form arrow is purple and I have to drop him. After the match, he storms into my office demanding to know why he 'can't get into the team'.

Completely illogical, this year's ML mode is a random number generator that does stuff with absolutely no relevance to what decisions you make.

Wow. Just wow.
 
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Dont play Top Player with ML Defaults if your no-where near that level, is the obvious answer.

Oh come on. Most of his arguments are true and if you can win despite all that shit, alright, but it's not like those things are not irritating. I love the game, but it isnt perfect. Shooting still feels random, GK's have improved a bit but they're still crap and the game has an insurmountable number of flaws.

I play on Top Player and just finished my first season with default ML players on 4th, two points away from promotion and being French Cup runners-up. Not too shabby, but that doesnt make me overlook some stuff that's simply wrong with the game.

You know how to shoot, how to defend and you're good enough to give the CPU a beating in the hardest levels, and that may make the game fun and perfect for you. It's not perfect, but it's god damn fun for me aswell. That doesnt prevent me from bitching, whining and moaning about what's wrong with it. I paid for it and I want the best product possible.
 
The bottom-line is the ML defaults are shit, so dont expect them to perform like Barca, and accept the artistic licence that comes with it. I'm not denying it can look cheap, but it is what it is, and they are what they are. This is the first year I've not played exclusively on Top Player, like I have said many a time, it feels too unbalanced for me personally. To try and take on Top Player with ML defaults doesnt sound like a whole lot of fun from the get-go for me personally. Maybe Professional level, but not Top Player.

If your enjoying it, great, but from the outset, it doesnt sound to me like I'd be getting a fair-shake.
 
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The bottom-line is the ML defaults are shit, so dont expect them to perform like Barca, and accept the artistic licence that comes with it. I'm not denying it can look cheap, but it is what it is.

Indeed, but I dont expect them to play against Barcelona. Everyone picks default players for a challenge, but a fair challenge. Sometimes it feels your own team is operating against you. I love it anyway, but I wont deny it makes me want to punch someone.
 
I've started an ML with Bolton on Pro, I'm only a few games in though. The Chairman told me to play Jääskeläinen, as he felt he deserved a game. Funny that, I'd just blown £12 million of the Chairman's cash on a new keeper. Anyway, I played Jääskeläinen as he was on a Red. Jeez, Jussi had a blinder, four world-class saves within the first ten minutes. The game ended 0-0. The Chairman called me back into his office to gloat, giving it the old 'I told you so' crack. :SMUG: What a prick.
 
Well, didn't you know that your chairman is an all knowing entity? 'I told you so' doesn't really do the justice when describing his knowledge. I've got a tip from my most reliable sources about true identity of a Chairman :SHOCK:

Gypsy-Fortune-Teller.jpg
 
this year's ML mode is a random number generator that does stuff with absolutely no relevance to what decisions you make.

The form of a player is totally random, I have started a saved game and had it crash then after restarted the game and loading the save the players all have different form to the previous time. A guy that had a red arrow was on blue! Its laughable and this kind of sloppiness permeates the game.
 
The form of a player is totally random, I have started a saved game and had it crash then after restarted the game and loading the save the players all have different form to the previous time. A guy that had a red arrow was on blue! Its laughable and this kind of sloppiness permeates the game.

Yeah Snes days and PS1 days the the arrows were great, PS2 they were still good but starting to get irritating now on PS3/360 they are just downright wrong.

I got to the champions League final only to find my starting 11 were either on a blue or purple arrow, seriously none of my players could be bothered playing in a Champions League final????
 
right ok - initially i was really enjoying PES 2012, so much so I posted on this forum saying so

few weeks since it's release I just can't play it anymore - the rigid animations are still grating on me and if i'm honest deep down the game really isn't much kop

so i'm listing on ebay and will stick with fifa 12 and perhaps even try some non-footie games for a change
 
I'm done with this game.

This game will not do what you want to do. Gameplay is like grabbing a wet soap.

I even made the madness of buying it.

Offline: Gameplay is ruined and difficulty are jokes, Profesional is too easy and Superstar is playing against cyborgs.
Online Is big crap, loses matches because of situations that i didn't want to make. The winner is not the best is the lucky.

I'll have to live the memory for another year. Back to PES 6.

Unbelievable, i think is the only franchise that most people keep playing a 6 years old version of it. Because the current one is crap.

Sincerely, PES is doomed on this generation.
 
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Yeah I agree, I just can't get into it no matter how hard I try and make myself like it. It just looks so ancient, and several little control issues really irritate me.

The main one was in PES2011 to a lesser degree, which is where you charge up a pass, shot, or clearance, often before the ball arrives in order to hit the ball first time, then the power bar fills up however amount you want it to, then the player controls the ball and doesn't kick it. He's now standing there with the power bar still charged on-screen. You can now only dribble with it, and can't kick it until the game registers the previous action. It sometimes just seems to hang there.

It doesn't happen all the time but does seem to happen at totally inopportune moments. I've conceded several goals because my defender hasn't cleared the ball despite being told to, and the power bar fully charged on screen, yet he doesn't kick it and a second later loses the ball in his own box.

I just think, for me, there are too many little gameplay issues with controls, input lag, whatever you call it. It still doesn't feel finished, and the illogical nature of the vast majority of Football Life, from training to player demands, to making decisions to keep players happy not having any effect on form, just ruins offline for me :(

Shame, maybe next year.
 
I didn't like the game at all until i put on jenkeys patch 3.00 with patch 1.02. Honestly i don't blame anybody for disliking it if they haven't got a PC and the ability to mod the gameplay. I thought the game was frustrating as hell before hand, it just felt like a new problem was round the corner waiting to happen. Now it's decent enough if unspectacular (but that's generally down to the game feeling so basic still). I still have numerous issues with players reacting to loose ball. Likewise with the goalkeepers, anticipation is just not in this game for the most part.

I had the same issues with PES 2011, a game i owned on PS3, Xbox 360 and finally PC. Quite frankly PES has been awful on consoles for a long time. Konami have done an awful job with them. The only reason they're good on PC is because of the ability to mod them, that's not exactly a glowing review of the qualities of the initial game.
 
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I didn't like the game at all until i put on jenkeys patch 3.00 with patch 1.02. Honestly i don't blame anybody for disliking it if they haven't got a PC and the ability to mod the gameplay. I thought the game was frustrating as hell before hand, it just felt like a new problem was round the corner waiting to happen. Now it's decent enough if unspectacular (but that's generally down to the game feeling so basic still). I still have numerous issues with players reacting to loose ball. Likewise with the goalkeepers, anticipation is just not in this game for the most part.

I had the same issues with PES 2011, a game i owned on PS3, Xbox 360 and finally PC. Quite frankly PES has been awful on consoles for a long time. Konami have done an awful job with them. The only reason they're good on PC is because of the ability to mod them, that's not exactly a glowing review of the qualities of the initial game.

Does it really make THAT much of a difference? If so shouldnt this Jenkey guy be on Konami's payroll?
 
Does it really make THAT much of a difference? If so shouldnt this Jenkey guy be on Konami's payroll?

It makes the gameplay smoother and less frustrating to play but it doesn't solve a whole myriad of other issues that make the game feel lacking and/or inconsistent. Plus a big deal for me is this whole turning scripting off. Now the CPU beats me after sustained pressure. Now just turning on the magical counter attack, dribble round 4 of my players and shooting into the corner when they want to.

It's not perfect but it's something that he seems able to achieve something with the game that Konami can't. Yeah he should probably be on the payroll based on the fact that he seems to know what he is doing and has a clear goal of how to improve the game whereas whoever makes the big decisions at Konami clearly doesn't. I'm sure even you can understand this based on the fact that we've seemingly had about 5 different games now (demo1,2,no patch, patch1.1 + 1.2)
 
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I didn't like the game at all until i put on jenkeys patch 3.00 with patch 1.02. Honestly i don't blame anybody for disliking it if they haven't got a PC and the ability to mod the gameplay. I thought the game was frustrating as hell before hand, it just felt like a new problem was round the corner waiting to happen. Now it's decent enough if unspectacular (but that's generally down to the game feeling so basic still). I still have numerous issues with players reacting to loose ball. Likewise with the goalkeepers, anticipation is just not in this game for the most part.

I had the same issues with PES 2011, a game i owned on PS3, Xbox 360 and finally PC. Quite frankly PES has been awful on consoles for a long time. Konami have done an awful job with them. The only reason they're good on PC is because of the ability to mod them, that's not exactly a glowing review of the qualities of the initial game.

I played 5 games with jenkeys 3.00 patch and failed to see it better than 1.00

Also the way 4-5 defenders close you donw everytime you get ball within 30yrds off goal is ridiculous.

Im finished with this experimantal game. Return to shop and back to FIFA which I can play not experiment with.

Come January if the games is fixed and complete I will rebuy.

I ahve loadsa games to play and fifa 12 is playable so me personally I aint gonna waste any more time experimenting with this game.

Konami/Pes you broke my heart since 2007 lol
 
I mean seriously, I played a FL game the other night and it was ludicrous. The CPU set its formation to play a 8-1-1 formation. Every time they played it forwards, there would be one guy miles on his own up front, someone floating around between him and the defence, and eight players at the back.

They somehow managed to get a corner at one point, they had the kicker, one guy in the box, and I saw those eight defenders all standing in a row across the halfway line. Whenever I had possession of the ball, I literally had about 50 yards of completely empty space in which to run. Now, this IS a Division 2 match in ML, but come on, this was just crazy.

Who comes up with these ideas of how teams play? Do they think that teams actually line up like that, or is it a quick fix to cover up some massive deficiencies?

As for the FL mode, blimey just how illogical can it be? I get my first win of the season, a really good 2-1 win, and my team follow that up by being 90% all on purple arrows. Add to that, the chairman sets me a challenge to give Schwarz at least 30 minutes in the next game. I go to pick him, and sigh to see he's also on a purple arrow. Given I had no choice anyways, he came on as a sub, was utterly awful as you'd think (but replaced another forward on purple anyways), then afterwards I get a message praising me for giving him a game saying "I knew there was something special about Schwarz". I mean come on. He was on purple, was AWFUL, couldn't control a basic pass, then you get feedback about how amazing he was. This year's FL mode is lazy, illogical, and just plain broken.
 
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I mean seriously, I played a FL game the other night and it was ludicrous. The CPU set its formation to play a 8-1-1 formation. Every time they played it forwards, there would be one guy miles on his own up front, someone floating around between him and the defence, and eight players at the back.

They somehow managed to get a corner at one point, they had the kicker, one guy in the box, and I saw those eight defenders all standing in a row across the halfway line. Whenever I had possession of the ball, I literally had about 50 yards of completely empty space in which to run. Now, this IS a Division 2 match in ML, but come on, this was just crazy.

Who comes up with these ideas of how teams play? Do they think that teams actually line up like that, or is it a quick fix to cover up some massive deficiencies?

It's a quick fix to protect the keepers.
 
Seriously - still going on about the keepers? I played a few 15 minute games with my mate the other night and they were making incredible saves and sometimes double/triple saves. The goals they conceded had nothing cringe worthy about them.

You might see the occassional odd looking moment but I challenge you to keep an honest record of how many mistakes the keepers make as a percentage of shots faced. If it's any higher than real life I'd be very surprised.

p.s. some of the diving/stretching saves look fantastic now and are well balanced to the long shots.

If you don't like the game fair enough, but just spruiking about how bad keepers supposedly are is just insulting.
 
Seriously - still going on about the keepers? I played a few 15 minute games with my mate the other night and they were making incredible saves and sometimes double/triple saves. The goals they conceded had nothing cringe worthy about them.

You might see the occassional odd looking moment but I challenge you to keep an honest record of how many mistakes the keepers make as a percentage of shots faced. If it's any higher than real life I'd be very surprised.

p.s. some of the diving/stretching saves look fantastic now and are well balanced to the long shots.

If you don't like the game fair enough, but just spruiking about how bad keepers supposedly are is just insulting.

Before i traded the game in i took this the night before...

YouTube - PES 2012 Improved Goal Keepers

Yes they are improved slightly but for me they still aint good enough.
 
What's the point of that video? It could happen in real life. Not often but it's possible. I could probably show you worse keeping mistakes I've seen on PES - I'm not saying they're perfect. But you can't pick 1 thing out from 100 and say they're horrible, they're ruined and run around as if the game is unplayable.
 
What's the point of that video? It could happen in real life. Not often but it's possible. I could probably show you worse keeping mistakes I've seen on PES - I'm not saying they're perfect. But you can't pick 1 thing out from 100 and say they're horrible, they're ruined and run around as if the game is unplayable.

No one is saying they are unplayable just not good enough, I'd put my house on Konami not thinking they are good enough either and we'l see MUCH improved keepers next year.
 
I could find you a whole bunch of real goals where it looks like the keeper SHOULD catch it or at least get a hand to it but doesn't.

Maybe a bunch on Youtube from differents leagues and times, but in this game there's a bunch on a f*** CL group stage.
 
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LOL - if you hadn't noticed, there's a handful of teams in the CL that are good and the rest shouldn't be there. The CL has turned into such a large comp that it's not the creme de la creme anymore. The good keepers generally are very very solid.
 
LOL - if you hadn't noticed, there's a handful of teams in the CL that are good and the rest shouldn't be there. The CL has turned into such a large comp that it's not the creme de la creme anymore. The good keepers generally are very very solid.

I dont think your getting the point of this thread, Read the title again ;)
 
I do get it. But there's a difference between venting and blaming the game for things which happen nowhere near as much as people make them out to. For example, maybe some statements should say, this game could be so much better if keepers caught or parried shots straight at them that they should save, instead of "keepers are crap. this game is broken."

There's a lot of generalisations in here that are making mountains out of molehills.

So either you want to play this game and there's certain problems you want addressed by Konami (whether they are gamebreaking to you or whether they are small niggles) OR you don't want to play this game but keep coming here to remind everyone why you don't like it.
 
What a mess this series has become. Once a brutal simulation of the real thing, the game's declining sales and ageing technology have left its developers clutching at straws, slapping things on and yanking other things around in an aimless attempt to stay relevant.

With a ping pong passing mechanic, a ball that rolls like a balloon and shoots like a wet paper bag and player animation that looks little better than the PS2 days I got the strangest feeling playing Pro Evo 2012. I wasn't playing a Pro Evo game any more. I was playing Virtua Striker 2012, a stiff, arcade representation of football that's about as enjoyable as playing the real thing with a stick up your ass and a twenty pound ball.

It still doesn't have important licensing deals (like the Premier League), still has characters who open their mouths like South Park's Terrence & Phillip and still has some of the worst sports game commentary of all time. By all rights, this should have been the year Pro Evolution was finally and mercifully branded irrelevant and consigned to the touchline.

This man said it all. All other words are irrelevant. This is true, you may like it or not but thats you can do about it, because he is right.
 
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